Tale of Diep:Bosses (Tale of Diep)

Boss Tanks, or at least ZathusTheMageV's version, are listed here. If you have your own ideas for Boss Tanks, make a page for them, and add your name in parenthesis next to it like I did. I know a lot of people have different ideas for Boss Tanks, so take a swing at it. This will purely list all of their names. Each one will get a page in the future.

''Note: SO MANY RED LINKS! Thankfully they'll all be filled soon...''

What Are Boss Tanks?
Boss Tanks spawn on the inside of a Fortress, and if there are multiple rooms, one to each room. They are activated as soon as a player enters their room. Because of this, all three in a Large Fortress can be fought simultaneously in one room if you're ballsy enough, or multiple players can evenly disperse and take them out at the same time individually. You get it. Boss Tanks are HEAVILY BUFFED versions of Level 45 tanks, having various multiplications of the health of Alpha Pentagons, so teaming is almost necessary. One thing though, all Boss Tanks technically can be taken down by one player no matter their strength. You have Health Regen. They don't. >:)

When standing inside of a room with a Boss Tank, a health bar appears. If multiple bosses have been dragged into one room, health bars will be placed below other ones. The name of the boss is listed inside so you know which is which. Boss Tanks can not be lured out of the Fortress for many reasons.

Other Notices

 * Some Boss Tanks can have as little health as an Alpha Pentagon, or as large a health as 15x that.
 * Boss Tanks give 8000 score when killed. However, they also give the score of every player they killed previously attached to that. So if an Overlord with 106k points died to a Boss Tank, that Boss Tank now gives 114k points when killed. Crazy, I know.
 * In the Boss' health bar on the very far right, the score its worth is written in parenthesis.
 * The Health Bar of Boss Tanks is unique compared to most. It appears in the top middle of the screen. To the left of the bar is an image of the Boss Tank you are fighting, then at the far right of its health bar is its bounty (score achieved upon killing it).
 * Boss Tanks give almost 3x as many points than an Alpha Pentagon when killed, and that's if no other players have died fighting them.
 * Then again, the average health of a Boss Tank is 3-5x that of an Alpha Pentagon, but because Bounty can be raised by players being killed, its usually worth it.
 * In Large or Average Fortresses, you can fight multiple bosses at the same time by dragging both into one room.
 * When this happens, the bosses have separate health bars, one below the other.
 * Boss Tanks can NEVER be lured outside of a Fortress however, only between the rooms if there is more than one.
 * Boss Tank BGM: Archetype

Below is a list of the Boss Tanks, and which tank they are based on.

Boss Tanks of Existing Tanks

 * The Pentagun (Boss Tank Penta)
 * The Trio of Doom (Boss Tank Triplet)
 * The Octagon (Boss Tank Octo-Tank)
 * The Juggernaut (Boss Tank Destroyer)
 * The Kingpin (Boss Tank Assassin)
 * The Supplement (Boss Tank Tri-Angle)
 * The Overmaster (Boss Tank Overlord)
 * The Lich (Boss Tank Necromancer)
 * The Gallant (Boss Tank Fighter)
 * The Arrow (Boss Tank Booster)
 * The Chimera (Boss Tank Hybrid)
 * The Shadow (Boss Tank Stalker)
 * The Bullseye (Boss Tank Ranger)
 * The Tracker (Boss Tank Predator)
 * The Backbone (Boss Tank Manager)
 * The Helix (Boss Tank Sprayer)
 * The Titan (Boss Tank Mega Trapper)
 * The Mason (Boss Tank Tri-Trapper)
 * The Tactician (Boss Tank Gunner Trapper)
 * The Strategist (Boss Tank Overtrapper)
 * The Decimator (Boss Tank Landmine)
 * The Soldier (Boss Tank Auto Gunner)
 * The Automaton (Boss Tank Auto Tank)
 * The Buzzkill (Boss Tank Auto Trapper)
 * The Estuary (Boss Tank Streamliner)
 * The Torrent (Boss Tank Spreadshot)

Boss Tanks of My Tanks

 * The Dark Templar (Boss Tank Paladin)
 * The Adventurer (Boss Tank Cartographer)
 * The Warhead (Boss Tank Thruster)
 * The Vector (Boss Tank Paralyzer)
 * The Arclord (Boss Tank Voltage Gun)
 * The Reaper (Boss Tank Griever)
 * The Predator (Boss Tank Marksman)
 * The Arson (Boss Tank Pyromancer)
 * The Seraph (Boss Tank Archmage)
 * The Mirage (Boss Tank Illusionist)
 * The Alchemist (Boss Tank Warlock)
 * The Heretic (Boss Tank Bloodmage)
 * The Keeper (Boss Tank Protector)
 * The Banished (Boss Tank Mystic)

Boss Frenzy Mega Bosses
Mega Bosses are exclusive to the Boss Frenzy gamemode, and require the whole server to take down. They are usually goliaths of epic proportions, massive health, and varied complicated attacks. They have their own BGMs, and do not use the same one as regular Boss Tanks. Not all of them are tanks, either...


 * War Machine
 * Polygon Mother
 * Royale

Legendary Bosses
Bosses that are so rare and nigh-endgame, they are usually only fightable by certain requirements. Like Mega Bosses, they have their own BGMs. They take not just a server, but full co-operation from everyone possible to destroy them. Usually the ticket to something even more powerful...


 * Archprophet

Trivia

 * Was the first page dedicated to Boss Tanks, and was also on the Diep.io Fan Ideas Page from the Diep.io Wikia.