Fanon:Polygons (Chapsteck4yurlipis)

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Polygons are naturally-spawning shapes that are spread across the arena. The size of each polygon generally increases with the number of sides (e.g. hexagon is bigger than the pentagon).

How often they each found on a fresh gameboard (approximate frequency) is listed as n-values after the name. N-values below 1 typically will not be found at the opening of a new round but, these and other polygons, will populate the board after certain events or time period.

Unlike a tank, Polygons do not have ammunition and can defend with body damage, just like the Smasher. Most serve as a "food source" for players and are the best way to safely level up in Team DM.

Frequent Polygon
Once a frequent polygon is destroyed, it will respawn somewhere on the map after 90 seconds; often appearing to split apart from another of the same type.

The number of each type (n, on standard map) is given after the name.

Yellow Square (n=2000)
Yellow Squares are the most common polygon and you can find them almost everywhere. They reward 10 exp when killed. The square is the only polygon that can be controlled by Necromancers.

Red Triangle (n=500)
Red Triangles are the second most common polygon and you can find them without trying. They reward 25 exp when killed.

Blue Pentagon (n=100)
Blue Pentagons are the third most common polygon and you can find them quite easily. They reward 130 exp when killed. They can be frequently found near the center of any arena.

Green Hexagon (n=16)
For more information, see Hexagons.Green Hexagons are the forth most common polygon and you can find them with difficulty. They reward 370 exp when killed and have 60 health, and are slightly larger than, a pentagon. These shouldn't be confused with Light Green Pentagons.

Orange Heptagon (n=2)
For more information, see Heptagons.

Orange Heptagons are the rarest frequent polygon and you can find them if you're dedicated. They reward 740 exp when killed. They have 100 health, these are nearly twice the size.

Purple Octagon (n=1/3)
For more information, see Octagons.

Purple Octagons reward 1210 exp when destroyed and are extremely hard to find. One will appear in a random location for every 6 orange heptagons that have spawned. They have 220 health, they are 2.5x the size.

Cyan Nonagon (n=1/5)
Cyan Nonagons can be found outside of Nonagon Nests. They give you 1500 exp. One will appear in a random location for every 80 green hexagons that have spawned. These have 450 health, they are 3.5x the size.

Dark Red Polygon (n=1/6)
Dark Red Polygons are rare polygons that attack every player in range, they can be found near poly-nests, dark-red variants of inferior nest, rainbow and morpher nest. They offer 10x the exp, and 5x the initial base health of the original polygon. Each frequent polygon has a 1 in 50,508 chance of being spawned dark red. They have much greater body damage, health regain, and max health than most regular polygons. They move slightly slower than the Crasher. The more complex variants have more health and damage.

A dark red Heptagon might be an equivalent to a smasher tank.

(Heptagon > Square)

Brown Hendecagon (n=1/8)
Brown Hendecagons are very large polygons (Almost the size of an Alpha Pentagon). They reward 2,000 exp upon death. These have 600 health. They can only be found in Hendecagon Nests.

Light Green Polygon (n=1/10)
Light Green Polygons are ultra rare light green polygons that give you 100x the points and 10x the hp of the base polygons. Each frequent square, triangle, and pentagon have a 1 in 26,000 chance of being spawned light green.

Black Dodecagon (n=1/30)
Black Dodecagons can be found outside of Dodecagon Nests. They are 50% bigger than a normal pentagon, they have 264 health points (12x a pentagon) and move around 2x as fast as normal polygons. They give you 100k exp and points. One of these will spawn for every 3 light green polygons that have spawned.

Morpher (n=1\50)
Morpher is a polygon that transform in a wide range of types. From frequent polygons to alpha polygons randomly, every polygon is always darker than the basic polygon, it gives 25x exp of the base polygon. The polygon will also dilate in size as it phases into a different type, when phasing, it is invulnerable, this polygon has a constant base health of 200 (Adding on the polygon transformation will give "total" health). Every polygon has a 1 in 70,678 to spawn as a Morpher.

Other Various Polygons
These are abnormal polygon types:

White Circles
White Circles are essentially bullets that are transformed into a living shape. They have a 0.1% chance of spawning when shooting a normal bullet. They also spawn 50% of the time when shooting at a rainbow polygon.

They act much like a normal polygon, any penetration upgrades will become health, and bullet damage will become body damage. These polygons can be in different sizes depending on what bullet is shot. They give out 5-20 exp depending on size upon death.

Dark Grey Nonagon
Dark Grey Nonagons spawn near you when you destroy an Orange Heptagon, Purple Octagon, and Orange Heptagon, in that order, without destroying any Yellow Squares in between. Dark Grey Nonagons are relatively easy to destroy, they have 220 hp, and reward you with 1,500 exp and 2,000 points. They are smaller than Cyan Nonagons.

Beta Pentagon
Beta Pentagons spawn near you when you destroy 20 Pentagons in a row. They are smaller than the Alpha Pentagon but bigger than the Blue Pentagon. They give you 1,250 exp, and have half the health of an Alpha Pentagon. There can always be a few in the Superior Pentagon Nest if one player gets kill a large amount of pentagons.

