Fanon:Poisoneer

The Poisoneer is one of the six basic upgrade choices from the Tank, and can be selected at Level 15. The Poisoneer may further upgrade into the Venomshot, Toxincator, or Exaspator. == Design == The Poisoneer consists of a circular base with a small trapezoidal Barrel (which doesn't shoot), and a small, thin Barrel connected to it. (imagine the Ranger, but the barrels are more thin) == Technical == The Poisoneer's firing rate is increased by 15%, but the Bullet Damage is reduced by 20%. (weaker than the normal Tank.) Although, Bullet Speed and Max Health are increased by 25%. == Abilities == * Poison Gun - When the poison bullet hits an enemy, their tank will have a shade of green, and start taking a little damage over time. Also, the side effect of being poisoned will slow them down a bit. (lasts 5 seconds) 2 new bars will appear on the Upgrades screen, Poison Damage & '''Damage Time.  ** Poison Damage: '''Each time you upgrade this bar, the damage dealt will be increased by 10 HP. ** Damage Time: Each time you upgrade this bar, the damage over time will be increased by 0.5 seconds. == Strategy == * Strong Against: Low damage dealers, slow tanks. * Weak Against: High damage dealers, skilled drone classes. === As the Poisoneer === * Using this class is great against defensive tanks (kinda). This tank is slightly faster than the regular Tank, so being a "coward" is the only option. Poison your enemies, and run away before they can catch you. === Against the Poisoneer === * Being an offensive tank will surely bring the Poisoneer down. They don't do as much damage, nor do they have as much defense, but defeating them is quite easy.