Spike

The Spike is an tank that upgrades from the Smasher. It was implemented on September 29th.

Design
The Spike is har a similar design to the Smasher. It features a circular body surrounded by twelve long black spikes.

Technical
The Spike, just like its unupgraded form is a melee class. It can't upgrade the bullet stats since it doesn't have a Barrel. However, it can upgrade the health regen, max health, body damage and movement speed ten times instead of seven times. Upon upgrading, it increases the body damage and movement speed.

Strategy

 * Strong Against: Low DPS, melee classes
 * Weak Against: Destroyers Branch, High DPS

Trivia

 * This tank is the sixth class to have auto spin always on, aside from the Smasher, Auto 5, Auto 3, Auto 4, and the Landmine.
 * There may be a bug, where you ram into another Spike on your own team, you both get pushed extremely far backwards.