User:Type: Sparky/Minigun

The Minigun is a Tier 4 tank and one of the two upgrade choices from the Revolver. It cannot upgrade further.

Design
The Minigun features a short Machine Gun barrel which is overlapping a cannon mounted on a Ranger trapezoid.

Technical
Upon upgrading: The Minigun adds a distance system, where at point-blank range one bullet has the power of a Machine Gun bullet and gradually loses power the further it goes.
 * Reload is increased to 1.5x that of a Revolver
 * Spread is increased
 * Bullet Damage and Penetration are 0.75x that of a Revolver
 * Bullet Size is decreased further
 * Bullet Speed is doubled
 * FoV is increased to that of a Hunter

Strategy

 * The Minigun is surprisingly effective against Snipers because the sheer amount of bullets will distract (and eventually kill) them.
 * It can be used to take on Destroyers and Machine Guns (and even Gunners if you can use the spread correctly).
 * Bullet spammers will have a hard time against this tank because of its reload.
 * This tank will have a hard time killing other tanks from a distance because of its spread. Its reload and point-blank damage, however, more than make up for that.
 * A bullet-oriented Tri-angle-class tank is a good choice, as you can zoom out of the way while hurting the Minigun. The Fighter is ideal for this.
 * The Triplet and Sprayer can overpower this tank. The Streamliner could too but it would have to defend itself from the Minigun's spread bullets.