Fanon:Dodecantar

''Dodecantar is one of the thirteen Disciples of the Polygons, and leads the pitch-black Dodecagons. Despite he and his kind being black as night, Dodecantar likes flashy things, even more so than He is an avid use of neon lights and bright colors, so it's advised to stay away from the dodecagon disciple if one has epilepsy. He also has his own unique terms to things, some of which the other Disicples can't seem to understand, making him get frustrated. And nobody wants to get on Dodecantar's dark side...''

Overview
Dodecantar is one of the thirteen Disciples of the polygons. He represents the Dodecagons and every defender associated with them. Dodecantar's Edifice lies in the northeastern Obsidian Crags, located atop a larger rock formation than the surrounding mountains. His Edifice is filled with dodecagon-based inhabitants and the keepers that await any intruders. They will be fought first before facing down the ruler of them all.

Dodecantar has no Paramarchs. Instead, he has a warlord-commander,. Dodragon is wild and reckless, leading the legions of Dodecagons across the independently of the other Disciples and at Dodecantar's behest, much to the ire of -at least that's how it's supposed to be. Unfortunately for them, the Dodecagons lack the power to expand any farther than a several-kilometer radius around Dodecantar's fortress. However, this area is very heavily guarded, making it very difficult to penetrate into the so-called "Dodecan Empire." Because of this conquest-guided mindset, Dodecantar is forcibly isolated from the other Disciples and is almost never involved in their annual meetings.

Design
WIP

Stats
Dodecantar has a total HP of 72,800. He has a 40% resistance to damage, although this can decrease to 15% under some circumstances, even under the Broken debuff. Dodecantar regenerates very slowly, 5 HP every second for all parts, regeneration does increase by 500% if left alone for over two minutes (though it's rare for that to happen). Dodecantar can summon various enemies, ranging from Dodecagons and Crashers to even bosses such as the Battery, Jaeger, and Vis Ultima. In Phase 2, Dodecantar can summon boss entities. The bottom spawner spawns 1 normal dodecagon every 4 seconds, with a maximum of 45. Occasionally, every 5-7 Dodecagons, Dodecantar will summon four Plaeges instead. Every 25 Dodecagons, Dodecantar releases 3 Vis Destructicas. There is a maximum of 100 Crashers of any type, in the room at one time created by Dodecantar's spawner, due to their high strength. Neither limits apply to polygons and Crashers used in Dodecantar's attacks.

Dodecantar's attacks are both reliant on the weapons he has and limited summoning abilities. His RGBlade can launch off concentrated beams of light that merge into different colors, his sword can become energized, and his Vis Destructica-shaped shield has special weapons on it.

Trivia

 * No racial jokes, please.
 * This page was planned for the longest time. It will be completely finished VERY SOON.