Fanon:Sleeping Nightmare

The Sleeping Nightmare is an AI controlled tank that can spawn and move anywhere on the map, in any game mode. Created by SomeCatchyName.

Design
The Sleeping Nightmare is a large marroon/blood red circle about the size of a Mothership. It has one spawner on it's back, from where it will spawn its Minions, which are basic tanks of the same colour.

Technical

 * The Sleeping Nightmare will stay still and "sleep", i.e. remain invisible, until it receives damage from any tank or mini-boss, at which point it will began to slowly chase the player (or mini-boss), at about the speed of a Mothership.


 * The Sleeping Nightmare will then spawn one Minion about every 10 seconds (with a maximum of three minions at any time). Minions are basic tanks maxed out in all stats except health regen. They are the same colour as the Sleeping Nightmare. They will chase and shoot at any tanks or mini-boss that damage the Sleeping Nightmare, either until they are dead, the tank they are chasing is dead, or it is out of range (Minions will stay close to the Nightmare at all times). The Nightmare itself has no other form of attack (or defence), except it's large health and moderate body damage.

Trivia

 * All mini-bosses will attack the Sleeping Nightmare as long as it isn't invisible, which can lead to interesting AI vs AI battles.
 * The Sleeping Nightmare is the first mini-boss that can turn invisible.
 * Even while invisible, Sleeping Nightmares will still slowly move, much like how polygons passively move around. This means they can crash into each other, causing a Nightmare vs Nightmare battle.
 * The Sleeping Nightmare does not turn fully invisible. It only turns as invisible as invisible tanks used to before they started turning fully invisible (if that makes sense :P)
 * This is SomeCatchyName's first idea. And he has more xD!