Arras:Polygons

This article is for Polygons in Diep2.io. For the original Diep.io equivalent, see Polygons.

Polygons are naturally occurring shapes within the arena of Diep2.io. Unlike Diep.io, there are many big changes among them, such as the implemented mechanics with Stats such as Shield.

Technical
Polygons, alike with its Diep.io variant, serves a very similar purpose with providing XP and can only attack through Body Damage. Crashers behave very similarly as well, drifting idly before chasing a nearby player.

Polygons are able to regenerate HP, and some even have the new Shield mechanic, which absorbs further damage from attacks (as seen from the Alpha Pentagon). Polygons when spawning will appear to "grow" in size, increasing their stats before reaching full size. They are still able to be harmed in a very similar way. Polygons can also have a couple of different size variants per time, having slight HP bonuses as well.

Currently there are eight known types of Polygons:
 * White Circles
 * Yellow Squares
 * Red Triangles
 * Indigo Pentagons
 * Beta Pentagons
 * Alpha Pentagons
 * Crashers