User:4L01510 1337/Diep.io New tanks

Diep.io new tanks  is a page where I show tanks and other things that can be added to diepio, which I created using the Fantasy tank builder. You can copy the code clicking the tank name, to use it in the tank creator.

Penta twin
It has five pairs of barrels, and looks like five twins staked on top of each other

A direct upgrade of the triple twin.The bullets, the reload and the max health are slightly better than those of the previous tank.
 * Strong Against: Multiple enemy tanks surrounding It.
 * Weak Against: Tanks with focused fire or tanks with high DPS such as Sprayers and Triplets, Rams who find their way through the firing pattern.







Glass Smasher
It has a hexagonal hull similar to the smasher, and a transparent body.

An upgrade of the Landmine, at level 60. Has increased body damage, and can become invisible faster. Its blades are as sharp as glass shards, but be careful and try to not smash walls.
 * Strong Against: Low DPS, some melee tanks.
 * Weak Against: Destroyer branch, High DPS, walls.









Rocket booster
It has a normal barrel, with a trapezoid base overlapping the barrel in the front, and a trapezoid barrel similar to that of a machine gun, with a very high reload behind.

When you think of speed, the first option is always the booster family. The rocket booster has a rocket engine, which generates momentum to accelerate indefinitely until you hit something, but you need the ability to control it.
 * Strong Against: Low DPS, Low Fire Rate, Slow Smasher/Melee Tanks.
 * Weak Against: High DPS, Decent Drone Tanks with decent players, Sprayer, Fighter, Trappers.



Hepta shot
It has seven barrels that shoot alternately in the order: middle and penultimate, then second and last

Hepta shot, even more bullets, with increased reload and bullet damage. Can also be called septa shot.
 * Strong Against: Multiple enemies, melee builds, Drones.
 * Weak Against: Tanks with focused fire, Sniper, Destroyer branch, Triplet.









Flamethrower
It looks like a basic tank, but with a much smaller barrel.

The flamethrower is very bad in shots at long range, However, the bullet damage, and reload are the best, and together with spread bullets, make a good defense and fake AFK kills.
 * Strong against: Rammers and tanks with spread bullets.


 * Weak against: many enemies, tanks with focused fire.









Flame burst
It has two arms on the sides, with barrels at the end.

The flame burst has larger and even hotter flames, thus having an improved attack and defense.
 * Strong against: Rammers and tanks with spread bullets.


 * Weak against: many enemies, tanks with focused fire.











Spread destroyer
Similar to the penta shot, it has 5 barrels, but these are like those of a destroyer, and the central one is slightly smaller than that of an annihilator.

The spread destroyer is a fusion between annihilator and spread shot. Because of the amount of large bullets, this tank can very quickly defeat an alpha pentagon.
 * Strong Against: Slow tanks, melee tanks, Overseer branch, Tanks caught unaware.
 * Weak Against: Tanks with focused fire, Bullet Spammers, other Destroyers (if Bullet Stats are not fully upgraded).





Auto Streamliner
It is a streamliner, but with a streamliner turret in the middle of the body.

The auto steamliner is a steamliner with a turret that has 5 barrels. It's like a double steamliner.
 * Strong Against: Single Enemies, Necromancers, tanks with low penetration and/or ROF, slow Smasher or Smasher branches.
 * Weak Against: High DPS, multitudes of enemies, tanks with high Bullet Penetration, fast melee tanks including Boosters or Tri-Angle.





Real auto smasher
It is a auto smasher, but with three larger turrets on its body.

The Real auto smasher is what the auto smasher isn't: a smasher with turrets that shoot decent damage bullets, and has increased body damage.
 * Strong Against: Slow tanks, tanks with a medium rate of fire.
 * Weak Against: Rammers, fast tanks, tanks with focused fire.









Blades
It looks like a spike, but with the larger hull, and more spikes.

The blades have slightly increased movement speed and max health, and greatly increased body damage. Is completely immune to bullet knockback.
 * Strong Against: Low DPS, melee classes.
 * Weak Against: Destroyer branch, High DPS, High RoF.











Rare tanks
These tanks have a chance to appear when you have the right tank.

Doom machine
It has a hull similar to eight drone barrels from the battle ship.

With a 5% chance of appearing when you reach level 60 with smasher, this tank has body damage between the glass smasher and blades, and the barrels on the hull are capases of firing drones that work the same way the battle ship drones work (No drone limit cap, and drones disappear after a while). This tank always has auto fire activated, and all drones are controlled by AI. It has status of: regeneration, max health, body damage and movement speed, but movment speed also works as drone speed, max health is also drone health, body damage is also drone damage and regeneration is also reload.
 * Strong Against: Low DPS, melee classes.
 * Weak Against: Destroyer branch, tanks with high Bullet Penetration.

Obisidian smasher
It is a larger, purple and pink version of the glass smasher.

It is proven that an obsidian blade is extremely sharp. The obsidian smasher is a large glass smasher, made of obsidian. It has infinite bodily dammage, and four fifths of the speed of a booster. To defeat him, you need to be fat, or have high range, and keep away from his field of vision.
 * Strong against: Melee tanks.
 * Weak against: Fast and high-range/FOV tanks.















