Tale of Diep:Summoner Mk. II

To idealize the power of the quadrilateral square shape, Dr. Lacus invented an even more powerful Summoner.

Overview
Summoner Mk. II is one of four Mechagon bosses found in the game mode Polygon Playground. It is a Summoner that has been modified heavily by Dr. Lacus. This boss has many more weapons in addition. It can summon more squares at a time, and will even bring in Prototype Squares, like Square Sprinklers and more. This boss does not possess many attacks due to having many strong weaponry.

Summoner Mk. II was an experimental boss to test lock-on laser technology, and the prime target for the experimented is the Tanks. He couldn't find a better name for it. This creation was thought to be one of the first to use such weapon. After many successful tests with this monstrosity, he releases it into the Playground... *

Design
Summoner Mk II takes on appearance of a normal Summoner, however it has small Auto Turrets positioned on each corner, and a laser pod akin to the War Machine's in the middle of it. This will fire lasers just like the War Machine. Metal plating can be seen among the edges of the boss and some connecting to the central Pod.

Stats
Summoner Mk II has 5,000 HP, it will periodically phase into Armored during battle. It has 10% additional resistance to enemy ammunition due to having armor around its sides. It regenerates 5 HP per second, left unharmed after 2 minutes will increase regeneration by 200%. It moves slightly faster than the normal Summoner. Summoner Mk II will deal 35 HP of body damage per hit. Upon destruction, it will reward 45,000 EXP to any tank who deals the final blow.

The drones created by Summoner Mk II has 50 HP and will deal 18 HP of body damage per hit. They move as quickly as normal small Crashers.

Spawners
Summoner Mk II has four spawners on the four sides just like its normal variant. The spawners in total can create a max of 40 Summoner Square drones, and up to 8 Prototype Squares. The spawner reloads just as quickly as the Summoner can, however it will increase production during certain attacks.

Laser Pod
Summoner Mk II has one laser pod positioned in the center of the body. It fires a solid lock-on laser beam akin to the War Machine. When targeted, the laser increases the damage over time, making them dangerous if targeted for awhile. It has the same range of a level 30 Sniper. It will initially start off with 1 HP of damage, but increasing by 5% every millisecond. This laser will glide pass ammunition and other entities. It will change focus onto another target if the boss gets hit too many times, if a target goes out of range, or if it destroys that target. The change of target is instant.

Auto Cannons
Summoner Mk II has four Auto Cannons placed evenly on four corners. They fire the same rate as a normal tank with 5 points of reload. The bullets move moderately fast. The bullets has mild damage and high penetration. Each cannon has a 360 degree rotation. All four may target one enemy. These cannons have the same range as a level 10 tank.

Attacks
* Waiting for contribution by *ZathusTheMageV*