Fanon:Polygons (Graviatar4yurlips)

This page is based off of Chapsteck's polygons page. Many concepts are from there. This page is reserved for Graviatar and Chapsteck, do not edit unless approved. Original page -> http://diepio-conception.wikia.com/wiki/Polygons_(Chapsteck4yurlipis) Lightning's Page -> http://diepio-conception.wikia.com/wiki/Polygons_(LightingStriker666).

''Have any Ideas? Go to Chapsteck's polygons page to include your idea.''

This page can be used as a more organized page to base polygon-related things lff of, as people use the original page.

This page is still fairly new, polygons will be transferred here shortly.

POLYGONS.
Polygons are naturally-spawning shapes that are spread across the arena. The size of each polygon generally increases with the number of sides (e.g. a Hexagon is bigger than the Pentagon).

Unlike a tank, Polygons do not have ammunition and can defend with body damage, just like the Smasher. Most serve as a "food source" for players and are the best way to safely level up in Team DM.

How often they each found on a fresh gameboard (approximate frequency) is listed as n-values after the name. N-values below 1 typically will not be found at the opening of a new round but, these and other polygons, will populate the board after certain events or time period. Some polygons will spawn after certain requirements are met.

Polygons over the Decagon have some abnormality to them.

Just imagine diep.io like this... -Chapsteck

Frequent (Normal) Polygons
TO BE ADDED.