User:AnArenaCloser/The Ancient Fighter

The Ancient Fighter is a Boss that can spawn after 10-13 minutes after the server starts and 15-23 minutes after the death of the previous Boss.

Design
The Ancient Fighter looks like your average fighter but has odd symbols on its barrels.

Behavior
The Ancient Fighter has an AI similar to a Fallen Booster however it does not intend on ramming a player. It will target polygons and will be targeted by Base Protectors.

Stats
The Ancient Fighter has the lowest health pool out of all bosses, it has 2000-2100 HP but heals a bit faster then the other bosses, its bullet penetration, damage and reload is very high but its bullet speed is low, it is slightly slower then the Fallen Booster and has the same FOV as a level 23 Sniper.

Strategy
Strong Against:Overseer Branch, Rammera, Slow tanks, distracted tanks.

'''Weak Against:Fast tanks like a Fighter or Booster, groups of tanks. '''
 * It has the lowest HP out of all the bosses so take advantage of that by maxing Reload, Bullet Penetration, Bullet Damage and movement speed to do large damage to it.
 * Use a Fast Tank like a Fighter (given your using a Bullet Build) and make it ram into Alpha Pentagons like a Fallen Booster and once its low on HP start aiming at it.
 * In Team Modes, run to your base to ensure you live.
 * Same strategies as when fighting a Fallen Booster.

Trivia

 * Used to be called "Ancient Dragon" but halfway through creation i changed the "Dragon" to "Fighter:
 * If it was still called Ancient Dragon i would add a fireball attack to it.