Fanon:Blackout (GellyPop)

Blackout is a concept gamemode for Diep.io, where it features darkness, a new mechanic in the game.

Gameplay
Blackout is similar to FFA, but with the following differences:
 * A dark fog covers the entire FoV. The player must move their cursor to lighten up a portion of the map.
 * Anything under the darkness, whether polygons, drones, bullets, Bosses or other players, cannot be seen. Only those at the light is shown. If portion of them is on the bright light, only that part can be seen, and the other portion is hidden.
 * This includes their name, score and health bar.
 * This also includes the player's own bullets, drones and traps.
 * If the player moves their cursor to the right, the light coming from their tank would also move to that direction.
 * When the tank auto-spins, the light will also move along where the front part of the tank is.
 * For tanks that always spin by themselves, such as Smasher, Auto 5, etc, the light will only respond where the cursor is, and would not move on the "front" part of them. However, pressing the auto-spin key (C) would make the light move as the tank spins, just like the above statement.
 * For tanks that uses auto turrets (Auto 3, Auto Gunner, etc), the turret would only fire to polygons, enemy tanks and Bosses visible on the light. Thus, if nothing is within the brightened area of the players FoV, but plenty of polygons is in the darkness, the auto turret will stop firing, waiting for another available target to show up.

Polls
Concept Rating: How the Blackout concept is good? Awesome Good Not Bad Satisfactory Poor Game Mode Playing: How the Blackout is fun to play? Awesome Fun Neutral Unfair Worst