Fanon:Dystopia

Welcome to a world where everything is falling apart, chaos dominates the map, and nowhere is safe.

The map
It is 100 times bigger than a normal map, with big open areas and a rare occasion of ruins. There are still some small towns that didn't got destroyed, and are well fortified with huge walls and dominators. There are also three polygon temples that are equidistant from each other, the center temple at thre exact center and the volcano in the top left of the map.

Gameplay
The player spawns in a random place, but far away from bosses, and other constructions, excluding ruins, and with no team. Once the player has reached tier 2, he is able to enter a town and join one of the five teams.

Bosses

 * The main bosses are the ten sons of The Entity: Grabthulhu, Kronos, and more to be added. There can not be more than three of them spawned at once.
 * The Secondary bosses are the Polygolems: Quadrangolem, Triangolem, Pentagolem, and one more to be added.
 * The diep.io bosses: Guardian, Summoner, Defender, Fallen Booster and Fallen Overlord. There can only be 40 of them, and 8 of each, and they usually spawn very far away from each other. Note that bosses spawned inside temples don't apply to the boss cap.

The temples
The temples can be found around the map, and there can only be 5 players at once on each temple. When inside a temple, each player will receave the experience of the bosses that they killed, regardless of who gave the final blow.

Square temple
Located close to the middle right border of the map, the square temple and a large area around it changes the background grid color to a light yellow, and higley increases the spawn chance of squares and Summoners will spanw every 5 minutes, with a limit of 3 Summoners.

The inside of the temple is like a big maze, with 7 rooms where Delta squares and Mega squares spawn, and the players must defeat all of them to be able to go to the next room. The fifth room is guarded by a Summoner, the sixth is guarded by the green version of the Summoner that has 30,000 HP, and the final room is guarded by the Quadrangolem.

When the Quadrangolem is defeated, the players are able to leave the temple, and once all of them are out, the temple gets reset.

Triangle temple
Located close to the volcano, in the top left of the map, the triangle temple(just like the square temple) has a large area around it that changes the background grid color to a light red, and higley increases the spawn chance of triangles and Defenders will spanw every 5 minutes, with a limit of 3 Defenders.

The inside of the temple is like a maze with walls that have 60º angle corners, with 7 rooms where Delta triangles and Mega triangles spawn, and the players must defeat all of them to be able to go to the next room. The fifth room is guarded by a Defender, the sixth is guarded by the green version of the Defender that has 30,000 HP, and the final room is guarded by the Triangolem.

Trivia

 * This gamemode is not even close to finished.