Fanon:Strike Mode/Bosses

This is a page for all the bosses and mid-bosses of.


 * Important Note: For all enemies and bosses, bullets function like normal bullets. Traps go forward for a limited distance before losing nearly all speed and moving very slowly. Drones, upon launch, target your current location and immediately charge there.

R.H.B. Conqueror
The Immortal Battlecruiser R.H.B. Conqueror is the boss of the Blue Sea stage. Boasting massive arsenals of weaponry, reinforced armour, and state-of-the-art movement systems, it is best to turn away now if you are any other ship. It initially appears to be a large battleship with many turrets on it, before revealing its true form.

Phase 1
When the end of Stage 1 is reached, R.H.B. Conqueror will appear at the end of the screen, moving forward, before stopping and starting to move backwards whilst battling the player. In Phase 1, only the front-most 7 small turrets, the first big pentagonal turret and the 2 smaller turrets behind the pentagonal turret will be visible. Predictably, they will shoot at you. All turrets can be destroyed individually, but if one destroys the pentagonal turret first, all others will be destroyed but they yield no EXP. The small turrets have 5000 health each and give 3000 EXP when destroyed, while the big turret has 10000 health and gives 5000 EXP.

Phase 2
After all the turrets in Phase 1 are destroyed, the player advances to phase 2, where the bridge and all the dark grey parts are shown. This time, the weak point is not the second pentagonal turret, but the bridge. The turrets on the blue parts beyond the bridge are not yet functional. The bridge consists of everything layered on top of the the dark grey octagon. It has 15000 health and rewards 10000 EXP. Again, when the bridge is destroyed, everything else is, but they give no EXP. The pentagonal turret this time still has 10000 health, but only gives 3000 EXP. The small turrets behind, flanking, and in front of the bridge are the same as those in Phase 1. The turrets on the bridge are considered part of the bridge.

Phase 3
Once the bridge is destroyed, the rear part of R.H.B. Conqueror detaches from the rest of the battleship (which is completely wrecked at this point) and transforms into its true robot form. In this form, it has a base core outfitted with a green eye (resembling that of ) and a Gatling gun, and what remains of the battleship disguise, namely 6 turrets on each "arm" and 2 more Gatling guns previously hidden in the battleship's hull. During this stage, instead of mindlessly firing its turrets at the player, R.H.B. Conqueror will now... fire at them in a more organized way. Once destroyed, R.H.B. Conqueror will yield 20000 EXP, and the player advances to the next stage.
 * Basic Firing: Will shoot straight forward with its center gun, as well as shooting at the player's general direction with the turrets on its arms.
 * Spray: Depending on which side of the screen the player is on, it will shoot a wide spread of bullets from one of its arms.
 * Cross Fire: Shoots at the center of the screen with all its guns and turrets.
 * Blast Shot: Will fire a small bullet from its eye at the player's location. The bullet, if dodged, will explode into a ring of 20 bigger bullets.

Reaper

 * Not to be confused with .

The Rapid Assault Tank Reaper is the boss of the Green Forest stage. While small in size, it makes up for it with high speed and devastating firepower (for its size anyway). It initially appears to be a relatively small tank with many small turrets, before revealing its true form.

Phase 1
When the end of Stage 2 is reached, Reaper will appear at the end of the screen, moving forward, before stopping and starting to move backwards whilst battling the player. Reaper will fire streams of bullets from its small turrets, and fire big bullets that explode into smaller bullets from its main barrel. This main barrel has 10000 health and can be destroyed for 3000 EXP. Once the main barrel is destroyed, the Trapper turrets begin to shoot arcs of Traps at the player. Traps go forward for a short distance before losing almost all movement speed and moving forward very slowly. Reaper in Phase 1 has 25000 health and rewards 15000 EXP when destroyed.

Phase 2
Once Phase 1 is destroyed, a trapdoor opens on Reaper's main turret, revealing an inner robot. Said inner robot will activate and begin to fly around the screen with its jetpack while using attacks. In this form, Reaper resembles a mantis, due to its large mandibles on its mouth and scythe blades at the end of its arms, each with 4 barrels installed. It also has 2 Auto Turrets on its shoulder pads, and some panels on its torso. Reaper now has 30000 health. Once destroyed, Reaper will yield 20000 EXP, and the player advances to the next stage.
 * Basic Firing: Will spit out bullets from its mouth as well as shooting bullet patterns with its Auto Turrets.
 * Blade Blast: Raises its arms so that the barrels on its claws face downwards. They begin to shoot downwards, at the player's general direction.
 * Claw Slam: Raises its arms and slams them downwards, smashing them together and releasing a ring of bullets. This is repeated 3 times.
 * Scythe Swing: Raises one of its arms and swings it in an arc, producing an arc of bullets that travel outwards. It then repeats the attack with its other arm.
 * Drone Spawn: Raises its arms very high, as the two panels on its triangular torso open up to reveal 2 drone spawners. They will shoot out 10 drones each.

Ra
The Undying Superbomber Ra is the boss of the Yellow Desert stage. Named after the ancient Egyptian sun god of the same name, this Ra is sure to bring just as much light... when it brings glorious explosions wherever it goes. It initially appears to be a large "flying wing" bomber, before revealing its true form.

(WIP)

Mid-Bosses
(WIP)