Fanon:Paladin

This is the Paladin, which is a Smasher with a frontal shield. No, really. This is a tier 4 tank with a unique stat: Shield HP. Its shield has a base HP that is twice that of the main body, and increases w/Shield HP. Any attack that hits the front shield deals damage to the shield instead of the body, and will be deflected, becoming one of your bullets. It is an upgrade from smasher.

(It's facing backwards in the photo.)

Design
The tank looks like a Smasher with a shield to deflect bullets. It does not have ammo of any kind, but it can deflect all bullets, which hurts the shield. Said shield covers half of the Paladin. Shield HP is shown as the opacity of the shield.

Technical
Deflected bullets will have halved penentration and normal bullet speed. If shield HP is less than the enemy's Bullet Penentration, it will break, and the bullet will hit the body, dealing halved damage. A bullet can be deflected up to 2 times. This is noticeably tankier than most tanks, thanks to the shield in the front and the increase in Max HP. The shield will take 5 seconds to respawn after it breaks, and it will respawn with 1/3 of its maximum HP. The shield will ignore traps and drones, and body collisions will instantly shatter the shield.

Strategy
Strong against:

Weak against:
 * High fire-rate tanks (if not using drones and traps)
 * Destroyer /Annihilator
 * Smasher branch/rammer builds
 * Trapper Branch
 * Overseers /Overlords /Necromancers /Managers /Factories
 * Invisible classes

As the Paladin
The Paladin has a powerful tool in it's arsenal: its shield. The shield deflects enemy bullets and covers half of your tank, meaning that you can be a jerk to high fire-rate tanks, and also this allows you to shut down the Ejector classes easily. Avoid anything with controllable drones, since they will ignore your shield entirely. Avoid rammer builds and the Smasher branch, since they are faster than you and ships can instantly break your shield. Destroyers and Annihilators will deal a lot of damage to your shield, and can dodge bullets deflected back at them. Avoid Trappers, as your shield also ignores traps.

Against the Paladin
Try to avoid the Paladin if you have good fire rate, because bullets and missiles are among the ammo types deflected. If you are a member of the Smasher branch, unless you are another Paladin, you can ram the opponent and they can't do a thing. Drone users can send drones in the Paladin's face, since Paladins can't block drones. Trappers can ignore the Paladin too, since the Paladin is slower than the Smasher, and it is incapable of deflecting traps.

Achievements

 * No Items, Fox Only, Final Destination -- Play as Paladin for the first time
 * Do a Barrel Roll -- Deflect 20000 bullets
 * TIRES DON EXITS -- Break 50 Paladin Shields

Trivia
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 * This was made in FTB, and here's the code: