Fanon:Xyv Wdtcfgzsezgk

''Although nobody have seen a fusion before, this abomination shouldn't even exist. We have observed it vanishing and reappearing out of existance to the point where our sense of reality is breaking. It speaks as three... all uniform and breathing as if they are alive... It switches images of the three fimiliars... The image of the boss can be decieveing, sometimes it can remain stable... It has intentions... desires... goals... we don't know what they are, but we fear it could be enter the Arena... Don't look at it, you'll be forever corrupted... It lives in an oblivion that nobody should ever come in close proximity. As I speak I'm in the room where it was created, the other two are just cleaning up what's left... wait... what's that noise...? '''GUYS NO!!!! ******Static*******'

Overview
Xyv Wdtcfgzsezgk is a boss that can spawn in any gamemode. Its HP is at 15,000, but it flips between positive and negative values.

Design
Xyv Wdtcfgzsezgk is a Dodecagon with 3 auto guns at the front, 4 spawners, 2 on the sides, and 3 launchers at the back. On the top is a mounted spawner. All in all, this is a combination between Guardian, Summoner, and Defender.

Stats
Xyv's health occelates between 15,000 and -15,000 at random moments. While negative, its hp is not able to go under -15,000, and health regen doesn't apply unless the health is at a positive integer. Its health regeneration is about 40 per second. When killed, it drops 90,000 XP.

Abilities
If a drone hits Xyv, it has a 50% chance of becoming part of its team, the drone will turn pitch black and charge at players, when hitting the player, they will be blinded and has a small chance to become a corrupted tank, which acts like an AI enemy. Players can revert after 4-10 seconds after this effect.

Drones created by Xyv can charge at you but if shot, they'll loose HP and teleport somewhere else. They will die immediately if hitting a tank body, dealing massive damage to the tank and the drone will die as well. Sometimes drones can be disproportionate in size, but the hitbox is constant. Some drones may dilate in visible sizes, but not actual size. This can be very confusing.

Bullets fired by Xyv can do some pretty disturbing things. They move in a straight zig zag pattern, moving from side to side extremely fast, making some of the bullets have a "damage field" rather than a single small projectile. The zigzags decay over time, so if newly shot it will be erratic, but as it gets further form the boss, it will be less jittery. Sometimes bullets will bounce off of walls and reactivate the dramatic zigzag motion.

Traps created by Xyv will act very normal... but they will gravitate towards players as they get closer. The traps will also spin as it begins fallowing you. When a trap hits you, it will cause the screen to become full of static and glitched flashes for a couple of seconds, and then teleport you to a random location near the boss.

If a triangle  touches Xyv, it becomes a corrupted triblade. If a tank touches Xyv, the screen will flash and turns it into a corrupted tank, essentially killing the user. the side spawners create the corrupted summoner squares. When Xyv dies, it will begin flashing and glitching very fast, and then exploding into a guardian, defender, and summoner, all normal.

= More Coming Soon! =