User:Weird Polygon/Kingdom Mode

Kingdom Mode
This mode is like a simulator. Like a simulator where you build up an empire. Make alliances with other players. Declare war. Build and hire workers. Grow your empire.

Tutorial
When you first go into Kingdom Mode, you will be greeted with a message saying:

"Welcome to Kingdom Mode! Press "B" to open build mode and start building a Leader's Hut!"

After you open Build Mode, you will build a Leader's Hut. It will be the only building you can't destroy, but you can move.

Then, it will say "Good Luck! Have fun finding out what everything does!"

Building
Building is a main part of Kingdom Mode. Press B to open it. Press B again to close it. If you press H, you will open Destroy mode. Building tabs will be accessible by clicking on them and seeing the features. You need resources and money to build. Buildings will take up one space each, you will have 10x6 space in the beginning and you will need to have a free space in front of a buidling. We will get to there in a bit.

Here are the building types:

Housing, use to hire workers.

Education, use to educate workers.

Utility, use to make food, get water, sell goods, get resources, and get money.

Defense, use to defend from enemies.

Military, use to build an army.

Research, use to research new buildings.

Extra, use for extra buildings.

Materials
These are all the materials, in order from rarity. * Came out of fiction.
 * 1) Wood
 * 2) Stone
 * 3) Iron
 * 4) Steel
 * 5) Glass
 * 6) Concrete
 * 7) Silver
 * 8) Nickel
 * 9) Gold
 * 10) Uranium
 * 11) Chromium
 * 12) Obsidian
 * 13) Topaz
 * 14) Platinum
 * 15) Emerald
 * 16) Titanium
 * 17) Diamond
 * 18) Adamantium*
 * 19) Unobtanium*
 * 20) Atomium*
 * 21) Yunium*
 * 22) Kryptonite*
 * 23) Mithril*

Workers
Workers are your automation. Hire them through buildings. They are neutral and can do different things. Different amount of workers can be hired for buildings at a time. Each worker will consume 10 water and 10 food if they're hungry or thirsty. Workers usually get hungry and thirsty every 2 minutes. If you have over 10 workers, you can click on one roaming around while not working (They wander when they're not on a task like cooking) and all the workers will stop what they're doing (This doesn't pause progress) and will start doing a conga line. :/

Housing Buildings
Use to house workers. They are the basis of automation.

Tier I Buildings:

Hut, 5 wood and 20 money. Takes 5 seconds to build and houses 3 workers.

House, 10 wood, 5 stone, and 50 money. Takes 10 seconds to build and houses 8 workers.

Big House, 25 wood, 15 stone, and 100 money. Takes 15 seconds to build and houses 13 workers.

Tier II Buildings:

Mansion, 60 wood, 30 stone, 5 iron, and 300 money. Takes 30 seconds to build and houses 26 workers.

Apartment, 120 wood, 75 stone, 30 iron, and 700 money. Takes 90 seconds to build and houses 55 workers.

Hotel, 215 wood, 140 stone, 70 iron, 15 steel, and 1,500 money. Takes 160 seconds to build and houses 125 workers.

Tier III Buildings:

Skyscraper, 250 iron, 145 steel, 90 silver, 65 glass, 30 concrete, and 4,000 money. Takes 400 seconds to build and houses 300 workers.

Space Station, 550 iron, 350 steel, 160 glass, 100 concrete, 45 silver, 20 nickel, 5 gold, and 9,500 money. Takes 750 seconds to build and houses 650 workers. Requires space mission control.

Space Complex, 1,000 iron, 700 steel, 600 glass, 400 concrete, 250 silver, 150 nickel, 75 gold, 50 uranium, 40 chromium, 20 platinum, and 30,000 money. Takes 1,650 seconds to build and houses 1,500 workers. Requires space mission control.

Tier IV Buildings:

Artificial Planet, 10,000 iron, 7,000 steel, 5,000 glass, 3,200 concrete, 2,000 silver, 1,100 nickel, 645 gold, 470 uranium, 320 chromium, 150 platinum, 60 emerald, and 400,000 money. Takes 3 hours to build and hosts and amazing 6,200 workers. Requires space mission control.

