Fanon:Fallen Ranger

The Fallen Ranger is an AI-controlled boss that wanders around the map until a tank is in it's range.

It has a chance to spawn 10 minutes after the server has started, and 15-20 minutes after the previous boss has been slain.

Design
The Fallen Ranger features a gray circle as its body with one barrel at the front. Summed up, a larger version of the playable Ranger with a longer barrel, wider range, grey base, and AI control.

Behavior
When it goes in offensive, it attacks by shooting other tanks from a distance. However, if you go so close that you move past it's barrel, it can't see you and won't target you, regardless of your level. Sometimes it targets polygons. It doesn't target players that are under level 15 unless provoked.

Stats
It has a great health pool, similar to a Dominator’s, though it has a weak healing factor. Its bullet speed is the 2nd fastest in the game, the 1st being an Arena Closer, and the penetration, and damage are as high as a max penetration and damage Hybrid. In addition, it has a slight recoil that speeds up the tank while going forward and its movement speed is slower than a max movement speed Ranger. It's reload is about as slow as a Hybrid or Dominator's. Its field of vision is 1.5x as large as a Ranger's.

Miscellaneous
It, the Fallen Booster, and the Fallen Overlord are the only bosses that can be targeted by Base Protectors, even though the Base itself does not harm it. Upon destruction, it awards 30000 experience and score points.

Strategy
The best way to kill the Fallen Ranger is with either a Annihilator or Hybrid, provided you can get close enough. Your bullets are enough to penetrate the bullets, and when you get close enough to the barrel, you can start firing at the tank itself.
 * Strong Against: Sniper-like tanks that require to be far away, slow tanks, low hp tanks, unskilled/unaware players.
 * Weak Against: Destroyer and it's branch, fast tanks like boosters that can dodge the bullets, tanks that are good at close quarter combat.