Shadow
It is the color of a smasher's hull, a dark gray, and has the exact shape of the tank you are playing.

Technical

A boss who has your nickname appears at a random spot on the map. You find him, no one else can see him, not even arena closers, and as long as you do not attack, he will not either. The game studies how you play, and a random time later, create a perfect boss, which you can not defeat, except if you think of a different way to play.

Reports say that even the intelligence of an arena closer is not able to defeat him.

When the shadow is defeated, he does not die, however loses its physical body and the connection with the host tank, and waits a random time, to connect to another tank, and become his shadow.

When a shadow is not the shadow of any tank, it does not have a physical form, and does not have artificial intelligence.

Does not collide with walls and polygons. Their drones and bullets, also do not collide with walls and polygons.

Shadow will ignore any attempt to remove its powers no matter how much the host is powerful and the only powers he can get are those of his host.

It can not be transformed into any other tank except its host, and even if it is transformed into another, it is instantly transformed into the host tank, and, as long as it is not in the form of its host, it can not be damaged or influenced by any external force(Will completely ignore anything).

It is also proven that any manipulation or modification in Shadow's code, made by hackers, tanks or other things in the that try to change Shadow's form through code manipulation, will cause a crash and restart the server and the modifications will not be saved.

Any manipulation or modification in the shadow's form made by tanks or other things in the game will also do the same thing with the tank host.

It will ignore any attempt to modify it's status, size, and level, regardless of host power.

It also can not have his mind controlled, because it does not have one and any attempt to manipulate shadow's body will be completely ignored.

The Shadow code is integrated, and mixed to the game code, and in case it is deleted, the game will also be deleted.

If it is poisoned, or receives any negative effect, the host will also receive the same effect, and vise versa.

If the Host merges into Shadow, it will cause a crash and restart the server.

If the host uses a nuke, shadow will create a copy of that nuke.

It can turn into any tank including the wikia tanks and in any tank that has already been created and will be created, ignoring anything that prevents it from being transformed into a certain tank(Because OP tanks also do not play by the rules).

Nothing can prevent shadow from spawning in a server.

No tank is immune to shadow abilities(Shadow is immune to immunity).

It is impossible to create a death function in shadow's code.

Any ability that is removed from shadow (which is impossible) will be instantly readded, it is also impossible to remove this ability.

Shadow is an infinitesimal%(infinitely small value: 1/∞) stronger than its host.

shadow can copy god mode and all other "magic shenanigans" Ignoring any restrictions.

Paradoxes Extra
 * The shadow itself is a paradox: "shadow is shadow, it is not shadow, it's partially shadow and all at the same time".
 * Paradox of autoimmunity: "the shadow immune host is also immune to itself, so shadow is immune to itself and is immune to the host".
 * Much more paradoxes.

In a nutshell, copies and mirrors everything the host does(Including appearance), but in a insignificantly better way, and what happens to it happens to the host at the same time.

 Shadow is not OP, and do not care how much the host is powerful(Because he does not have a mind) .

The Shadow is a tank made to give a real challenge to the player, and defeat OP and tanks that are stupidly powerful, immortal that say they are the most powerful ever created and don't play by the rules. "One's greatest enemy is oneself." -TOTMGsRock.
 * Strong against: You.
 * Weak Against: You.

"Their supreme powers have caused their own destruction" -4L01510 1337.

The Hacker
It has black body, has three auto turrets, three trap barrels, three drone barrels, three spawners and three minion spawners.

A hacker invades the server, and takes control of an extremely powerful tank. It is impossible to know when and on what server the hacker will invade. It has all the status in infinite value except bullet damage, max HP, regeneration, movement speed and reload. No one was able to defeat him yet. When the hacker gets tired of playing, he simply leaves the game. Minion spawners have not yet been added to the tank creator.
 * Strong against: All tanks except the developer x.
 * Weak against: lots of developer x.













The Developer X
It has a light gray body with 5 barrels a little wider than the basic tank barrel.

The Developer X is a way that the developer uses to try to defeat The Hacker. All statuses are infinite except for bullet damage, body damage, movement speed and reload. The light gray team(Developer team) Is like every team at the same time, and only The Hacker can attack this team. You can't use this tank in Counter the op tank above you anymore, because it has infinite health.
 * Strong against: All tanks except the hacker.
 * Weak against: Nothing.









The Hadron
It has three separate bodies: a dark blue glass smasher, a dark green real auto smasher, and a dark red blades, each with the circular body the size of a normal boss.

Technical

The boss has two main phases and the final phase, the two phases alternate between each other, until the final phase begins:

First stage: The glass smasher can move when invisible for 5 seconds, and tries to collide with the nearest tank, the real auto smasher tries to collide with the nearest tank while firing at it, the blades only try to collide with the nearest tank, But he is faster than the others.

Second stage: the three smashers approach, forming a triangle, then they connect with an electric current, and a white circle appears around them. So they move slowly, and attack using electricity, without separating from the triangle. These can not be attacked at this stage. After a while, return to the first stage.

