Fanon:Polygons (GellyPop)

These are polygon ideas by GellyPop

Description
Bounty Polygons are type of Polygons found only in Bounty Hunt. They are variations of all Polygons currently present in the game (except Crashers), and appear as white polygons (pale-green if Green Polygon). Each Polygon has a chance to be a Bounty Polygon:
 * Square has 1/8 chance, and gives 1 bounty point.
 * Triangle has 1/16 chance, and gives 3 bounty points.
 * Pentagon and Alpha Pentagon have 1/32 chance, and gives 5 and 15 bounty points, respectively.
 * Green polygons that happened to be bounty polygons will have a pale-green color. However, destroying them only gives the amount of bounty points based on their shape, and such no multiplier or bonus point is given.
 * Crashers never spawn as bounty polygons.

Trivia

 * Being killed by a bounty polygon, the polygon will not be labelled as "Bounty (Polygon)", just what the shape of the polygon will show up.

Description
Evil Polygons are type of Polygons that only spawn in Invasion. They have the AI of a Crasher, but gives the amount of XP they originally had (Evil Square gives 10 XP). They appear as dark red Polygons. Only Squares, Triangles, and regular Pentagons can be Evil Polygons.

Trivia

 * Despite being Polygons, Fallen bosses, along with Polygon-Based ones, do not attack Evil Polygons

Description
Trap Fragments are trap-shaped (concave hexagon) Polygons that spawn uncommonly throughout the Arena except Pentagon Nest or if the game mode is Invasion, where they wouldn't not spawn totally. They appear as yellow traps, but they don't move, and would give 180 XP and score points when destroyed. They has the same damage as that from the Defender's traps.

Description
White Crosses are Polygons that spawns uncommonly. When destroyed, in addition to 15 XP and score points, they can also heal the player who destroyed it with 1/4 of their max health.

Description
Golden Hearts are more powerful version of White Crosses. They spawn pretty rare, but if destroyed, the lucky player would receive 90 XP and score points, and receive full healing.

Description
Cluster Polygons are large variants of either Yellow Squares, Red Triangles, or Blue Pentagons that, when destroyed, would split into three more of their respective polygon type. They look like the Polygon they take up as, but with a smaller one inside of them. When destroyed, they would give normal XP and score points of the polygon they take up as.

Description
Green Cluster Polygon are the green variants of Cluster Polygon. Any player who found and destroyed it is considered lucky, as they would receive four times the XP and score points value of the Green Polygons.

Trivia

 * This is one of the most XP-giving polygons.

Description
Hostile Polygons are polygons that has the AI of a Crasher. Unlike Evil Polygons, these Polygons can spawn in any game mode except Invasion, yet pretty rare, and gives 1.5 times the normal amount of XP and score points they give. Only Yellow Squares, Red Triangles, and Blue Pentagons can be these Polygons, appearing as pink Polygons.

Description
Mega Crashers are variants of Crashers that spawns only in Pentagon Nest borders. They are much stronger than Large Crashers, and of course, appears much bigger than them, even bigger that two Pentagons combined, and spawns rarer than Large Crashers.

Description
Neutral Protectors are Polygons that looks exactly like the Protectors in the Bases of most team game modes. They spawn extremely rare, and has lesser stats than regular Protectors to prevent them from being ultimately powerful. They do not spawn in Invasion, Domination and Tag.

Description
TNT Squares are variants of Squares that, when damaged by players, Protectors or Fallen Bosses, explode. They look like brown Squares with tampering labelled as 'TNT'. The explosion can damage anything, including other Polygons, but not Maze walls. They don't give XP and score points when damaged, but any polygons, tanks, or Bosses caught and destroyed on the explosion would give the summed up value of XP and score points reward to the player who triggered the TNT Square.

Trivia

 * Its design resembles that of the wooden TNT.
 * TNT stands for 'Trinitrotoluene', a highly-explosive chemical.

Description
Tank Spirits are special type of Polygons that attack any players who come in with their range. They look like translucent Fallen (Basic) Tank. They do not move, but has random strength, and would give the amount of XP and score points based on their strength, ranging from 80 to 240.

Trivia

 * Although appearing like tanks, they are actually more of Polygons.
 * They cannot even played as when using Sandbox game mode and pressing \ key.

Description
Cottage Polygons are Polygons that, when destroyed, releases a random amount and type of Crasher, based on the type of Polygon it is. Only Yellow Squares, Red Triangles, and Blue Pentagons could be Cottage Polygons, having a darker shade of their color.

Description
Glowing Polygons are type of Polygons that only spawn in Blackout, Blackout 2 Teams, and Blackout 4 Teams. 10% of all Polygons in said game modes are Glowing Polygons. They appear as the Polygon they are, but has glowing effect. They give a small ranging light, allowing the players to see a bit of it from the darkness. They give normal XP and score points, however.