Diep.io Wiki
Register
Advertisement
Diep.io Wiki
Hardhatrapper
This page is a Stub. Please help us expand it!
Hardhatrapper
HowDoIReachTheseKids This page needs some cleanup. Please refer to the Style Guide for more information.
Details: Try to replicate the style of Ragnarok’s page as closely as possible. But A LOT Still needs to added. The article is missing the following things:

1. The Technical info needs to be filled out. 2. More Viable Strategies against the Legionary Crasher. 3. The Amount of Elite Legions the boss can have at a time. 4. more info on the Elite Legions, including its stats. 5. some numbers on the boss's stats 6. More images of the Legionary crasher, such as the boss on a death screen and plus additional images of the boss in-game.

Stalker shadow This article lacks images. If you have any pictures related to this subject, please add them on this page.


"The Elite Crashers were all but disciples for what you have awoken... What have you done?"



The Legionary Crasher was a final boss in Siege before the overhaul update, along with Ragnarok and Kronos. It has a 1 in 3 chance of spawning in Siege. It is based off of the Crashers, Sentries, and Elite Crashers and is considered the most powerful boss in-game.

Design[]

The Legionary Crasher features a 2-layered Crasher boss with 3 massive sprayer turrets on the sides sprouting from three huge spawners and 3 Pillbox Launchers on the corners for the bottom layer. The top layer features six Partisan drone spawners (two per side) and three gunner auto turrets on its corners.

The top layer spins faster than and in the opposite direction, being counter-clockwise, of the bottom layer, which spins clockwise.

Elite Legions[]

The Elite Crashers the Legionary Crasher spawns are called “Legionary Crasher Elite Legion” on the leaderboard and referred to as “Legionary Crasher Risen [type name] Legion” Compared to their smaller brethren, the Elite Crashers were nearly twice as large before the nerf, and have stronger weapons and more health. They appear just like their normal versions, with the exception of their size.

There is also a new Machine Gun Legion, which has three massive Machine Gun Turrets, one on each side, being reminiscent of the old Elite Sprayer. This variant is referred to as the Sprayer Legion and essentially replaces the current Elite Sprayer.

Technical[]

Legionary Crasher[]

The main firepower of this Crasher is, suprisingly, the Pillbox Bullets. They create a hazard for any players trying to restore a Sanctuary, also creating a huge bullet storm. The sprayer turrets have strong penetration all combined, and also are primarily used during a Siege.

The Legionary Crasher is also equipped with swarm drone spawners, which can be difficult for you to rush in towards the bullet storm. Those also tend to have much higher speed than swarm drones of any other boss, which makes them practically inescapable even with the fastest of tanks. Occasionally, some of the drones are initially spawned with a speed so high that they tend to "teleport" every 10-15 grid squares towards a direction.

The gunner bullets are a minor addition to the bullet storm of the Pillboxes, though their reload and bullet speed is higher and compensates for higher spread.

It's default build in Siege is 0/9/5/9/9/9/5/0/1/1.[1]

Elite Legions[]

Most Elite Legions act similarly to the regular Elite Crashers, but each features its minor difference to be distinguished from regular Elite Crashers' behaviours, including an overall slightly increased size compared to regular Elite Crashers.

  • The Destroyer Legion usually never moves until someone gets close unlike regular Elite Destroyers in Siege, which will either move to the centre of the map or camp at one of the Sanctuaries. The Destroyer Legion mostly never moving usually leads to it being "unused" if spawned too far outside of the playable area of the Map.
  • The Gunner Legion is noticably faster than a regular Elite Gunner.
  • The Sprayer Legion, as stated above, features the behaviours and stats of the old Elite Sprayer with its three Machine Guns. It can also target only one player or sanctuary, while the turrets outside of the aimable angles will simply shoot as the turret rotates with the body.
  • The Battleship Legion is also slightly faster than the original Elite Crasher counterpart. Though, its swarm drones will often not target anyone that is further away from the Legionary Crasher for unknown reasons (likely a bug).
  • The Spawner Legion never moves at all, it remains on the spot in which it is spawned (unless pushed by another boss). This often leads to this Elite Legion never entering the map rather than staying outside, making it useless (unless spawned inside the playable area).

All Elite Legions will also stop targeting an enemy when it gets too far away from the Legionary Crasher itself. An exact distance is currently unknown, but it area in which Elite Legions can pursue a target is estimated to be around half the height of the Blitz Map's playable area. If they happen to spawn outside the maps, they eventually are targeted by Anti-Tank machine guns (in theory; needs confirmation)

Strategy[]

