Fanon:Mr. Rocket

Mr. Rocket is a tier 4 upgrade from the Assassin. It is unique in that it has a new ammo type: Rockets. Rockets will cause an explosion 10 times their size when they are destroyed. Its bullet penetration is also lower, allowing it to blow up when it hits a drone. It is faster than its predecessor, though. It also has lower reload. It even has slightly better base damage. This is strictly an anti-drone and anti-trapper tank.

Design
Mr. Rocket is a tank with a circular body and 2 barrels within each-other, but they are larger than normal, and they are supported by 2 beams that cross each-other. There's also a beam in the middle. The rocket is an isosceles triangle, and the explosion is a transparent set of rings that expand to its edge quickly, fading out when they hit the edge of the explosion.

Technical
Mr. Rocket is a unique class: its Rockets have an extra hit in the form of the explosion. This class is built for getting rid of those annoying little Overlords, and the technical bits show. The explosion damage is calculated as follows: ((BulletDamage/2)/(Distance/2)) And also, the stats are shown below:Its stats are somewhat ridiculous. The Rocket damage is usually enough to get rid of several drones. It has a unique quirk of inflicting knockback to drones and tanks. This makes the "claw" tactic less viable since it deals tons of knockback to everything around it. Its rockets are not powerful enough to shatter a Paladin's shield, instead causing them to bounce off. Rockets will last 5 seconds instead of 3, and will uniquely recover all of its duration when it hits a Paladin's shield. The explosion has infinite bullet penetration and lasts 1 second. The first ring is what deals the damage of the explosion. The rockets will blow up when they disappear or when they hit something.

Strategy
Strong Against: Weak Against:
 * Drone tanks (rockets, anyone?)
 * Trapper tanks (rockets can destroy several traps at once)
 * Paladin
 * High fire-rate tanks

As Mr. Rocket
This tank is great at crowd control. It does make an OK sniper class, but your rockets are slower than Hunter's bullets, and they do not have much penetration. It really struggles with fire rate, and enemies with high fire-rate are capable of shredding this tank. Stay away from things like Gunners who have better fire-rate, since they can replace destroyed bullets faster than you can blow their bullets up. Also stay away from the Paladin, due to their shields being so strong that they bounce your rockets back to you, leading to an easy KO for them.

Against Mr. Rocket
Mr. Rocket is a powerful opponent designed to shred both the Overseer branch and the Trapper branch. RUN if you do not have good fire rate, since his explosions more than make up for his lengthy reload times. However, Paladin can shred Mr. Rocket, since his attacks do not explode unless they disappear or hit a ship/bullet/rocket/drone/trap. They will simply bounce off, taking some of your shield health away. Also, if you are really fast, you could outrun the explosions his rockets cause.

Achievements
'''Drones? What Drones?''' - Kill 1000 Drones as Mr. Rocket

Hiss... - Play as Mr. Rocket for the first time.

Trivia

 * This is my second idea, and it forms a circle: Paladin counters Mr. Rocket, Mr. Rocket counters Overlord, Overlord counters Paladin.
 * This was also made in FTB.