Artificial Star System, 70,000 iron, 55,000 steel, 41,000 glass, 30,000 concrete, 23,000 silver, 19,000 nickel, 13,000 gold, 11,000 uranium, 9,000 chromium, 4,300 platinum, 2,150 emerald, 300 titanium, and 1M money. Takes 20 hours to build and hosts an unsurprising 20,000 workers. Requires warp mission control.

Artificial Star System Group. 250K Iron, 170K Steel, 120K Glass, 70,000 concrete, 40,000 silver, 31,000 nickel, 24,000 gold, 20,000 uranium, 17,000 chromium, 10,000 platinum, 7,650 emerald, 3,500 titanium, 100 diamond, and 7.5M money. Takes 50 hours to build and hosts a large amount of 100K workers. That's 100,000 workers. Requires warp mission control.

Tier V Buildings:

Artificial Galaxy Arm. 700K Iron, 550K Steel, 490K Glass, 310K concrete, 240K Silver, 190K nickel, 130K gold, 105K uranium, 90,000 chromium, 45,000 platinum, 21,000 emerald, 12,000 titanium, and 700 Adamantium. Takes 80 hours to build and hosts 300K workers. Requires warp mission control.

Artificial Galaxy. 2M Iron, 1.2M Steel, 900K Glass, 700K concrete, 550K Silver, 325K nickel, 230K gold, 160K gold, 135K uranium, 120K chromium, 90,000 platinum, 60,000 emerald, 32,000 titanium, 14,500 Adamantium, 1,200 Unobtanium, and 20M money. Takes 120 hours to build and hosts 1.2M workers. Requires warp mission control.

Artificial Universe. 10M Iron, 8.25M Steel, 7.65M Glass, 6.1M Concrete, 5M Silver, 3.4M nickel, 2.7M gold, 2.3M uranium, 1.9M chromium, 1.1M platinum, 820K emerald, 510K titanium, 320K Adamantium, 210K Unobtanium, 3,000 atomium, and 70M money. Takes 500 hours to "build" (HOW DO YOU BUILD A UNIVERSE?) and hosts 5M workers. Requires Multiverse Mission Control.

Artificial Multiverse. 40M Iron, 32M Steel, 28M Glass, 23M Concrete, 19M Silver, 16M nickel, 12M gold, 10M uranium, 8.5M Chromium, 7.2M platinum, 4.5M emerald, 2.7M titanium, 1.4M Adamantium, 900K Unobtanium, 450K atomium, 6,000 yunium, and 300M money. Takes 1,000 hours to build and hosts 40M workers. Requires multiverse mission control.

Education Buildings
Use to educate workers. They are the second step in automating. Uneducated workers will automatically go to an open class. Educating will start when capacity is full. After 30 seconds, all the workers will be educated.

Teacher Hut, 10 wood and 35 money. Takes 30 seconds to build and educates 5 workers at a time.

Homeschool, 40 wood and 75 money. Takes 70 seconds to build and educates 14 workers at a time.

School, 90 wood and 170 money. Takes 120 seconds to build and educates 25 workers at a time.

School Complex, 150 wood, 65 stone, and 10 iron. Takes 200 seconds to build and educates 70 workers at a time.

College, 350 wood, 160 stone, 50 iron, 25 steel, and 10 glass. Takes 500 seconds to build and educates 200 workers at a time.

Space Education Complex, 300 iron, 230 steel, 170 glass, 100 concrete, 50 silver, 20 nickel, and 10 gold. Takes 950 seconds to build and educates 550 workers at a time. Requires Space Mission Control.

Education II
Use these to make diplomats. It will take 90 seconds to further educate a worker and will educate once class is full. Sometime, you will need diplomats to do certain things. Educated workers will go to Education II if they don't have a job or are sent to an Education II building. If you hire a diplomat at a building, the rate of which it makes its products will be reduced by 50% divided by the number of regular workers. For example, a food hut with one diplomat and two workers will have 25% faster food making.

University. Requires 3,000 money, 300 stone, 600 wood, 250 iron, and 125 steel. Takes 10 minute to build and further educates 10 workers at a time.

