User:Smgamermat77/The TF2 Spy - SMG

A Landmine-based tank that can disguise as other tanks.

Your primary goal is to disguise as an enemy tank (but you CAN disguise as friendly tanks to bluff the enemy) and use your cloak to get close to them. Uncloak and go in for the smash! Remember, the Landmine doesn't have guns, so you are relying solely on Body DMG alone (You also cannot use/inherit your disguise's weapons/abilities, you simply steal their appearance).

To disguise, you must Left-Click on another tank that is currently on your screen.

While disguised, pressing Shift will remove your disguise.

The Spy can only disguise as friendly OR enemy tanks of an equal level as itself (and since this is a level 45 tank, it can only disguise as other level 45 tanks).

Cloaking is now bound to Right-Clicking, and you can cloak/uncloak WHILE moving.

Cloaking/uncloaking now occurs as fast as the Stalker tank.

The Spy cannot deal ANY damage while cloaked, but can still receive damage and become partially visible identical to the Stalker.

The Spy receives 20% less damage from ALL sources while cloaked.

The Spy receives 20% more damage while uncloaked.

The Spy deals 50% more damage while not disguised for longer than 4 seconds (this gives not disguising some valuable purpose/strategy).

Upon Backstabbing an enemy, you gain +5 Movement Speed, -2 Health Regen, and -3 Body Damage for 10 seconds. Note that this effect is STACKED upon killing additional enemies while under the effect. Additionally, you will gain back the ENTIRE duration of the first effect PLUS the second effect on top of it.

For example, if you kill an enemy tank, you will gain the +5 Move Spd. -2 Regen and -3 Body DMG. effect.

If you kill another tank while under this effect, you will gain an ADDITIONAL +5 Move Spd. -2 Regen and -3 Body DMG. and the duration will be RESET to 20 seconds (since you got the second effect while under the first effect).

The Movement Speed buff is to allow the Spy to escape from the area and heal up after smashing into the enemy tank. The Regen and Body DMG debuffs are to prevent chain stabbing/flying around the map with +10 Movement Speed demolishing everyone in your path.