Tale of Diep:Meltdown

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Overview
Meltdown is one of the Guardian Bosses created by Panzer at the request of the Polygon Mother to defend the Pentagon Nest from tanks. Should a Fortress spawn within the boundaries of the Pentagon Nest, he will replace the Son of Panzer inside of it. Created by ZathusTheMageV.

Design
Meltdown is a giant glowing red heptagon with two glowing orange eyes and an angry mouth with his teeth bared. He has five small red circles with four spawners each orbiting him about ten tiles away, forming a pentagon shape. Orange lava-like cracks trickle down his body.

Behavior
Note: For the sake of ease, we'll call large orbitals Meltdown Defenders, and smaller orbitals Meltdown Swarmers

Meltdown is a swarm boss. He has very low health compared to many other bosses, but creates a lot of smaller enemies you must focus down at once. Meltdown himself moves at a diagonal at 5 tiles a second (pretty quick), bouncing off of walls he hits. Occasionally he will stop doing that and idly move around, before going back on his diagonal track.

Meltdown's four Defenders summon smaller darker red squares with barrels on each side, called Meltdown Swarmers. These Swarmers rotate around the large orbitals, firing every second, until fifteen of them surround a Defender, where the Defender will release a red shockwave about five tiles out, and all Swarmers surrounding it will chase after players.

Meltdown himself can make his Defenders chase after players, as every 400 health he loses, he will send out a Defender to do just that, and Defenders will still summon Swarmers in this case, acting just the same as before but hunting after slow and weak tanks...

Randomly, Meltdown will enter an enraged state, where he will glow orange-red, speed up to 2x speed, have his Defenders orbit faster (and in turn have their Swarmers rotate faster), and ultimately make things more hectic.

Defenders cannot be killed. Swarmers have 100 health, the same as a Pentagon. Swarmers themselves move as quick as a charging Tear of Panzer, so be on edge! Those things move fast! Defenders are pretty slow.

Upon death, his eyes widen and glow as he explodes, sending a bunch of small red heptagons flying outward from his death point along with a slow-moving ring of tightly-packed orange bullets that inflict Burning for 3 seconds.