Degree College. Requires 7,500 money, 1,250 wood, 675 stone, 400 iron, 250 steel, and 120 glass. Takes 25 minutes to build and further educates 45 workers at a time.

Large Degree College. Requires 15,500 money, 3,000 wood, 1,700 stone, 900 iron, 600 steel, 450 glass, 200 concrete, and 25 silver. Takes 55 minutes to build and further educates 150 workers at a time.

Education III
Use these to make geniuses. It will take 400 second to further educate a worker and will educate once class is full. You will need geniuses to do certain mid to end-game tasks. Diplomats will automatically go to these buildings if they are sent to or don't have a job to do. Geniuses increase working speed by 80% without being distracted by lesser workers. These buildings are expensive.

Tower Of Knowledge. Requires 40,000 money, 800 silver and 60 glass. Requires 10 diplomats to  build. A single diplomat enters it at once, and then becomes a human with enhanced intelligence by unknown ways.

Wizard School. Requires 200,000 money, 4,000 silver, 5,000 concrete, and 300 glass. Requires 3 geniuses to build. Will make 6 geniuses at a time. Don't worry, they won't use bad magic. Probably.

Utility Buildings
Use to get water, food, store, sell goods, get resources, and get automatic money.

Tier I:

Water Distributor. For the really poor, it requires only 10 money. It takes 10 seconds to build and provides 5 cans of water that have 10 water value each where a worker can drink from.

Water Wheel, 50 wood and 70 money. Takes 10 seconds to build and provides 100 water capacity and a rate of 5 water a second. 1 worker needed.

Food Hut, 50 wood and 70 money. Takes 10 seconds to build and provides the following:

Square Snacks. 5 money a pack, requires 1 worker, takes 5 seconds to make, and are a favorite snack for many! 2 food worth.

Triangle Treats. 10 money a pack, requires 2 workers, takes 10 seconds to make, and are a sweet treat. 5 food worth.

Polygon Pizza. 30 money a slice and 300 for a full pizza, it requires 3 workers, takes 40 seconds for a slice and 3 minutes for a pie. It is a delicious pizza covered with polygons and it's worth 20 food a slice and 200 a full pizza.

Storage Hut, 100 wood and 300 money. Takes 60 seconds to build and stores 200 water, 300 of each resource, and 300 food. Requires 3 educated workers.

Trading Hut, 150 wood and 450 money. Takes 120 seconds to build and allows you to trade resources, food, and water for extra money. Requires 5 educated workers.

Work-Hut, 200 wood, 120 stone, and 500 money. Takes 200 seconds to build and has a max capacity of 50 workers and for every worker you get +1 money/sec.

Plank-Processor, 175 wood, 70 stone, and 300 money. Takes 150 seconds to build, and consumes 2 wood/sec and produces 50 money/sec.

Stone-Refiner, 320 wood, 130 stone, and 800 money. Takes 300 seconds to build, and consumes 3 stone/sec and produces 200 money/sec.

Lumber-Mill. Requires 100 money. Takes 5 seconds to build and makes 1 wood/sec.

Stone Mines. Requires 75 wood. Takes 45 seconds to build and makes 1 stone/3 secs.

Lumberjack Hut. Requires 500 money. Takes 90 seconds to build, requires 3 workers, and makes 3 wood/sec.

Miner's Cave. Requires 200 wood. Takes 180 seconds to build, requires 5 workers, and makes 2 stone/sec.

Tier II:

Water Pump, 100 wood, 70 stone, 30 iron, and 450 money. Requires 5 workers and provides 100 water capacity at a rate of 5 water a second. 150 second build time.

Bakery, 170 wood, 120 stone, 50 iron, and 700 money. 300 second build time. Provides the following:

Pentagon Cake. 45 money a slice, 530 for a full cake, requires 4 workers, takes 35 seconds for a slice and 5 minutes for a cake. It is a pentagon covered with tiny polygons and it's worth 18 food a slice and 216 a full cake.

Pentagon Pie. 100 money a pie, requires 4 workers, and tastes like blueberry. 400 food value. 10 minute bake time.

