Fanon:Team Guardian

Team Guardians are the gargantuan entities central to the gameplay of the Game Mode in. They are a group comprised of eight boss-like Tank classes. The Team Guardians are what allow their team to respawn, and without them, members of their team cannot respawn. To this extent, the Team Guardians are very powerful, but there is only one Team Guardian per team.

Technical
Team Guardians are special Tank classes only available in. The first player on each team spawns at Level 60 and must select a Team Guardian class to be before spawning. Their being alive are a special condition to be met during the game, which influences:
 * The team's ability to respawn
 * The Base's existence
 * Whether or not a team can start losing numbers
 * The eventual outcome of the game

The Team Guardians cannot enter any Base in the Guardian Game Mode. This (and the spawn Level of Team Guardians) is hardcoded into the Game Mode: if there were a Team Guardian in, say, Domination, it would be able to enter and leave its Base freely without any restrictions. In Guardian, all of the Team Guardian's are automatically maxed out.

Trivia

 * The health, EXP gain, and body damage of Team Guardians in mode is set to the health of a Boss in Diep.io, while in anything else, the Stats would behave like those of a normal Tank.