User:Dapper Trapper/Diep.io Game Mode: Circle of Slaughter

This game mode is created by Dapper Trapper. Circle of Slaughter is a reference to the Borderlands series.

The Circle of Slaughter game mode has the objective of defeating other tanks (always A.I. bots)- that are trying to wipe the floor with you- and working together with the maximum of three other players by your side, making a team of four players.

The map for this game mode is a circle (circle borders also included). Enemy tanks will randomly spawn at random places not near you. The scoreboard does not show points, it shows how many enemies left instead.

There are usually six waves in this game mode. Each wave gains two enemies every time completed. The enemy counter starts at 20.

Difficulties: ★ (Easy), ★★ (Normal), ★★★ (Hard), ★★★★ (Very Hard). ★★★★★ (Insane) and ☢ (Bosses Only) are secret difficulties.

★: Tier 0-1 tanks only, scaling from levels 1-15. Only one mini-boss at the end of the last wave.

★★: Tier 1-2 tanks only, scaling from levels 15-30. One mini-boss at the end of the second and fourth waves and one boss at the end of the last wave.

★★★: Tier 2-3 tanks only, scaling from levels 30-45. Two mini-bosses at the second and fourth waves and one boss at the end of the fifth and last waves.

★★★★: Tier 3 tanks only. One mini-boss at the end of each wave. Bosses at the end of each wave at waves four and higher. Greeted with two bosses at the end of the last wave.

★★★★★: Tier 3 tanks only. Two mini-bosses at the middle of each wave and two bosses at the end of each wave. Greeted by a Dominator and two bosses at the end of last wave.

☢: Bosses only. Four mini-bosses at the middle of each wave and four bosses at the end of each wave. A Dominator and a Mothership at the end of the last wave.

Endless mode: Endless waves. Starts from easy and begins to get harder. Destroy as many tanks as you can.

The Bosses: Known for their signature black base/hull and bullet color and slightly larger size. They have much higher stats than normal enemies.

The Mini-Bosses: Known for their signature orange color. Higher stats than normal enemies but not as much.

The enemies: Just simple bots and just has the same stats as the usual player tank. Can be random classes just like the bosses and mini-bosses. They never regenerate health like bosses and mini-bosses.

The arena: Is just as large as a normal FFA map, but a circle. Shapes can spawn in the arena. Leveling up is three times as fast.

The game mode: Is compatible with other ideas that people have created.

A picture gallery will be coming soon. Type in the comments on what you think about this game mode. I would probably be adding more things to the game mode.