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The Basic is the tank the player spawns as in Arras.io. It can upgrade to the Twin, Sniper, Machine Gun, Flank Guard, Director, Pounder, Trapper, Desmos or Smasher.

In Siege and other single-team gamemodes, the Basic can also upgrade to the Healer, but cannot upgrade to the Smasher.

In Arms Race and Old Dreadnoughts, the Basic can also upgrade to the Single, but cannot upgrade to the Desmos.

Design[]

The Basic features a circular base with a Cannon mounted at the front. This circular base serves as the base for almost every tank in the game. The Basic’s color and the color of its ammunition are decided by which team it belongs to in team modes, or whether the tank is yours in FFA modes. The color rules apply to all tanks. It possesses one Cannon which shoots one Bullet at a time in a straight path, with slight recoil. The cannon has average reload, and in this wiki serves as the base for comparisons between fire rates.

Technical[]

The basic fires normal bullets in a straight line with high accuracy. The bullets deal average damage, and in this wiki serve as the base for comparisons between bullet stats.

Strategy[]

BasicShooting

The Basic shooting its Bullets.

As the Basic[]

  • Tanks of same level or lower are a good target because the Basic’s firepower is frighteningly effective for what seems like a useless base, able to take out an enemy Tank in two shots in some cases.
  • If using a ramming build, the player may attempt to play like defenseless and an easy kill for enemies, which may lower their guard and making them vulnerable to surprise attacks.
  • The Basic’s reload can outperform and eventually destroy lower reload Basics.
  • If upgrading, head for Polygons, low-level Tanks, and if possible, high-level Tanks with critically low health.
  • Against high FoV tanks like the Sniper, the player should either try to dodge the shots while slowly circling closer until they are close enough to engage them or retreat to teammates for help. Again, with the general rule of thumb in mind, use the first strategy if it is clear that the enemy tank is a lower to equal level to the player.
  • The Basic is quite effective against non-focused fire tanks such as the Octo Tank and the Cyclone. Its bullets can easily penetrate through the spread-out wall of these tanks.

Against the Basic[]

  • If the Basic is the same level as the player, take care when approaching it, because some may use the Basic as their main class that game instead of just as a base to upgrade later.
  • If using a low reload tank like the Destroyer, it’s preferable not to engage an equal- or higher-level Basic, as its moderate reload may outperform them.
  • If using a rammer build, use a surprise attack against the Basic, as otherwise, its bullets can slowly chip away health.
  • If the Basic’s bullets aren’t doing any damage, be cautious as it could be using a rammer build. Stay some certain distance away from it while firing over it. Alternatively, a Smasher could ram it and survive.
  • Snipers can easily kill Basics as any of its upgrades has a much higher FoV and can position shots between the Basic’s bullets, taking its HP down quickly. Be noted that they have slightly lower reload, though.
  • Drone tanks are effective against the Basic as it lacks enough guns or firepower to defend against the drones. Underseer-branch tanks are even better, unless they are low on drones, on which it is better to run away.
  • As any Overseer upgrade, the player have a slight FoV advantage over the Basic, allowing for surprise attacks that can kill it before being realized. However, if the Basic becomes aware of them, avoiding bullets becomes a priority. Beware as the Auto Turrets on the Auto-Overseer and Overdrive’s drones may give away position.
  • As a Cruiser class tank, the player can easily hit the Basic and kill it slowly. Be sure to avoid its bullets while doing so.
  • The Artillery and the Mortar are surprisingly effective against the Basic as well as their main bullet can out-penetrate the bullets of the Basic.
  • Trap Guard is effective, as its frontal cannon is the same, while it has a trap cannon too.

Trivia[]

  • The Basic was originally able to upgrade to the Single, but in the update that added the Whirlwind it became an Assassin upgrade. This is still the case even after the Whirlwind was replaced by the Desmos.

This section contains bugs related to Basic. Before adding a bug to this list, consider the following:

  1. Please screenshot, then reload. If the bug happens a second time, then get a second screenshot to verify that the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template.
  3. Describe the bug in detail, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong in either the comment section or on the appropriate forum board.

Unpatched Bugs

Basic and its glitch

The bullet speed makes the bullets space farther apart, and so it doesn't look like it's shooting faster than Streamliner.

  • In Sandbox, a glitch allows the Basic to fire faster than a Streamliner. By turning on auto fire and holding down ` + Q with operator status, the game keeps reverting you back to Basic while keeping auto fire on, and making Basic shoot first, regardless of whether its reload time has passed or not.

Gallery[]

Footnotes[]

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