User blog:Electro7101/Factory: Bullet-Rammers / Fast Melee tanks

This is a bit more complex. Bullet Rammers are tanks (usually from the Tri-Angle branch) that use 0/low Bullet Speed in order to group their bullets together. Effectively creating a 'wall' or a 'cloud' with which they can ram other players.


 * Here is what you need to do
 * Always move forwards. If you retreat you cut yourself from your Bullet DPS.
 * While Bullet Rammers are good at destroying drones if unprotected (if they are not moving towards them). Their bodies are relatively fragile, they need to keep their distance.
 * That is to say, they usually won't try to charge at you if you are charging at them. And will preffer to circle around you in search of an opening instead.
 * Far-Attract the drones in the rammers' direction.
 * To protect yourself from the Bullet-Clouds. And Hit-and-Run attacks whose goal is to weaken your drones.
 * If you know you wont have the time to create a bullet cloud of your own. Try to move slightly out of the bullets trajectory. This will force the enemy tank to correct its aim. And you should be able to target them and start on even ground.


 * Why does it work?
 * Factory's bullet power alone is similar to that of Tri-Angle branches' front cannon.
 * Bullets only go in one direction. If the enemy charges in your direction for a certain amount of time but then is forced to re-aim, any bullets the Tri-Angle may have been able to stack will be wasted.