User:Teamerz/A.I Enemies (Teamerz)

The AI enemies are an artificial intelligence that is very similar to fallen booster/arena closer, however they are a certain version of tanks that are already playable. Their stats are most of the time calculated by stat points spent. (They can spend as much as they want)

Lv 30 basic tank
This is a common type of AI that spawns naturally at random times. It is weak in general due to spending points equally in all stats.

Health Regen: 4

Max Health: 4

Body Damage: 4

Bullet Speed: 4

Bullet Penetration: 4

Bullet Damage: 4

Reload: 4

Movement Speed: 4

Lv 30 Twin
Another common enemy type, spawns when 4 or more polygons are killed by a single bullet. A bit harder to beat, but still fairly easy.

Health Regen: 4

Max Health: 4

Body Damage: 3

Bullet Speed: 3

Bullet Penetration: 4

Bullet Damage: 5

Reload: 6

Movement Speed: 3

Lv 30 Sniper
Common aswell, spawns at random times. A bit easier for rammers to defeat.

Health Regen: 2

Max Health: 5

Body Damage: 3

Bullet Speed: 5

Bullet Penetration: 5

Bullet Damage: 4

Reload: 2

Movement Speed: 3

Lv 30 Flank Guard
Pretty common, spawns when a flank guard/triple shot branch tank dies.

Health Regen: 5

Max Health: 4

Body Damage: 4

Bullet Speed: 4

Bullet Penetration: 3

Bullet Damage: 4

Reload: 4

Movement Speed: 4

Lv 30 Machine Gun
Common aswell, spawns each time 100 squares have been defeated.

Health Regen: 3

Max Health: 4

Body Damage: 4

Bullet Speed: 4

Bullet Penetration: 3

Bullet Damage: 3

Reload: 6

Movement Speed: 3

Lv 37 basic tank
A bit less common, spawns less often than the sniper.

Health Regen: 5

Max Health: 4

Body Damage: 5

Bullet Speed: 4

Bullet Penetration: 5

Bullet Damage: 4

Reload: 5

Movement Speed: 4

Lv 37 Hunter
Uncommon, better watch out to not get picked off by them. Spawns when 74 triangles are killed.

Health Regen: 2

Max Health: 5

Body Damage: 4

Bullet Speed: 5

Bullet Penetration: 5

Bullet Damage: 4

Reload: 3

Movement Speed: 3

Lv 37 Assassin
At least they only shoot one bullet. Spawns every 1m40.

Health Regen: 2

Max Health: 4

Body Damage: 3

Bullet Speed: 6

Bullet Penetration: 5

Bullet Damage: 5

Reload: 3

Movement Speed: 4

Lv 37 Gunner
Bullet hell incoming. Spawns each time 50 pentagons have been killed.

Health Regen: 3

Max Health: 3

Body Damage: 2

Bullet Speed: 5

Bullet Penetration: 4

Bullet Damage: 6

Reload: 7

Movement Speed: 5

Lv 37 Destroyer
Watch out..? Spawns each time 240 triangles are killed.

Health Regen: 2

Max Health: 5

Body Damage: 3

Bullet Speed: 4

Bullet Penetration: 6

Bullet Damage: 6

Reload: 2

Movement Speed: 4