Tri-Angle

The Tri-Angle is a tank that shoots three bullets from its three cannons. It branches off from the Flank Guard tank.

Design
The Tri-Angle has one front cannon and two cannons on its back end, resembling a triangle-like figure. Due to its two back cannons, the Tri-angle is one of the fastest tanks (While facing forward of course) in Diep.io, only beaten by the Booster, one of its final forms.

Tips

 * As a body damage build, use your speed to avoid projectiles rather than trying to fire at it to reduce damage taken.
 * Avoid charging at your enemy head on. Instead, try and weave in through the projectiles and slowly get closer so you can strike your opponent. If this tactic fails, consider finding a new target.

As
Use speed to your advantage! Either face away from enemies to run, or face towards them to close the gap. Max reload and movement speed to increase this effect. Due to Tri-Angle and Booster being the fastest Tanks, they are likewise one of the best users of body damage.

Both the Tri-Angle and the Booster work effective against Overseer, Overlord, Manager and Necromancer. Try and bait out the spawned polygons to attack you and make a sharp turn for the opposing tank and ram into them. Your back cannons also weaken the spawned polygons, making it effective at wearing down those tanks.

Sniper and its upgrades are usually easy counters. Use your said movement speed to avoid the projectiles and close in for the kill while also taking minimum damage.

Avoid Body Damage tanks at all costs. You can lose a lot of health by simply ramming into them, which may contribute into losing your life and half of your levels. Try to see signs of Body Damage tanks, such as low damage projectiles, no projectile penetration or high movement speed.

Against
A Tri-Angle can easily be countered by other Tri-Angles or Boosters. Machine Guns, Gunners, Hybrids or Triplets are effective hard counters to the Tri-Angle, as their projectiles and high fire rate simply go through the Tri-Angle's projectiles while also being able to protect themselves from Body Damage Tri-Angles.

As an Overseer, Overlord, Manager or Necromancer, avoid trying to send your polygons directly at the Tri-Angle. Chances are, the opposing Tri-Angle may see this as an opportunity to strike back, most likely destroying you. Instead, keep your polygons around yourself and try to cover from other tanks.