Tale of Diep:Leviathan

This is just a concept idea for a new boss in diep.io. Such enemy doesn't exist. (Maybe) The Omega Pentagon is a large enemy that has a rare chance of spawning in the arena.

It appears to look like an Alpha Pentagon with layers of armor plates, five Crasher spawners, five heavy auto cannons, and one Destroyer cannon in the center. It has a lot of health but slow regeneration.

Design
The Omega Pentagon is comparable to an Alpha Pentagon in size, but with several Heavy Auto Cannons, and trapezoid-like spawners among the perimeter. There are six pentagons that overlap the body, giving an armored appearance.

The center cannon is a destroyer cannon, the Pentagon on top rotates with the gun.

Crashers
The spawners around the side will summon crashers, similar to the ones spawned by the Guardian of the Pentagons, each spawners have a slow rate of spawning them, every 2 seconds, all spawners summon a single crasher. These crashers have more health than the Guardian of the Pentagon's, making them more able to take on higher penetration and they are 25% slower than the Guardian's crashers. The max amount of crashers it can have in total is 25. The crashers have the same size as the small versions found in the Pentagon Nest. When the tank die, the crashers will die with it.

Heavy Auto Cannons
This boss has a unique weapon - Heavy auto cannons, which behaves much like a normal auto cannon, but it has larger and stronger bullets. They reload as fast as the Assassin with no reload upgrades, the bullets are 33% slower than the Auto Cannon's. These bullets are yellow in color, just like the Defender and Arena Closer's. These auto cannons can also detect cloaking classes, making it harder for them to attack.

Destroyer Cannon
In the center it has a large cannon, it launches a single bullet that does massive damage to unsuspecting tanks. The bullet is similar to a fully upgraded Hybrid, without the reload, and four points of speed.

Stats
The Omega Pentagon has a massive health pool, due to it's heavy armor. It has 4,000 health, but it regenerates slower than a normal tank. It's movement speed is comparable to the Motherships'. It has a large field of view, about the same as an assassin's (Though it won't shoot until you're about 2/3 the distance to it). This tank has a lot of body damage, about the same as a maxed landmine, it will take half the body damage from other tanks. This boss will drop 40,000 exp and points upon death.

Miscellaneous
Like most bosses, it doesn't get affected by the Base Guardians.

(My predictions)

 * Strong Against: Weak tanks, Ramming Builds, Overseer Classes, Cloaking Classes.
 * Weak Against: High DPS, High Bullet Penetration, Sniper Classes, Necromancers (WIth Crashers)
 * Crashers will lock on to the nearest player, they will not change focus, even when other tanks intervene.
 * This boss doesn't intend to ram into other tanks, but still will try to if a tank gets too close.
 * The Crashers have seven points of Drone Health and six points in Drone Damage, Necromancers can clear out a large swarm of them, but the squares could be sacrificed since the boss will clear out the drones quickly if near the Destroyer Cannon.
 * It should be advised to have a group of players in Team DM to help kill.
 * Some tanks with focused fire, like streamliner, could be an effective damager, but be warned that it can shoot it's destroyer bullet, absorbing a chunk of the stream of bullets.

Trivia
Um.. I can't think of anything, so here's a picture concept I made (Subjected to be changed / added) Yeah! I hope this idea can help. After all, there isn't a pentagon boss.

Crashers - Guardian

Square - Summoner

Triangle - Defender

Pentagon - ??? (Maybe the boss idea I made???)