Hexagon Ham Sandwich. 350 money a sandwich, requires 7 workers, and is worth 750 food value. 15 minute bake time. Through breeding, you found hexagons! They don't spawn in the wild.

Heptagon Honey Biscuits. 800 money a pack, requires 15 workers, and is worth 1,700 food value. 30 minute bake time. Also through breeding, you found some rare polygons.

Large Storage Hut, 700 wood, 350 stone, and 50 iron. 10 minute build time. Stores 1,000 water, 700 of each resource, and 800 food. Requires 6 educated workers.

Trading Post, 400 wood, 200 stone, and 25 iron. 15 minute build time. Allows you to get more and better deals.

Small Office Building, 600 wood, 250 stone, 75 iron, and 10 steel. 25 minute build time. Max Capacity of 100 workers and for every worker you get +5 money/sec.

Lumber Camp. Requires 1,600 money. Takes 300 seconds to build, requires 10 workers, and makes 10 wood/sec.

Sawmill. Requires 960 money, 70 iron, 10 wood, and 17 educated workers. Takes 200 seconds to build and generates 20 wood/sec.

Deep Cavern. Requires 1,300 wood. Takes 450 seconds to build, requires 20 workers, makes 5 stone/sec and 1 iron/2 sec.

Resource Center. Requires 4,000 money. Takes 10 minutes to build, requires 40 workers, and makes 25 wood/sec, 15 stone/sec, 5 iron/sec, and 1 steel/2 sec.

Metal Factory. Requires 5,000 money. Takes 15 minutes to build, requires 50 workers, makes 50 iron/sec and 15 steel/sec.

Tier III:

Water Tower. 400 wood, 250 stone, 150 iron, 50 steel, and 1,175 money. 6 minute build time. Requires 14 workers and provides 1,250 water capacity at a rate of 20 water/sec.

Polygon Restaurant. 700 wood, 500 stone, 275 iron, 150 steel, 50 glass, and 2,000 money. 15 minute build time and provides the following:

Octagon Octopus Calamari. 1,000 money a dish, requires 2 diplomats, 3 workers, and tastes very fishy. 30 minute cook time. 3,000 food value.

Nonagon Nachos. 1,600 money a dish, requires 5 diplomats, 13 workers, and tastes cheesy. 50 minute cook time. 7,500 food value.

Decagon Duck. 2,500 money a dish, requires 9 diplomats, 21 workers, and tastes porky. 90 minute cook time. 17,500 food value.

Warehouse, 1,800 wood, 900 stone, 500 iron, 300 steel, and 100 glass. 50 minute build time. Stores 16,000 water, 10,000 of each resource, and 50,000 food. Requires 5 diplomats and 6 workers.

Trade Station, 500 stone, 250 iron, 125 steel, and 50 glass. 45 minute build time. Allows you to get even better deals and trades.

Office. Requires 800 stone, 500 iron, 300 steel, and 150 glass. 60 minute build time. Max capacity of 100 diplomats and 250 workers. A diplomat will make 10 money/sec and a worker will give 7 money/sec.

Woodchipper. Requires 10,000 money. Takes 500 seconds to build, requires 20 diplomats, and makes 100 wood/sec.

Drill. Requires 7,500 wood. Takes 700 seconds to build, requires 40 diplomats, and makes 100 stone/sec, 60 iron/sec, and 35 steel/sec.

Sand Melter. Requires 4,000 wood. Takes 300 seconds to build. Requires 30 diplomats, and makes 10 glass/sec.

Material Fabricator. Requires 100,000 money. Requires 80 diplomats, and makes 500 wood, stone, iron, steel, and 100 glass, a second.

Tier IV:

H2O Amplifier. 5,000 wood, 3,500 stone, 2,000 iron, 1,500 steel, 750 glass, and 20,000 money. Requires 20 diplomats and provides 10,000 water capacity at a rate of 50 water/sec. 50 minute build time.

Polygon Fine-Dining. 3,000 wood, 2,750 stone, 2,400 iron, 2,100 steel, 1,900 glass, and 45,000 money. 90 minute build time and provides the following:

Hendecagon Hummus. 4,000 money a dish, requires 15 diplomats, 45 workers, and is a nice appetizer. 120 minute cook time. 30,500 food value.

