Board Thread:General Discussion/@comment-26900200-20170407121951/@comment-27048378-20170415072307

The Powerhouse (this Boss only spawns in Team modes)



http://diepio.wikia.com/wiki/User_blog:Smgamermat77/Powerhouse_Boss_(Source_Code)

 The outer ring: 

'''The outer ring has 4 weapons; one on each corner. Each weapon has 7,000 health and cannot regenerate health ever. Each weapon will target the closest player in proximity, and will immediately switch targets if a different player gets closer. Each weapon can only turn 270 degrees on its corner, and cannot turn backwards to face the central core (see picture) The outer ring will auto-spin counter-clockwise. Each weapon will give 7,000 EXP when killed, with the EXP being split by how much health you damage as a percent value. '''

A rapid-firing Gunner Turret - This weapon is exactly identical to a Gunner. This weapon has 14 Reload, 5 Penetration, 3 Damage, and 0 Bullet Speed points.

A very slow but extremely powerful Destroyer-Dominator cannon - This weapon is exactly indentical to a Destroyer Dominator, but has 1-2 extra Bullet Speed points.

A group of 4 Auto-Turrets - This weapon is exactly identical to an Auto-3 or Auto-5. Each Auto-Turret can lock onto a different target (as usual). This weapon has 7 Reload, 5 Penetration, 3 Damage, and 2 Bullet Speed points.

An average Twin turret - This weapon is exactly identical to a Twin. This weapon has 5 Reload, 5 Penetration, 3 Damage, and 1 Bullet Speed points.

 The central core: 

'''The central core has 6 Spawners on all sides of itself. 3 of the spawners will target the closest player in proximity to the Boss and stay locked on until that player moves out of range. The other 3 spawners will target the second closest player until they move out of range. All 6 spawners cannot target the same player. If only 1 player is within range of the Boss, then only the 3 first spawners will target them while the rest of the Drones remain idle around the Boss (basically shielding it from all damage and forcing the lone player to cooperate with others). The central core auto-spins clockwise. The central core will give 15,000 EXP split amongst all players who dealt damage to it, with the EXP being split by how much health you damage as a percent value. '''

The 6 spawners on the central core are identical to the Summoner's spawners. Each spawner will each summon 10 Drones, making the maximum Drone count 60 (an additional 32 from the Summoner's maximum Drone amount). Each Drone has 1 less point of Penetration and Damage.

 How this Boss functions (this Boss has 2 phases): 

Phase 1:

The central core is immune to ALL damage, and the players must kill each weapon on the outer ring before killing the central core. The central core's Drones will not target players while the outer ring is alive, and will instead remain idle surrounding the central core.

Phase 2:

The outer ring will disappear upon all 4 weapons being destroyed. The central core will be able to take damage like normal. The central core's Drones will now actively target players.