  • A massive team of well-coordinated players are needed to take down, let alone damage the Legionary Crasher due to its extremely powerful stats and weapons. Expect almost all of the Sanctuaries to be destroyed once it appears, especially if the initial attack against it didn’t immediately defeat it. Should the first attack also failed, it would be difficult to take the Legionary Crasher down with the inconsistent spawning of players, losing proper coordination.
    • Legionary Crasher may spawn with more bosses, increasing the difficulty as part of the team will be disracted by the smaller bosses (or Celestials or one of the Eternals, should they also be present with it), reducing the overall DPS being dealt to the Legionary Crasher.
  • Elite Legions should be countered like an Elite Crasher. Unlike these original crashers, they don't have a name. They are mostly referred to as Elite Legions.
    • On some occasions, however, should an Elite Legion venture too far away from the Legionary Crasher itself, they may stop attacking or change to a target closer to the Legionary Crasher.
  • While some strategies involving Ragnarok and Kronos may apply towards the Legionary Crasher, be aware of the Elite Crasher minions it spawns as well. If players don't keep their focus towards them, they will be dead in no time.
    • Unlike the Eternals, the Legionary Crasher is best countered with crowd control tanks that will be able to fend off the Pillboxes.
  • Be extremely careful at any time as its swarm drones can literally reach mach 10 speed that allows them to one-shot players. If they become repetitive, try to find out the place that they travel through in that fast of a state to survive them as they will mostly travvel through the same "line" that slowly moves with the Legionary Crasher itself.
    • This strategy is hard to preform in a cluster of layers, however. In that situation, try to find out where the players die instantly and avoid said spot.
    • The insane speed also makes the Legionary Crasher the most annoying boss to fight.
  • This boss is probably the strongest boss in all of Arras.io, which killing it is incredibly hard. Try to not get distracted by the Elite Legions, as when killing the main boss, the Legions go with it.

Ways to notice its presence[]

There are ways of knowing that a Legionary Crasher is involved in a wave to prepare yourself. Following include:

  • An Elite Legion being off-place or being "shot" across the map. In a Blitz Map scenario, one or two of the Elite Legions can end up stuck outside of the map.
  • Should an Elite Legion be "shot" straight into the map, as stated in the above point, said Elite Legion may end up "AFK-ing" based on how far it is from the Legionary Crasher itself.
  • Some of the Elite Legions (usually Destroyer and Spawner, unless it spawns on the right in a Fortress Map scenario) do not enter the inside of the Map unless they have someone to target. The Spawner Legion never chases anyone, the Destroyer Legion tends to have a rather small FoV which will usually result it in not having any target.
    • This also renders its Spawner Legion, and on most occasions the Destroyer Legion as well, mostly useless and are barely to be dealt with as they will not enter the map nor have anyone to attack due to their AI.
  • Paying a close attention to the Elites will allow you to distinguish an Elite Legion from normal Elite Crashers via the minor size difference. The Sprayer Legion's overall design also makes up for it as it features a completely different design from the regular Elite Sprayer.
  • Elite Legions are generally slightly faster compared to Elite Crashers. This is mostly noticable for the Elite Gunner and the Gunner Legion.
  • Generally, just look for a large cluster of pink on the minimap. That will most likely be a swarm of Legions.

Trivia[]

  • The Legionary Crasher is the first final boss in siege to NOT have a design similar to Ragnarok and Kronos. It is also the third strongest boss in the game as well.
  • The Legionary Crasher was nerfed after the Siege Overhaul, it’s now smaller and shoots less powerful bullets.
  • Upon killing a player, the Legionary Crasher is shown that it spawns with 3 million score, as opposed to the normal Elite Crasher's 150K score.
  • The word "Legionary" refers to a soldier belonging to a legion, which was a professional unit of the ancient Roman army.
  • Out of all the bosses in arras.io currently, the Legionary Crasher is shown to use lesser bosses (Elite Crashers) as minions.
    • The Elite Spawner Legion before the nerf spawned very large Sentries.
      • Due to this, the Legionary Crasher was the only boss in Arras.io to have minions that spawn more minions.
      • Also, the Swarm Sentries spawn drones, so this was the only boss spawning minions that spawn minions that spawn drones. *whew*
  • The Legionary Crasher can feature up to 5 Elite Legions at a time, one per type. It takes around 2-3 minutes for any fallen Elite Legions to be respawned.
  • Before the Siege Overhaul, The Legionary Crasher just like Ragnarok and Kronos had a unique spawn notification. Upon spawning, the message: "The Elite Crashers were all but disciples for what you have awoken... What have you done?"
  • Its Elite Legions feature a unique death message, reading "An Elite Legion Has Been Defeated!".
    • Killing the Legionary Crasher while at least one of its Elite Legions is alive makes it look like that the death message of the Legionary Crasher itself is the same as the Elite Legions, though the initial death message of the Legionary Crasher itself tends to be the same as the other bosses' "A visitor has left!".
  • As well as a kill notification, players will receive score from the Legions when killed. However, the Legions themselves don't show on the leaderboard.
  • Though the Legionary Crasher was the third final boss added into the game, it was actually the second to be created.
  • The Gunner legion used to have auto-spin on, similarly to have the Elite Gunner used to have auto-spin on too.
  • The Legionary Crasher at the pre-nerf stage was the largest boss in all of arras.io history. It was also the worst boss to ever face. Since it was huge, the elite legions were also twice as large as an Elite Crasher. Because of this, many siege runs have ended because of the prenerf Legionary Crasher’s unmatched power can destroy so many sanctuaries is less than a few minutes.
  • The Spawner and Destroyer Legions currently being "useless" after its nerf is likely a bug with said Legions' AI.
  • After the nerf, when the Legionary Crasher initially spawns, the Elite Legions are always "shot" in this pattern:
    • The Destroyer and Spawner Legions are launched to the left side, slightly moved upwards and downwards respectively.
    • The Gunner Legion's first spawn has it launched towards the top right.
    • The Sprayer Legion shoots itself straight when spawned at the Legionary Crasher's initial spawn.
    • The Battleship Legion launches to the south east on the first spawn.

Gallery[]

  1. TheEvilGoose in shiny server #ev. Thanks for your help :)
Advertisement