Duodecagon Drumsticks. 6,000 money a dish, requires 32 diplomats, 60 workers, and is made from the finest chicken. 180 minute cook time. 70,000 food value.

Tridecagon Truffle. 9,500 money a dish, requires 60 diplomats, 132 workers, and is the truffle that's like a mushroom. Not chocolate truffles. 150,000 food value. 200 minute cook time.

Giant Warehouse, 10,000 wood, stone, iron, steel, and glass. 60,000 money. Requires 80 diplomats. Stores 70,000 water, 250,000 of each resource, and 300,000 food. 90 minute build time.

Trade Building. 20,000 wood, stone, iron, steel, and glass. 20 concrete and silver. 90,000 money. Leads to EVEN BETTER trades and EVEN MORE deals! 90 minute build time.

Large Office. 35,000 wood, stone, iron, steel, and glass. 50 concrete and silver. Has a max capacity of 500 diplomats and 1,200 workers. A diplomat gives 35 money/sec and a regular worker gives 15 money/sec. 135 minute build time.

Concrete Mixer. 4,500 wood. Makes 1 concrete/sec. 40 minute build time.

Silver Mine. 9,000 stone. Makes 1 silver/2 sec. 50 minute build time.

Fabricator II. Requires 47,500 wood, stone, iron, steel, and glass. 600 concrete and 165 silver. Makes 2,300 wood, stone, iron, steel, and glass a second and 50 concrete and silver a second. 4 hour build time.

Tier V:

Oxygen-Hydrogen Condenser. Requires 50,000 wood, stone, iron, steel, and glass. 1,250 concrete and silver. Provides 60,000 water capacity at a rate of 200/sec. 90 minute build time. Requires 50 diplomats.

Fancy Polygon Dining. 80,000 wood stone, iron, steel, and glass. 3,000 concrete and silver. 155 minute build time and provides the following:

Tetradecagon Truffle. 20,000 money a dish. Requires 5 ''Geniuses. ''This is the chocolate truffle. Not the fungi one. :3    4 hour make time. 400,000 food value.

Pentadecagon Pasta. 45,000 money a dish. Requires 12 Geniuses. It's spaghetti if you're wondering. 8.5 hour make time. 850,000 food value.

Hexadecagon Hazelnut Spread. 95,000 money a dish. Requires 30 Geniuses. It tastes like that awesome nutella. That's why it's so expensive. 1,775,000 food value. 24 hour make time, it's a delicate spread.

Illusion Warehouse. 50,000 wood, stone, iron, steel, and glass. 5,000 concrete and silver. 300 minute build time and stores 2,000,000 water, 4,000,000 of each resource, and 7,000,000 food. It's bigger in the inside than you think. 10 second build time and requires 40 geniuses.

Defense Buildings
These buildings defend from other players and bandits.

Tier I:

Wooden Wall. Requires 10 wood and 50 money. Has 50 HP. Instant build time since I'm so nice ;)

Turret I. Requires 10 wood, 5 stone, and 100 money. Has 75 HP and fires basic bullets at any hostiles. Instant build time since I'm so so nice.

Stone wall. Requires 20 stone and 150 money. Has 125 HP. 5 second build time.

Twin Turret. Requires 25 wood, 10 stone, 5 iron, and 350 money. Has 150 HP and fires twin bullets at any hostiles. 10 second build time.

Sniper Turret. Requires 40 wood, 20 stone, 10 iron, and 400 money. Has 175 HP and fires powerful bullets at a farther range. 15 second build time.

Machine Gun Turret. Requires 40 wood, 20 stone, 10 iron, and 450 money. Has 190 HP and fires powerful bullets very rapidly at short range. 20 second build time.

Tier II:

Iron Wall. Requires 35 iron and 400 money. Has 400 HP. 15 second build time.

Triple Shot Turret. Requires 50 wood, 20 stone, 10 iron, 5 steel, and 900 money. Has 210 HP and fires 3 powerful bullets with spread. 40 second build time.

