User blog:RubberDuckie3/Bosses

Bosses are AI Controlled tanks in Diep.io. All Bosses have 3,000 HP and give 30,000 XP

Fallen Booster
The Fallen Booster is the worst boss in my opinion. It simply does not know when to give up trying to fight a player. This boss is strong against slow tanks but however is extremely weak against fast tanks with bullet builds like Fighter. Even a extremely fast Machine Gun at level 22 could beat the fallen booster with relative ease.

Guardian
The Guardian AKA Crasher Spawner is the first boss that was added. It is also very annoying like all the Bosses. The Guardian spawns a Horde of Crashers/Partisans that are controlled by the Guardian's AI, these Drones deal little damage compared to Overlord Drones and Disappear over time but however these little Pink Triangles can can eliminate almost all your health if you were to slam into a alot of them.

Summoner
The Summoner is like a Necromancer combined with an Overlord. It spawns Necro-like Squares as its drones, however i like to think of them being like the Guardian's drones, they are pretty weak compared to Overlord's drones but however they Don't disappear like the Guardian's drones.

Fallen Overlord
Basically has the same properties as the Summoner but with more Crashers/Partisans and has 4 Spawners. It is the second Fallen Boss in the game and is grey like the Fallen Booster, however it is better than the Fallen Booster in my opinion because it survives longer.

Defender
The Defender is the only boss to use a different colored Ammunition, which makes it unique. It is also unique because it uses 2 Weapons that the other bosses don't, Auto Turrets and Trap Launchers. Its Auto Turrets are pretty decent and the Defender can Wipe you out if you are not careful.