Thread:Ursuul/@comment-32368067-20171021081307/@comment-28083312-20171021085728

I think the use case for what you describe is a great deal rarer than you think. Most people, when they get to the point where they actually need strategy help, either already have a specific tank in mind, or they have absolutely no idea what they are doing (which is where Gameplay Strategies comes in). But in the former circumstance, it is much more convenient to be able to just go to the tank you are after & get the strategy. For the sake of argument however, even were you to desire to read strategy sections on multiple tanks at once, having it all in one page is still not the right solution because you will need to jump around the article, scrolling up & down to read through the strategies you want. At that point you want two different tabs of the same page for easier reading, & if you are using different tabs anyway, why not just have them separate from the get go? There is also another elephant in the room; lack of standardization. Having strategies in tank pages AND in a master page, having them separated, will lead to two different versions of the strategy for the same tank. You do not want people to have to go on a merry go round just to get something they are after; you want things condensed in one area. There may be some use to some people, but the cons simply bury the pros.