Fanon:Starships

Starships are a category of enemies that spawn in. Created by.

Overview
Starships make up the main offensive enemies in Cosmic Mode. While other enemies do exist, they are not nearly as dangerous as some of the stuff listed here. Different Starships have different functions, as one would expect. Thus, they have different AI and moving trajectories. Most Starships feature a white triangular hull with a Spawner that spews flames (see the one on ) on the back of it, but some may be different. Back Spawners shall be referred to as Engines. Unless otherwise specified, guns on Starships have no recoil. Most of them also have the speed of a provoked Crasher.

Most Starships, when engaging in combat, fly into a suitable range (usually ~10 background tiles) and circle their target. Whether they circle them clockwise or counterclockwise is chosen after calculating the number of other threats near the target. Starships designed to ram will charge directly at their target unless they are low on health. Most Starships retreat away from threats or near a Medic Ship when low on health.

Types of Starships
Warning: HEAVILY WIP, I plan to add lots of variants.

Gunner Ships
Gunner Ships have 2 Auto Turrets on each side of the hull, and have 1 Auto Turret on top of the hull. They have 800 health and reward 500 XP.

Heavy Ships
Heavy Ships have 2 Destroyer turrets on each side of the hull. They have 1000 health and reward 700 XP.

Steath Ships
Stealth Ships have one Stalker barrel, 1 Auto Turret on top of the hull, some metal plates on the edges of the hull, and can turn invisible. They have 600 health, but take 30% less damage and, once in a while, can turn invisible for 10 seconds, where nothing can hurt it. Stealth Ships reward 1000 XP.

Fighter Ships
Fighter Ships have 2 sticking out of the sides, a set of Twin barrels in the front and feature 2 Engines instead of the usual 1. Hoo boy, this is one of the tougher ones. They have 1000 health, 1.5x the usual speed and reward 1500 XP.

Kamikaze Ships
Kamikaze Ships have 3 engines and nothing else. They have 2000 health and when they come into contact into a player, they explode, immediately destroying themselves and doing damage worth their health before exploding to nearby players. They do not explode if destroyed normally and they reward 1500 XP ONLY if they are destroyed normally. They also have 2x normal speed.

Bomber Ships
Bomber Ships have 4 Trap Launchers facing forward and 1 top-mounted Destroyer turret. They have 1250 health and reward 1000 XP.

Light Support Ships
Light Support Ships have 2 engines and 4 Battleship spawners. They have 750 health and reward 800 XP. They like to hide behind other Starships and have 1.5x the usual speed.

Heavy Support Ships
Heavy Support Ships, unlike other ships are Square shaped and have 1 engine, 4 Battleship spawners on the sides and a set of Streamliner barrels facing the front. They have 2000 health and reward 2000 XP. These Starships, unlike their light counterparts, like to charge right in battle, shielding others.

Medic Ships
Medic Ships have a large red + symbol on them and have 2 normal Auto Turrets on the sides. Every 3 seconds, Medic Ships will release a green wave that heals all Starships in a 10 background tile radius for 100 health. They have 1750 health and reward 2000 XP.

Gallery
COMING SOON

Trivia

 * WIP.