Crate
Blue Pentagons are replaced by Crates in Labyrinth Mode. These light brown pentagons spawn 25 yellow squares when opened. Opening a Crate requires the same number of shots, causes the same body damage, and awards the same points as a normal Blue Pentagon.

Rainbow Polygon
Rainbow polygons are only found when a Decagon Nest is formed. They are temporary and can only be destroyed using body damage or a Necromancer. Any bullets shot at them will be absorbed and replaced by a white circle. Drones, Traps, and Destroyer bullets will vanish completely.
 * Rainbow Decagons are only found in Decagon Nests (rare poly-nest). They offer you experience equal to 1,500x the highest valued Rainbow Frequent Polygon you have destroyed.

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 * Diep.io.RainbowPolygons.pngRainbow Frequent Polygon. When a decagon nest is formed, all frequent polygons in the area are immediately transformed to rainbow polygons. Necromancers can control the rainbow squares and crash them into other rainbow polygons.

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Alpha Polygons
Alpha Polygons are large, strong polygons that spawn rarely in place of what would be a normal polygon. They tend to be found clustered in poly-nests.
 * Alpha Squares give you 0.75 Kp
 * Alpha Triangles give you 1.5 Kp
 * Alpha Pentagons give you 3 Kp
 * Alpha Hexagons give you 6.5 Kp
 * Alpha Heptagons give you 13 Kp
 * Alpha Octagons give you 28 Kp

Poly-nests
Each poly-nest has certain areas where they spawn and will have more polygons and Alpha polygons of that type.

Inferior Poly-Nests
An inferior poly-nest contains a large number of their polygon type but are smaller than the typical Pentagon Nest. Either the Square, Pentagon, and Triangle Inferior Nest will spawn at a random location after a certain number of polygons destroyed. Once all the polygons are destroyed in an Inferior Nest, the nest itself is no more, inferior nest will only spawn 1-2 alpha polygons, when all alpha polygons are destroyed, the guardians vanish with them. No new alpha polygons will spawn.
 * Square Nest has a 50% chance to spawn. They are protected by black circles.
 * Triangle Nest has a 33% chance to spawn. They are protected by dark green squares.
 * Inferior Pentagon Nest has a 17% chance to spawn. They are protected by Crashers.
 * Dark Red Nest. Each Inferior Nest listed here has a 1% chance of spawning as a Dark Red Nest. They are full of Dark Red Polygons, and have no alpha forms.

Superior Poly-Nests
A superior poly-nest spawns at the center of the map. Once all the alpha polygons and smaller versions in a superior nest are destroyed, a new nest is created at the same location and will populate with a pseudo-random polygon type.

Alpha polygons will still continuously spawn until there is only a single one left. Unlike inferior nest, superior nest guardians will not disappear when all alpha polygons are down.

Each type has a given probability of being selected, with the 4th nest always being a hexagon nest, unless the previous 3 were each a different type; then a grey nonagon nest is spawned, or if 2 octagon nests spawn in a row, then a cyan nonagon nest is spawned. The first nest that spawns in the center at the beginning of the game will always be a pentagon nest.
 * Pentagon Nest (p=50%) is protected by pink triangles, aka crashers.
 * Hexagon Nest typically spawns every four times a superior nest is destroyed (see nonagon nests). They are protected by white pentagons.
 * Heptagon Nest (p=33%) is protected by magenta hexagons.
 * Octagon Nest (p=17%) is protected by spring green heptagons.
 * Cyan Nonagon Nests spawn after 2 octagon nests spawn in a row. They are protected by silver octagons.
 * Grey Nonagon Nest. This spawns after other types of superior nests are selected in a sequence without repeating any type. They are protected by gold octagons.
 * Morpher Nest it has 5% to replace a pentagon nest, they are 1\2 the size of a pentagon nest , they are full of morphers and 3 special morphers that can change just in alpha polygons, they give 40% more exp than a normal morpher, the nest is protected by dark red polygons.

Rare Polynests

 * Decagon Nest. After 16 Dark Grey Nonagons have been destroyed on a server, a decagon nest will appear and the frequent polygons change into rainbow polygons. These nests are extremely small, consisting of a few Rainbow Decagons. They are well protected by red-violet nonagons, which can pass through Rainbow Frequent Polygons.
 * Hendecagon Nest After 20 Decagon nests have been destroyed, a Hendecagon Nest will appear, and the frequent polygons change into brown polygons. These nests are WAY smaller than Decagon Nests, consisting of a few Hendecagons. They are highly protected by Mini Arena Closers, which can pass through Brown Frequent Polygons.
 * Dodecagon Nest is about 1/2 the size of the pentagon nest. These require 15 decagon nests to have existed in the server before appearing in place of the 16th decagon nest. When created, up to 40 dodecagons will appear and no more. At its center will be a superior dodecagon, about 4x as large as a normal dodecagon with 40x the stats (besides speed) and no defenders.

Infected/virus Polygons
Read Virus

Trivia
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