Tale of Diep:Arena Score

Arena Score is a new mechanic added within The Tale of Diep conception expansion. It ranks in-game players by their skill in certain non-story related game modes that take place within the arena. To give life to the game, the Arena is seen as a corporate body and its competitors are like celebrities when they rank among the strongest gladiators. And using the Arena Score system, these best gladiators are determined. Player's Arena Score are tied to their Profile, with their Arena Score and global position listed there. Arena Score is measured in Arena Points.

Factoring Arena Score
Arena Score is determined by a player's actions in specific game modes that take place within 'Arena' which is a well-defined area within the Tale of Diep universe, being the first place that Tanks took over in The Old Era. The Arena has since been defined by the construction of colosseums in which tanks can become gladiators and fight for sport and become famous through combat. Its like a spectacle, where executives decide what game modes the competitors shall battle each other in. These games are the different game modes that factor in Arena Score.

Game Modes that Effect Arena Score

 * Free-For-All
 * Two Teams
 * Four Teams
 * Domination
 * Tag
 * Survival
 * Maze
 * Mothership
 * Pick Your Poison
 * Running Out of Time
 * Hot Potato
 * King of the Nest
 * Hide and Seek

FFA, Pick Your Poison, Running Out of Time, and Maze

 * Every 1000 score earned up to 50,000 adds 1 Arena Point. Every 5000 points after 50,000 adds 1 Arena Point.
 * Killing an enemy player over Level 30 gives 1 Arena Point + their score divided by 10,000 rounded down as Arena Points. Killing an enemy player under Level 29 gives nothing.
 * Killing a boss gives 20 Arena Points x their status as a boss. (Regular = 20, Son of Panzer = 40, Gladiator/Guardian/Event = 60, and no bosses of higher rank can spawn in these game modes).
 * Every 100 Polygons destroyed gives 1 Arena Point.
 * Alpha Pentagons do not count toward this, but their destruction gives 1 Arena Point alone.
 * Every ten seconds survived after the Arena closes gives 1 Arena Point.

Team Modes (2 Teams, 4 Teams, and Tag)

 * Every 2000 score earned up to 50,000 adds 1 Arena Point. Every 10,000 points after 50,000 adds 1 Arena Point.
 * Killing an enemy player over Level 30 gives 1 Arena Point + their score divided by 10,000 rounded down as Arena Points. Killing an enemy player under Level 29 gives nothing.
 * Killing a boss gives 30 Arena Points x their status as a boss. (Regular = 30, Son of Panzer = 60, Gladiator/Guardian/Event = 90, and no bosses of higher rank can spawn in these game modes).
 * Every 100 Polygons destroyed gives 1 Arena Point.
 * Alpha Pentagons do not count toward this, but their destruction gives 1 Arena Point alone.
 * Every ten seconds survived after the Arena closes gives 1 Arena Point.
 * Assisting a team mate with a kill gives both players 1 Arena Point. Killed player must be above Level 30.

Survival

 * 5 Arena Points are given to the winner.
 * 3 Arena Points are given to the second and third place.

Hot Potato

 * Every time a player passes the Potato, they get 1 Arena Point.
 * Every time a player kills another player they get 1 Arena Point.

Hide and Seek

 * If the Seeker wins, they get 15 Arena Points.
 * If the Hiders win, each Hider gets 4 Arena Points.

Domination

 * Killing an enemy player over Level 30 gives 1 Arena Point.
 * Killing a boss gives 20 Arena Points x their status as a boss. (Regular = 20, Son of Panzer = 40, Gladiator/Guardian/Event = 60, and no bosses of higher rank can spawn in these game modes).
 * Every 100 Polygons destroyed gives 1 Arena Point.
 * Alpha Pentagons do not count toward this, but their destruction gives 1 Arena Point alone.
 * Every ten seconds survived after the Arena closes gives 1 Arena Point.
 * When a player assists in capturing a Dominator, they get 1 Arena Point.
 * All members of the winning team get 5 Arena Points.
 * Killing a player while in control of a Dominator gives the controller 2 Arena Points.

King of the Nest

 * Killing an enemy player over Level 30 gives 1 Arena Point.
 * Killing a boss gives 20 Arena Points x their status as a boss. (Regular = 20, Son of Panzer = 40, Gladiator/Guardian/Event = 60, and no bosses of higher rank can spawn in these game modes).
 * Every 100 Polygons destroyed gives 1 Arena Point.
 * Alpha Pentagons do not count toward this, but their destruction gives 1 Arena Point alone.
 * When a player assists in capturing a Dominator, they get 1 Arena Point.
 * Killing a player while in control of a Dominator gives the controller 2 Arena Points.
 * Assisting in capturing the King Dominator gives 5 Arena Points.
 * Every 10 in-game points a team earns by having all Dominators captured, all members of that team get 1 Arena Point.
 * All members of the winning team get 25 Arena Points.

Royale
Royale is the most famous gladiator in Arena, the most exaggerated of them all, becoming a famous 'celebrity' of sorts due to his battle prowess. Very few have been able to take him in a one versus one battle and he is constantly getting better every day, with his Arena Score steadily increasing.

When viewing the global leaderboards, Royale will most likely be number one at the very top, with the second being the actual number one human player (unless someone manages to pass him). When the game first launches, Royale will be set at 10,000 Arena Points, and it will increase by 100-200 every day thereafter, randomly selected at the start of every day. It would take some serious dedication to pass him, but doing it at launch is the best bet. If Royale IS passed, he will congratulate the player that did it in a Transmission, and then tell them he will strive once more to surpass them and that he 'looks forward to it'. If Royale is any less than 1st place on the global leaderboards, he will begin receiving 150-300 Arena Points at the end of every day and can be encountered outside of Boss Frenzy. The spawn chance of Gladiator Ladder gamemode will be doubled if he is lower than first place.

Trivia

 * Arena Score is meant to be a measure of a gladiator's skill. Thats why Royale is on top.
 * If you've ever played Ratchet: Deadlocked (fourth game of the Ratchet & Clank series), this may seem a bit familiar.
 * This was also meant to make Royale much more prominent, seeing as a lot of the game modes take place in his 'domain', the basic arena.
 * Royale will have a lot more related to him in the future as well.