Thread:Nobellion/@comment-30049087-20170502082340

Experienced bricks have the same value as the player's [tank], but they can only be given damage to the player by bodily injury], just like [[Smasher. They will be slowly to the [map] the central close until the player was killed.

square
Ordinary square is the most common life in the game is also the weakest experience, it is in the early stages of the game is a very good source of experience. In the single mode, double team mode and four team mode to give 10 points of experience; in account mode and annihilation mode to give 20 points experience, And in the survival mode gives 30 points of experience. Necromancer can be used as your own UAV by hitting the yellow square. Normal square changes to green square with low probability.

green square
The green square is changed from the ordinary square low probability, it can also be hit by Necromancer into Necromancer UAV. It is in all modes are given 1000 points of experience.

triangle
The ordinary triangle is the second most common and second weak experience in single mode, double team mode with Model gives 25 points of experience; gives 50 points of experience in account mode and annihilation mode, while in survival mode gives 75 points of experience. It also has the chance to change to a green triangle.

green triangle
The green triangle is changed from the ordinary triangle low probability, its blood is 10 times the ordinary triangle. It gives 2,500 points of experience in all modes.

pentagon
The ordinary pentagon is a very good way to gain experience, all of which will appear in the server, but the frequency of the central experience will be higher than the four weeks. It gives 130 points of experience in single mode, double team mode and four team mode; gives 260 points of experience in account mode and annihilation mode, While in the survival mode gives 390 points experience. It also has the chance to change to a green triangle.

green pentagon
The green pentagon is a variant of the ordinary pentagon, with a very low probability of generation, with five times the amount of ordinary pentagon blood. It gives 13,000 points of experience in all modes.

central experience area
The central experience area is in the center of the server and only generates pentagonal, large pentagon, size collision experience.

large pentagon
Large pentagons are only generated in the central experience area, the largest and most vivid experience in the game, and its experience is very high, and it gives 3,000 points of experience in all modes.

collision experience
The experience of the collision is the only experience in the game that will take the initiative to attack the player (except for some tanks of invisible), and they will continue to pursue until the collision experience or the player being followed is dead, otherwise they will even enter the base of the player (Double-team mode, four-team mode, and account mode), and will not stop. Crash tanks are divided into large and small, large in all modes are given 25 points of experience; small is 15 points experience.

Do you know?

 * The experience of the given and not because the player's level rise and fall, just because the high level of the required experience and more more fills.
 * In the early versions of the game, the experience brick does not exist, so the player at the beginning of the game must fight with others, making the new players want to upgrade almost impossible. 