Tale of Diep:Boss Frenzy

Boss Frenzy is a new game mode created by ZathusTheMageV. It features a Mega Boss mechanic. (Because god knows I've already created regular Boss Tanks. The Fan Ideas Page...).

Teams
Everyone is on one team, the blue team. Players spawn randomly around the outskirts of the map.

Technical

 * There is a large 10 minute timer at the top of the screen, that begins counting down once the first player enters the server. If you join 4 minutes into a game of Boss Frenzy, you only have six minutes to prepare.
 * Players cannot enter the middle of the map. Giant Fortress walls form a hexagon shape around a decently-sized chunk of it. Pink Triangles do not spawn if you get close either.
 * Once the ten minutes are up, the timer is replaced by a health bar, and one of many bosses will be released from the center. Players have to work together to fight and kill it.
 * If you die before the Boss is killed, you cannot respawn. You either wait for the current game to end, or refresh and go to a new server.

Possible Bosses
-War Machine

-Polygon Mother

Trivia

 * The first game mode page on the wiki, used to introduce the template. Also was on the Fan Ideas Page on the actual Diep.io Wikia.