User:Weird Polygon Alt/The Abomination (Boss)

Design
The Abomination is a very large green octagon, with a very large deployer at the top side. It also has a streamliner turret on top of it.

Technical
Now, this is why the Abomination got its name. A bug in its turret causes it to fire very slowly: Every 15 seconds! But, when it launches, it fires a giant missile. It has 2 very large turrets on its back. The missile has 150 HP, but it doesn't have a visible HP bar. It dies when its HP hits 0 or hits the edge of the map. The giant missile can insta kill most tanks with a direct hit, but it moves very slowly (5 tiles/sec) with a boost from the turrets. The large missile, every 4 seconds, fires two missiles. Yes. The back two turrets fire an average missile. These missiles are average; their damage is 60% of an average destroyer bullets and their turrets are located on the back and shoot bullets every 2 seconds that give a boost away from the large missile. The tiny bullets do a little bit of chip damage, but can add up. Let me sum that up: Every 15 seconds, the very large turret launches a giant missile. Every 4 seconds, the large missile fires two regular missiles. Then, the missiles fire regular bullets every two seconds. The streamliner turret acts like a defense as the turret reloads. It works as normal; The bullet stats are 6/5/5/7. It's not too special, but acts during special attacks. It just aims and fires.

The abomination, due to its power, only has 7,500 HP or 7.5x the HP of an Alpha Pentagon. It gives 20K EXP to the tanks that dealt at least 800 damage to the Abomination and survived to the end. It also gives 50K points to the same tanks. It has a 10% chance of spawning after a Missle Bay has been destroyed. It also can spawn 14-21 minutes after a server start and 19-30 minutes after a boss has been killed.