User:Ohmstalker/Victim mode

Information
Victim mode likes Survival - FFA - Team Mode. But victim mode is team vs player game(victim vs keepers).

Rules

 * 1) Victim has 10 hearts(respawn 10 times)
 * 2) Keepers have 2 heart(respawn 2 times)
 * 3) Victim is stronger than keepers.
 * 4) Victim can maximize more stats and get special tanks.
 * 5) The Keeper can't kill another keeper tank. Because they're teammate.
 * 6) Only two bosses can spawn in the mod. Catcher(boss of keepers) and Choosen(protector of victim)
 * 7) No arena closers.
 * 8) Victim's max level is 240.
 * 9) Keeper's max level is 60.
 * 10) Victim's minimum/maximum stat is between 25-50.( Smasher and Spike is 50. Some classes with special stats. )
 * 11) Keeper's minimum/maximum stat is between 6-12.( Some classes with special stats )
 * 12) No countdown.

Victim's special stats:

 * Sniper classes: Vision(Scope)
 * Stalker, Manager, Landmine: Invisibility
 * Streamliner, Annihilator, Smasher classes: Knockback
 * Destroyer, Hybird, Skimmer, Annihilator, Twin, Triple, Booster, Tri-Angle, Fighter: Recoil +/-
 * Detector, Missile (special tanks for victim): Homing Quality
 * Missile, Bomber, Bazooka (special tanks for victim): Area Damage, Explosion Penetration, Charging, Threshold.

Keeper's special stats:

 * Sacrificer(special tank for keepers): Area Damage, Threshold/Sensitivity, Explosion Penetration, Invisibility/Visibility, Bomb Countdown +/-.
 * Healer(special tank for keepers): Heal, Heal Chain.

Catcher:
Properties of Catcher

It has 3 mega trapper cannons, 1 spawners(factory), 1 healer cannon, 1 launcher and 2 auto gunner turrets on grey big square.

Abilities of Catcher
 * Can heal keepers.
 * Body damages don't affects it.
 * Can hide/show the weapons.
 * Goes to the target(goes to victim's place)
 * Healing up to 5 keepers.

Choosen:
Properties of Choosen

It has 6 spikes, 1 gross sniper cannon, 3 launchers, 3 strong boosters, 1 charger booster, 1 charger cannon and 2 auto deployers.

Abilities of Choosen
 * Gives mega damages when it charged.
 * Drones don't affects it.
 * Can see the enemies and snips them.
 * Locks at the target when it's charging.
 * Protects the Victim.
 * Sometimes, the boss can be better.(More faster, More regenerative, More dangerous...)

Note: Choosen and Catcher spawns same time.