Fanon:Guard (Destroyer75342)

The Guard is a tier 5 tank that branches from both the Stalker and Manager.

Design
The Guard features a circular body with a Stalker Barrel on the front and a Spawner similar to the Manager on the back.

Technical
The Guard features invisibility like its predecessors, it also features a new stalker barrel on the front (or spawner if upgrading from the Stalker, it has a slightly lower reloads speed compared to the stalker, it has the same FOV as a Stalker as well, the drones from its spawner are slightly stronger then a normal drone but slightly slower and if it is invisible its drones are partially invisible also, it can hold 8 drones.

Strategy
'''Strong Against:Distracted tanks, Necromancers, Triple Twin, low ROF tanks, especially destroyer classes. classes with low bullet spread'''

'''Weak Against:Some sniper classes, Overseer Branch (except necromancers and battleships), melee classes. classes with high bullet spread.'''

As the Guard

 * When fighting tanks like Triple Twin, Triplet etc, aim for a weak spot of the tank with your drones (a space between the barrels of a Triple Twin, the back/side of a Triplet, etc) then aim in a way so that both your stalker barrel is hitting a weak spot of the tank while its distracted by your drones and your drones are chasing it, you can kill tanks like those this way.
 * If you encounter a necromancer call back your drones and use them on the Necromancer's drones when they're far away to kill as many drones as possible, once you've defeated the drones use your FOV to snipe the Necromancer before it can get more drones.
 * Run from classes that have high bullet spread, and overseer branch classes.

Against the Guard

 * When encountering a Guard, make sure you have high movement speed to be able to dodge its drones and chase it.
 * If played correctly, an Overlord/Manager can make short work of a Guard but dont try to attack it through its drones.
 * Rammer Builds and snipers with more FOV are the best Counter to Guards as they're slow and hard for them to dodge/out penetrate/avoid being rammed.

Trivia
Would this be a good class in Diep.io? Yes No OP Bad
 * Its the first tank to upgrade from 2 classes that can go invisible.