Assassin Turret. Requires 70 wood, 30 stone, 20 iron, 10 steel, and 1,000 money. Has 300 HP and fires really powerful bullets at a really far range. 60 second build time.

Hunter Turret. Requires 100 wood, 70 stone, 40 iron, 20 steel, and 1,250 money. Has 300 HP and fires 2 powerful bullets. 65 second build time.

Steel Wall. Requires 40 steel and 550 money. Has 725 HP. 25 second build time.

Overseer Turret. Requires 150 wood, 120 stone, 60 iron, 35 steel, and 2,800 money. Has 320 HP and controls drones to the nearest hostile. 75 second build time.

Trapper Turret. Requires 130 wood, 100 stone, 45 iron, 20 steel, and 2,200 money. Has 350 HP and launches traps to defend any buildings and itself. 90 second build time.

Destroyer Turret. Requires 200 wood, 190 stone, 130 iron, 70 steel, and 3,700 money. Has 400 HP and launches large and powerful bullets every few seconds. 3 minute build time.

Gunner Turret. Requires 120 wood, 90 stone, 60 iron, 25 steel, and 3,235 money. Has 335 HP and launches small bullets very rapidly.

Auto 3 Turret. Requires 130 wood, 105 stone, 65 iron, 30 steel, and 3,400 money. Has 370 HP and can fire at 3 different hostiles at a time.

Tier III:

Defensive Hero Altar. Requires 600 wood, 550 stone, 450 iron, 300 steel, 250 glass, 150 concrete, 75 Silver, 50 Nickel, and 50,000 money. When you click on this building, you can summon any level 45 tank to defend you. Infinite HP because this is an ancient device.

Reinforced Glass Wall (Why not?) 30 glass, 20 steel, and 1,000 money. Somehow, reinforcing glass with steel makes a wall with 5,000 HP. 50 second build time.

Barracks. Requires 400 money, 2 stone, 20 wood, and 1 iron, Requires 6 educated workers.. 10 minute build time. Clicking on this building will spawn 15 tanks at level 9 with 1 point in each stat will come and help you. 30 second cooldown.

Guard Barracks. Requires 1700 money, 19 stone, 60 wood and 4 iron. Requires 1 diplomat and 5 educated workers. 12 minutes build time. When you click on this building, 8 tanks that are at lv 17 (with random upgrades) with points spent in a way so it advantages their upgrade kind come out, and assault attackers.

Bunker I. Requires 200 money, 4 workers and 30 wood. 1m50 build time. You can choose 2 modes when you build it, first one makes you able to store units inside it so they dont die (with a capacity of 10), second one will make you able to store units in it that will come out and FIGHT when attackers come at a certain range. Did i tell you it has 300 HP?

Bunker II. Requires 3900 money, 70 wood, 25 stone and 10 steel. Requires also 2 diplomats. and 3 workers. 5 minutes build time. Same as its predecessor, however it can now store 22 units, has more health, a bigger range and a basic turret sits on top of it. 1040 HP.

Military Buildings
Use these to build an army. You only need money to build these buildings.

Tier I:

Military Hut. Requires 600 money. Will train 1 basic tank that is level 9 and has one skill point in every stat every 30 seconds. Has a max capacity of 5 tanks. Troops will also eat and drink as other workers. 10 minute build time.

Military Camp. Requires 3,000 money. Will train 3 basic tanks to level 9 with one skill point in every stat every 40 seconds and will train any level 9 tanks to a level 18 tank with a random upgrade and a build that will support it every 3 minutes. Will store 25 tanks. 25 minute build time.

Tier II:

Military Base. Requires 9,500 money. Will train 5 basic tanks to level 9 and 2 level 9 tanks to a level 18 tank in 1 minute. Will also train any level 18 tank to a level 33 tank with a random upgrade depending on their upgrade going in and a build that will support it every 5 minutes. 100 tank capacity. 1 hour build time.

Space Military Sector. Requires 50,000 money. Will train 10 basic tanks to level 9, 5 level 9 tanks to a level 18, a level 18 tank to a level 33, and a level 33 to level 45 with a random upgrade depending on the upgrade it has going in and a build that will support it every 6 minutes. 300 tank capacity. 3 hour build time and requires Space Mission Control.

