User:Teamerz/Arsenal

Arsenal is a game mode similar to Mothership, there are two teams and a "Special" tank in both of teams, and the goal is to kill the enemy boss.

Players
There are two teams. Normal players will spawn closer to the left or right side (depending on their teams) and can decide to farm polygons/level up or go to their respective boss to receive a weapon. Whenever they receive a weapon, depending on the type of weapon, will have their barrels removed, stats changed and size changed.

Divine Players
If a player gets a divine weapon, their nametag will be changed to "Divine(weapon custom)". Their size will be equal to that of a lv 50 tank, have a teal name and level changed to 50 aswell as XP/points being changed to 600k, without being able to change it. Their goal, depending of their weapon will be to either charge into enemies or defend their team, and since divine players are quite stronger than average, they should be reliable on.

Boss
The boss is like the mothership, and is acquired by being one of the two first persons on the server. However it only changes every 10 minutes instead. It is as big as a lv 75 tank and has 6 barrels on the back, which will shoot destroyer bullets (equal to x2 maxed stats) at a rate of one per 13 secs. It has 10,000 hp at base, with a regen of 300/10 secs, is as slow as mothership, and has a special GUI that is always shown (bottom left of screen) which has the title of "Weaponry".

Each different weapons have a name and picture (like the tank upgrading) but also a cost which is displayed at top. Once they click on it, the chosen weapon will drop in front of the boss, and any player that goes over it picks it up. Once one of the bosses die, arena closes.

Weapons
Coming soon.