Tale of Diep:Armorboat

This is just a concept idea for a new boss in diep.io. Such enemy doesn't exist. (Maybe) ''An eccentric being created by the Polygon Mother in the intent to defend the Hexagons and its original variant of the quadrilaterals - Parallelograms. Though how it defends, they say he's a bit clumsy. Encounter with caution.''

Overview
The Armorboat is a farily large lime-colored parallelogram boss. It only spawns when a Superior Hexagon Nest is in effect or after 50 parallelograms has been killed in the server. It has varied weaponry varying from Streamliner Turrets to the use of the Grapple Hook (not to be confused with the Griever, this weapon is exclusive to polygon-based bosses). When it spawns, it passively rotates. Ironically despite being a parallelogram shape, it rotates like an even rectangle as parallelograms are basically slanted rectangles.

The Armorboat will always spawn near the center of the Arena, and will circle the center nest tightly.

BGM: *Insert here*

Design
Armorboat is slightly larger than an alpha pentagon. It has a lime-green parallelogram body. Each side has one Auto Streamliner Turret and one spawner next to each other. Each pair of sides are flipped versions of the other, one pair is longer than the other. On the center is one Grapple Launcher.

Boss Stats
Armorboat has 7,600 HP, damage received by enemies will be reduced by 10%. Armorboat regenerates a meager 3 HP per second, if left unharmed for over 45 seconds, regeneration boosts up by 500%. It deals 23 HP of body damage per hit. Armorboat moves as fast as the Defender. Armorboat will reward 77,500 EXP and points when destroyed, any player that dealt 8% of the boss's health will receive 13,000 EXP.

Streamliner Turrets
Four Stremliner cannons are placed on all four sides of the boss. It has six barrels, as opposed to the five on the Streamliner tank class. Each barrel fires a medium-low penetration, high damage bullet with average speed. Like the Streamliner tank, the turrets can form long thin streams of bullets that can be very dangerous when being directly forced into. Each turret has a 50 degree rotation for both sides, it can't turn towards the body. The turrets will target strong tanks regardless of distance. Each cannon has a 60 tile range.

Trivia

 * This boss was actually a recommended boss enemy from the user StroypletToy.
 * It is one of five polygon bosses that are four-sided. Others are the Vanguard, Trapperzoid, Messenger and Constructionist. (Summoner would also count).
 * They made me make this page...