Thread:GellyPop/@comment-30123468-20170225002332/@comment-30123468-20170225091226

Add the template, then edit the following fields:

To set the maximum (level 45) stat points, put 33 at the Max Points field. This shows the amount of points a player can spent for their stat build. Then you may put different amount of points on each stat field. If you want to have 4 points in Health Regen, then put 4 in that field. I think the amount of point could exceed from 10 on a single stat (in which case, the stat bars will become longer. All points put on the eight stats will be summed up, and will be used to subtract the value of Max Points (if you put a total of 24 points in the stats, then it will be shown that there are 9 points that can be spent. I'm not sure what does the Class field do.

Here is an example: We will put 2 points in Max Health, 7 points in Body Damage, 6 points in Bullet Penetration, 4 points in Bullet Damage, 1 point in Reload and the rest are zero, with the Max points 33. We will currently leave the Class field blank.

As we see, there are still 1 3 points that can be used to upgrade the stats. All the points spent on stats, if summed up, will have a total of 20 (2 + 7 + 6 + 4 + 1). The summed up value had been used to subtract the max points ( 33 - 20), and the result is  1 3.