Hero Altar. Requires 300,000 money. Will train any level 45 tank into a "Fallen" mode. This tank will have extremely powerful abilities and a large HP of 20,000 HP every 20 minutes. 7 hour build time.

Research Buildings
These buildings only need money to make. They will unlock different "Tiers" of buildings.

Simple Research:

Town Hall: Unlocks Tier II Housing and Utility Buildings. 15,000 Money, 30 second build time, and 5 workers.

Ideas Section (Anyone can edit this area.)
Farmland I. Requires 10 steel. Requires 5 educated workers. 10 minutes build time. 1 food every 5 seconds

Modern Turret I. Requires 2000 money, 10 wood, 40 steel and 10 iron. Requires 2 diplomats. Takes 4 mins to build. A turret which has 3 hunter barrels positioned like a triplet, and fire gunner (for the smaller ones) and normal bullets (for bigger barrels) at an insane speed (both in reload and bullet speed), and has 225 HP to complete the whole.

Modern Turret II. Requires 2000 money, 50 steel, 5 iron and 10 concrete. Requires 2 diplomats. Takes 3 mins to build. A turret with 150 HP, which fires rockets (a triangle attached to a rectangle) at a medium speed, and they go at a medium speed aswell. When dealing damage to something, it will explode and deal damage to everything in a set radius.

Temple Of Illumination. Requires 500,000 money, 7000 steel, 1000 iron and 300 nickel. Requires 6 genius and 8 hour build time. In this building you can train the smartest ones onto a new level, at which they will have superhuman intelligence and could be called "smartest human alive". The limits of this building is that it can only illuminate one person, until he or she dies.

Mech Factory. Requires 60,000 money, 300 steel, 50 wood and 100 iron. Requires 4 diplomats. 26 minutes build time. In this building, level 25-33 tanks can evolve into basic mecha's. It will take 6 minutes to assemble them, and has a capacity of 7 mecha's. These type of units are different. They are lv 40 tanks which "hold" two lv 15 basic tanks on their side (which aim to the front) and they will patrol around a certain radius of the factory. They have 100 HP and will take position then shoot with the basic tanks (which have random upgrades in reload and bullet stats, which could even surpass their current stat points) at enemies. They can be used for both offense or defence.

Jet Factory. Requires (whatever you want), 7 diplomats and 10 educated workers. 60 mins build time. Can produce small tanks twice as small as lv 1 tanks, but with an auto turret that has fast reload and medium penetration-damage-speed, and the drone itself is very fast. However it only holds 40 HP... Can make up to 20 drones : D

Buildings: Uranium Mine: Requires (i dunno). Produces 1 Uranium p/sec.

Uranium Plant: Requires (i dunno). Consumes 1 uranium per second and produces 750 money per second.

Mine: Requires 1000 money. Takes 15 min to build. Produces 1 random material p/min (except anything diamond or rarer).

OP Mine: Requires 10bil money and 100bil stone. Takes 1 year to build xD. Produces 1 mithril p/sec. lol too op.

Von Neuman Machine: Requires Artificial Universe and 1bil money. Takes 1 day to build. Produces 100 iron p/min. yes its sci-fi based.

Conversion Building: Makes you able to convert resources into different ones, and to merge materials to make different ones. Costs 700K$, whatever materials you want, and 5 geniuses. 100 hours build time.

Material: Rainbowite, created when merging all elements with a suffix of -um. Used to build universal types of things. Insanely rare.

Inter-Dimensional Transport Device (IDTD). Requires 500M of all items ranging from wood to diamond, 30M of all items ranging from adamantium to atomium, 1400 yunium and 700 kryptonite. Requires 70 geniuses. 20 days build time. Allows you to go to alternate dimensions which hold way more advanced technologies and materials. 10 mins cooldown.

Approved Ideas:

 * Pentagon Cake
 * Bakery
 * Distributor
 * Sawmill
 * University
 * Turret I (Now basic turret)
 * Barracks
 * Guard Barracks
 * Bunker I
 * Bunker II


 * Conga Line (e.e)
 * Tower Of Knowledge
 * Uranium