User:Whert/Game changes

This is just page with my game ideas.

Smashers
Smasher is now level 15 tank, just like sniper or twin. Auto smasher is removed. Also, smasher can upgrade at spike, landmine and wrecker: destroyer like tank with grey circle in barrel. He can shot this circle on short distance, and circle will do annihilator's damage, but with much higher reload(his stats can be upgraded like other non-smashers). Wrecker can upgrade at tri-wrecker(wrecker with 3 120°degress speared wreckers) and at breaker (wrecker with longer cannon and bigger range. All wreckers can not destroy bullets!!! Landmine can upgrade at illusionist(smasher with three droners, he can summon three small smashers, each of they have illusionist's stats) and Warper(smasher with assassin's gun on back, every 6 seconds warper can shoot small fast dissapearing trap, but with titanical recoil). Spike can upgrade at spearist(spike with huger ant longer front spike, this spike is also body damaging tanks) and hedgehog (looks like spike, but every 5 seconds he can short his spikes at short distance, they will body damage every tank they touching).

Swarm
Swarm tank can uannihilator overseer. It looks like huge drone with drone summoner on back. Every 4 seconds he can summon clone. Clone is fully like swarm. And at other 4 seconds clone and tank will also spawn clones! There is can be only 8 tanks in 1 swarm, and each swarm's tank can summon 2 some stronger battleship's drones. To kill swarm, you need to kill all his segments.

Raytank
Upgrades from hunter. Looks like anninilator with shorter gun, and long assassin's gun in it. Every 6 seconds, he can shoot 14 very fast bullets in one ray. Each bullet is like ranger's.

Maze
Now, every hour, walls will move in random location, when wall is going in tank, tank will be moved in nearest free place. Also, walls can be 3 types: normall; white(allows tanks, but killing bullets); and black( allows bullets, but killing tanks). Traps will bounce on all walls. Also, walls can not spawn in nest.

Bases
When player is going to base, he will be healed and will get very big damage bonus, but small drones are removed.

Nest
Nest is defended by dominator in all team modes. Also, when you are 5 minutes in nest, you will see Guardian. He is immortal, but can damage you. His drones are powerful like base keepers. When you going out nest, he will dissaper, but when you are returning, he will respawn. To reset timer, you need to not go in nest and no kill pentagons 5 minutes. Each player has his Guardian and players can't see or damage other's Guardian.

Bosses
Now boses are spawning every 5 minutes(yes, you can fight lot of boses at time) Fallen boses are attacking all other boses (Fallen booster will fight Fallen overlord, and vice versa.).