User:Bostonball/Neurax Boss

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Information
The Neurax Boss is one of 25 bosses that are in the gamemode Madness is Acceptable. It is a Impossible-rank boss [a boss that might take 30 minutes or even an hour to finish].

Surrounded by 13 Slaves [nicknamed Trappers] that defend it, the Neurax Boss takes on four forms. V1 [Defending Form], V2 [Offense Form], V3 [Enslave Form] and V4 [Rampage Mode]. V1 is the easiest to fight while it gets more serious on it's Final Form.

The gamemode's difficulty depends and multiplies the HP of the Neurax Boss. [ex. Easy would result in current HP.] When it is on the maximum difficulty [Hell's Burning or Impossible] the HP can hit up from 1,200,000 to even 4 million [4,300,000].

The Neurax Boss is based off the Neurax Worm from Plague Inc [as it can enslave].

Abilities
The main ability of the Neurax Boss is to take over tanks. Tanks that are enslaved by the Neurax Boss are set on a stun mode until either the Neurax Boss enters Stage 2-3 or the Neurax Boss has killed everyone on the server. [If a tank is killed by the Neurax Boss they cannot respond, how awful.]

If the Neurax Boss has enslaved someone for more than 2 minutes, the enslaved tank will become a Trapper and be called a Slave and be added to one of the many Trappers. If there are already more than 13 trappers, one trapper will be removed and the new trapper will be added.

The Neurax Boss has it's own weapon but this is not activated until it's final form is activated. It consists of 20 auto-turrets that fire homing missles that aim after the closest person in the range of the Neurax Boss [it can see up to at least 400-500 m from it's sight]. If the target goes out of the range while the missiles are coming after them, the missiles will target another tank in it's range.

A maximum of 10 missiles can be on the map at the same time. A possible 11, 12, or 13th missile will take the spot of another missile. Keep in mind that the Neurax Boss has a reload of 3.3 seconds per rocket.

What is worse is that the Neurax Boss can even change class. If a Neurax Boss kills a tank succesfully, it will change to that tank's class [and keep it's ability.]

Health
Probably a problem in the gamemode, is that the Neurax Boss has a literally HECKTON of health. [ex. 440,000 HP in Easy Mode and 1,200,000 in Hell Mode.] In the secret "You're Not Tough" mode, the Neurax Boss used to have 10 million in Form 1, 25 million in Form 2, 70 million in Form 3, and 190 million in Form 4. This didn't happen because the Neurax Boss was pretty overpowered at the point.

In the difficulties 3-4 there seems to be a multiplication in Form 1-3.

Fifth Stage
A planned Fifth Stage for the boss that was called "Insane Mode" was planned, that involved the Neurax Worm going as fast as a booster, changing to guns and literally shooting at tanks. It could not be stopped as even drones did not have enough damage. This was scrapped.

Health Bar
An orange health bar, like the other 9 bosses, is present during boss battles. Unlike others, except for 3 others, it has a styled health bar, as tentacles are used as the liquid in the supposed health bar.

Death Effect
The death effect of the Neurax Boss is that, once at HP 0, the bar breaks [as usual]. The Neurax Boss begins to light up, and vibrate intensely to the point where it could kill people at least 25 meters away from it. It would yell random alien-sounding gibberish before exploding into tiny fragments and a massive orange splatter in the zone in which it exploded. A 10 second long music track plays [a stylized techno-sounding beat] plays, along with "The Neurax Boss has been destroyed!"

Trivia
This boss was made by Bostonball