User:Tacocat247/Multiship

The Multiship is a boss added on May 26th 2017. It has a chance to spawn after 10-13 minutes after a server spawns, and 10-13 minutes after the last boss has spawned. Its assortment of weapons and phases make it a fun but hard boss to take down. It will not attack players under level 30.

Phase 1/2
Multiship features a circular, multicolored body, in which in the top left is purple, top right is green, bottom left is blue, and bottom right is red. The tanks lower body (Blue and Red) is shifted to the left. The Purple section has drone spawner, the Green section has a Deployer, the Blue section has a Destroyer gun, and the Red section has an auto turret.

Phase 3
Multiiship features the same circular multicolored body in phase 1, but not shifted. Each section has the same weapons, but between each weapon is a spawner, 4 in total. An auto quad barrel is added to the top, but there is an "X" on it, with lines that suggest that each barrel is in a section.

Phase 4
The Boss splits into 4. each segment has a single auto gun on the top. The Purple section has 3 Spawners at the front, positioned like Triple Shot, and there is a Spawner at the back. The Green segment has a Deployer at the front, and 2 Spawners. At the back is another Deployer. The Blue segment has a destroyer gun at the front, along with 2 Spawners, and another Destroyer gun at the back. The Red Segment has an Auto Gun at the front, along with 2 Spawners, and an Auto Gun at the back.

Stats
(Teamerz Part)

Phase 1
The Multiship starts off with 28,000 HP, which is 4x as much than the level 140 Mothership, although it heals slowly. Every spawner can spawn up too 16 partisans, and this applies to all spawners on this boss. The spawners has the same reload as Overseer's drone maker. The Destroyer barrel has the same reload as Skimmer. The Deployer has 2x less reload than Skimmer's Deployer. The Auto gun fires 2x as faster than Defenders, and this goes for all Auto guns. When 1st spawned, it moves in the same fashion as Defender.

Phase 2
This phase is entered at 21,000hp. The Multiship's reload is increases by 70%, and its movement speed is increaced by 20%. No other changes are made.

Phase 3
This phase is entered at 14,000 hp. The Multiship's offset is corrected. 4 spawners are added, and an auto quad tank is added.

Phase 4
This phase is entered at 7,000 health. The Multiship splits into 4 distinct pieces, each with unique weaponry. All fragments share the same healthbar.

Strategy
(Teamerz Part)

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