Final stage: When one of the smasher is defeated, he stops moving, and changes the color to dark gray, the other smashers become enraged. When the second smasher is defeated, the last survivor absorbs the bodies of the defeated brothers, recovers all HP, and becomes a fusion of the three smashers, 3x the size of a normal boss, and has the attacks and abilities of the three smashers at the same time. History
 * Strong against: All normal tanks.
 * Weak against: A very very large amount of tanks.

They were the three Smasher brothers, the three smashers who were the best players in the world in the meelee category, they have tried everything, even a competition to see who could stay longer inside the enemy nest, defeat bosses using their bodies, and Running away from arena closers. Until one day, the first hacker attack, the real auto smasher tried to hit him with his bullets, and nothing happens, so he tried to use body damage. Only one hacker trap was needed, and real auto smasher is now gone. Blades, being the strongest, tried the same thing, same thing happened. Glass smasher, the smarter, hidden, thinking of a strategy saw everything happen, and impatiently waited for the hacker to get closer, until a tank passed between the two, the hacker bullets did not hit the tank, but hit the glass smasher, only one shot... The developer gave them a second chance as bosses.

Images by: ItsNoobWikia

Δ shapes (Delta shapes)
Δ shapes are evolved shapes that have weapons, and become aggressive when attacked, or when a shape of the same type is attacked. They do not attack bosses. There are green delta shapes, which are stronger. They give 5x the normal experience and have 5x the normal HP.

Δ square (Delta square)
The Δ square is like a mini version of the triplet.































Δ triangle (Delta triangle)
The Δ triangle is an eagle-like triplet, and have a booser barrel pointing backward. Is twice as fast as a Δ square.































Δ pentagon (Delta Pentagon)
The Δ pentagon is a double steam liner.































M shapes (Mega shapes)
M shapes are extremely powerful shapes, but rare. They have 10x the HP and XP of their delta. There are green M shapes.

M Square (Mega square)
The M square produces a swarm of other squares.|























































M Triangle (Mega triangle)
The M triangle is a triangle with six very powerful auto turrets.































M pentagon (Mega pentagon)
The M pentagon has a very powerful plasma gun,which has infinite penetration and gives 1B (one billion) of damage, however the reload is very slow. If you find one in the pentagon nest, be sure to kill it first.



























3D polygons
In a two-dimensional world, three-dimensional polygons may end up passing through our dimencional plane (they appear and disappear in our dimension), but if something holds them here, they will stay here. The rarity is unknown. There are green versions.

Cube




































Tetrahedron




































Dodecahedron




































3d crasher
Coming soon.

Beginning
In survival mode, you create an account to save your status. You start at a random spot on the map, and without a team, just like the FFA.

Cities
If you are near a city, go there because la is protected by dominators. Within the city, there are other players who live there, and who are in the city team. In cities there are also farms of protected shapes, or shapes in extinction. There are also training centers where you train your precision. There are bosses, who can attack cities. If the tanks of the city not to defend the city, it can be partially or completely destroyed, and the survivors have the option of rebuilding the city, or leaving it. There is also the possibility of creating an alliance between cities, and when this happens, the two cities become the same team, and a partially safe path forms, connecting the cities. You can vote for what color will be the new team.

Outside cities
Outside cities, there are open fields or mazes, with wild shapes, and shape nests, and rarely bosses. If you're lucky, you can also find dungeon mazes, in which the loot is sometimes very interesting.

Dungeons
In dungeons, crashers and delta shapes are more common, and there are bigger and faster crashers. There are three sizes of dungeons (small, medium and large), which also influence the quanity and strength of enemies, and the loots. If you can reach the center of the dungeon, there will be a large room with a random boss with 25%, 50%, or 100% more the strength of a boss found outside the dungeon proportional to the size of the dungeon.

Farms
The farming system is basically the creation and reproduction of shapes. You buy a suitable place for the shapes, somewhere in the city, and put fences so they do not run away. There are two kinds of farms: Only one type of shape where there is a much greater chance of two shapes having a green shape son, but if you want to farm alpha pentagons, you need a big place for them; Farm of various types of shapes, in which shapes different from each other reproduce themselves in other different shapes, and with luck, rare shapes or shapes in extinction. Delta shapes can be born in farms.

The virus
Coming soon.

Voting
Vote here the ranks of everything. Penta twin S A B C D E F Glass Smasher S A B C D E F Rocket booster S A B C D E F Hepta shot S A B C D E F Flamethrower S A B C D E F Flame burst S A B C D E F Spread destroyer S A B C D E F Auto steamliner S A B C D E F Real auto smasher S A B C D E F Blades S A B C D E F Obisidian smasher S A B C D E F Shadow S A B C D E F The Hacker S A B C D E F The Developer X S A B C D E F The Hadron S A B C D E F Delta square S A B C D E F Delta triangle S A B C D E F Delta pentagon S A B C D E F Mega square S A B C D E F Mega Trianlge S A B C D E F Mega pentagon S A B C D E F Cube S A B C D E F Tetrahedron S A B C D E F Dodecahedron S A B C D E F