User:TemporalFuzz/Poisoner

Overview
The Poisoner is a tank that upgrades from the tank at level 15. It upgrades to the Mega Poisoner, the Sniper Poisoner, the Overpoisoner, and the Trapper Poisoner (None have been made yet).

Appearance
The Poisoner (art needed) looks like a tank with a barrel that resembles a ranger's, but it is much shorter. It also shoots larger bullets than a basic tank.

Technical
Upon upgrading to this from the tank:
 * Bullet penetration is doubled
 * A new upgrade trait is added, "DOT"
 * The DOT is 10 + 4 * [Num of upgrades]. This means that the best possible DOT is 45 damage per hit.
 * Bullet damage is multiplied by 0.7
 * Reload is multiplied by 0.4
 * A powerful damage-over-time (DOT) effect is added to the bullets.
 * The effect deals damage once per second for 10 seconds.
 * It deals damage equal to the DOT stat of the tank.
 * The effect can't kill a tank. However, it can lower their health to the point where crashing into a square would kill them.
 * Bullet size is multiplied by 1.6

Trivia

 * This tank is VERY powerful against melee. It will deal constant damage, regardless of body damage, and can shred through them much more easily than the average tank.
 * The above fact also means that this tank would make body damage less useful. Body damage actually prevents more damage than Max Health but this would counter that.
 * Bullet penetration and bullet speed are very powerful for this tank, as is reload. If it can hit a tank it can use its powerful DOT effect on them.
 * The best possible "Glass cannon" build for it would be 0,0,0,7,7,5,7,0,7