Thread:Count of Howard/@comment-28083312-20170419024116/@comment-28083312-20170419183320

Count of Howard wrote: If it was a Spike named "Midas!" acting like a douche and cutting it too close to the enemy base, then that's me. The "juking" tactic you described is the way I generally defeat drone classes as well. I lead their drones one way in a panicky pseudo-retreat then reverse directions and cut towards the tank. Isn't really as effective against a Necro's drone cloud though. Kinda hard to get around that fluffy mess to begin with. Ursuul wrote: Crap-ton of words :3 Count of Howard wrote: Man, I hate bullet-build Fighters. Can't run from them, can't surprise them easily, can't get close enough to touch them. Thank crap good Fighter players are pretty rare. Ursuul wrote: wordswordswords FACTORIES wordswordswords :333 Count of Howard wrote: Factory players are pretty terrible I've found. Overlords and Necros know to wear their drones as armor, but Factory players lead with their little tanks and forget that they're vulnerable. I've never seen a Factory played properly. Factories and Battleships are among the easiest tanks to kill for Spikes. I would have liked to see dual Factories played effectively. Count of Howard wrote: Next time we play 2 Teams, I'm gonna just follow you around the map. Your encounters sound much more entertaining than mine. Spiking is 90% unsuccessful strafing, 9% moping about other teammates stealing your kills while you were lining up, and 1% actual killing.