User:Zombie jotuc/(Republished, still undergoing some revamps) The Genocide Era (not official name)

The genocide era.

This era is far apart from other eras, and did not effect them in any way. well, not that we know of. ==The Cause. Edit== The Arena Closers have a very important duty, and they do it for good reason. if these events were to repeat, the entire diep.io universe could be in peril. ==The Events Edit== it was a long way back, and the arena closers were not very advanced. although their weapons were superior, they lacked protection. it was a simple matter of chance, tactics set for different reasons, that were their end. as they charged through their gate, intent on obeying their eternal order, they were caught in a cloud of traps, and died. without the arena closing, more and more tanks began to join, and the arena began expanding. the tanks kept on playing, unaware of the events about to take place. years go by.

As the years pass, shapes begin to dwindle into nothingness. The tanks realize that they needed to adapt to survive the harsh bare wastelands. They evolved, slowly at first but then expanding at massive rates. They became huge, mechanical monsters, with weapons designed to retrieve food or catch lesser tanks. Soon unevolved tanks disappeared, leaving the giant tanks to themselves. Food was almost all gone, when suddenly they stopped spawning altogether. They had to scrounge for food, leaving massive chunks combed clean of even yellow squares. The monsters all began heading towards the centre, unaware of the dangers of the polygon nest.

As they got close they were assaulted by the deadly protectors, and torn apart. Only a few managed to grab food and get out alive, and even then, they almost starved. The ones that died, their many barrels and body parts were taken and recycled by other tanks, leaving bodies picked clean. Only three tanks were left, the striker, assault tanker and behemoth. The striker was extremely efficient at stealing food from the nest, as with invisibility, he could take the weaker smaller pentagons without disturbing the hive. Assault tanker would simply blast them from a distance and take large pentagons while they were stunned, and behemoth charge into the fray, taking large damage but coming out with huge bounties of pentagons.

<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:10.5pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This three way strike went on for aeons, before behemoth, in the process of retrevial, killed striker and was shot by tanker.

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<p dir="ltr" style="line-height:1.38;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:10.5pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Tanker, the final survivor, reached the nest, only to find one single pentagon left. He perished soon, leaving the entire map deserted. No shapes or tanks ever came, nowadays, the arena closers are equipped with shields so powerful, no trap could penetrate, and the entire event was hidden in code, in hope that history would not repeat itself.