User:Teamerz/High Priest

"The high priest is a support unit which should be defended in case it decides to help you."

Appearance
The high priest is a white tank with white glow, two hands, a grey floating book and a grey staff, there are flashy orange symbols on the hull.

Stats
wait wha-

Health: 1600

Speed points: 8

Damage: 30 (staff)

Regen: 14 per sec

Attack rate: 1 per 4.5 sec

Armor: 50

Technical
The high priest attacks any enemy unit that gets near them, however only after ending a spell. Most of the time it will stand back and heal allies. Allies are determined by the units fighting, its order of priority is holy, good and neutral. If none are present in the battle, it steps out.

Spells: FoV is 100x100.
 * Heal: Every 4.5 seconds, adds 400 health points to an ally (cannot go past max health).
 * Healing Grounds: A green 10x10 area appears and any units inside it will have their health regen tripled, and disappears after 10 seconds. Has 1/6 chance to be used instead of the heal ability.

Trivia
If you can get a bunch of them you will be OP.