Fanon:Missiler

The Missiler is a Tier 4 tank that upgrades from the Overseer at level 45. Created by The Tidal Wave.

Appearance
The Missiler looks like your average blue circle tank, with two short rectangles at the sides. Attached to those short rectangles are two missile-like shapes.

Stats
When compared to the Overseer:
 * Health regen and Max health is slightly increased.
 * Drone speed is increased.
 * Drone health is replaced with Explosion radius.
 * Drone damage is replaced with Explosion damage and is massively increased.
 * Movement speed is massively decreased.

Attack methods
Similar to the Overseer, the Missiler fires drone-like missiles. These missiles explode on impact with everything, even with each other. When Auto Fire is on, they follow the mouse like drones. However, they cannot clump together as they will blow up. When Auto fire is off, their detection range is unlimited, targeting the closest thing to the Missiler. When they explode, the explosions do much more damage than any other drone or protector on direct hit. The explosions also do splash damage.

As
Try to stay away from everything as your missiles are slow. If you are farming then it is recommended to turn off Auto Fire as the missiles will target anything. However this will leave you vulnerable while doing so. If you are forced into combat, focus on the enemy's bullets or drones more than the enemy tank itself as the explosions from the missiles will take out a lot, if not all of their bullets or drones. Trappers are relatively easy to take care of as the explosions will destroy most of their traps in one blow. Avoid the Tri-angle branch at all costs, as Boosters can out-maneuver your missiles, and Fighters can shoot your missiles with their side cannons. This tank gains much more usefulness in Team gamemodes as your missiles can destroy the enemy's bullets, drones and traps while your teammates go for the kill.

Against
Boosters and Fighters can easily kill this (see above). Overlords, Necromancers, Managers, and Battleships can also finish this off quite easily as long as they have high drone speed. Factories however, are slightly at a disadvantage as their minions always keep their distance with their target. Do not use trappers (see above). The Smasher Branch can kill this quite easily as long as they have invested enough points in movement speed. Single-directional bullet spammers like Triplets or Streamliners can at least take this to a stalemate while multi-directional bullet spammers like Octo-tank and tanks with low reload like Ranger are dead.