Base Drones

Protectors are AI controlled units who defend the Spawn Base of both teams in Team Deathmatch and Domination. They are also generated by the team mothership in the Mothership gamemode.

Team Deathmatch / Domination
They slowly circle around in the Base area of a team. They are fast, strong, and immortal. Whenever an enemy player gets too close, they will rush out at them and dispatch them in short order. The only way to survive after they have locked onto you is moving out of their range. This makes farming enemy players near their base impossible. However, players can clump out of the protectors' range. They damage polygons when it crashes into one, and they also destroy bullets. Protector have stats equivalent to a maxed Bullet Damage, Bullet Speed, and very high bullet penetration.

Note that protectors are faster than Boosters, making it impossible to boost around a base without getting hit.

Mothership
In the Mothership Gamemode, half of the drones the Mothership uses are triangular controllable Drones that resemble Protectors, and the other half are Protectors that can do a lot of damage, but can be swarmed and thus be ineffective. When the Mothership controller does right-click, it makes the Protectors go the opposite direction, similar to the Overseer. Both types may be destroyed, though doing that is quite difficult.

Mini Crasher
In any game modes, a Guardian will occasionally spawn. Should this happen, it will quickly spawn 50 of these Protectors to protect itself, much like the Mothership. These protectors are drastically weaker, although this is offset by the astronomically increased respawn rate and greater numbers. They are considered a type of Crasher, the smallest of its kind.

Appearance
The Protectors resemble the drones of all summoning tanks, excluding the Necromancer. They are in the color of their team (though of darker shading) and are smaller than regular drones.