Arras:Polygons (Woomy)

Polygons are naturally-spawning shapes that dot the arena. They serve as regularly harvested, naturally occurring score and XP resources, and are an essential feature of the game. Some Polygons like the different types of Crashers and the Alpha Pentagon only spawn in the Pentagon Nest.

Technical
Polygons are weaponless shapes that drift around and are destroyed for XP. Their only form of defense is their body damage, which is usually quite low. Crashers slowly drift around until a target appears, then they will chase it. Some polygons like Crashers or Beta/Alpha Pentagons can have an additional resistance with shield.

Unlike Diep.io, polygons can come in different size variants. When spawning, they appear to "grow" in size, increasing their stats before reaching full size. Usually the larger the polygon, the more HP, shield, and XP bounty it has. Polygons also have an ability to "absorb" XP from tanks that were killed by them. This not only happens to Pentagons, Beta Pentagons, or Alpha Pentagons. Triangles and even Squares can also grow abnormally large if they survive a collision that kills the player. Crashers also have this ability.

Polygons are dependent in the interactions between players and their populations. Each arena has a limited amount of them, and they are also shown in the mini-map. When outside the Pentagon nest, polygons will almost always spawn as an egg polygon. They appear to bud off of each other when spawning and they tend not to stray too far from each other. Polygons over time will "evolve" into different, stronger kind of Polygons. For example, Squares become Triangles when enough triangles were killed. From there, some Triangles become Pentagons. Very rarely, Pentagons may grow into Betas or Alphas if enough time passes. If an Alpha exists, it may grow into Hexagons, which may grow into Heptagons, and so on.

Crashers
Crashers are a special kind of Polygon in Arras.io. The most common variants of them appear as small vivid pink triangles, and spawn in and around Polygon Nests to defend them. They attack by chasing after players.

Crashers vary in size. The smaller ones are faster but do less damage and have less health, and the bigger ones are slower but do more damage and have more health. Their Shield and XP reward adjust with size.

There are numerous versions of the Crasher, such as the Destroyer or Waller.