User:Weird Polygon Alt/Point Store

The Basics
The Point Store is like other currency stores in Diep.io, but this page can be added to freely. Please do not post it in your own "currency" units, until the "Conversion System" part is made. The shop can spawn in any gamemode (Sandbox included, to gain points to buy stuff press the U key (not included, just an idea)). In team gamemodes, the shop spawns in the center of the team's base (Note that you cannot use another team's shop). In FFA, Maze, Survival, and other gamemodes, the shop spawns in a random corner of the map (If near a fortress or any other naturally spawning structures, the shop will be moved farther away from the structure to a safe zone). If the arena size in any minigame shrinks, the following things will happen to the shop (They move naturally along the corners when the arena shrinks): Note: If you are buying at a shop and the shop disappears, you will be forced out of the menu and you will not gain anything. Ouch. Everything stays the same though.
 * 1) When the arena size reaches 80% of its normal FFA size, one random shop will disappear.
 * 2) When the arena size reaches 60% of its normal FFA size, another random shop will disappear.
 * 3) When the arena size reaches 40% of its normal FFA size, a third random shop will disappear.
 * 4) When the arena size reaches 20% of its normal FFA size, the final shop will be moved to the pentagon nest.

Appearance
The Point Store looks like a grey 100x200 rectangle with the words "Shop" written on it. It has assorted polygons around the text.

Technical
If you ram the shop, you will enter the GUI and take no damage. You will be invisible but regenerate no health while in the shop, and you may not camp there for 15+ minutes. If you do, you will be forced out of the store and be instantly killed. You also can't just exit and re-enter, the timer keeps on going (It is in the top-left corner when you enter) when you re-enter until you buy something. Also, don't try to come up with any loopholes; The timer carries to other shops as well. 'THE STORE IS FOR BUYING. NOT CAMPING. 'And if you think "Well, WPA, people won't be able to shop that quickly!", then you are mistaken. It is very easy to shop.

Note: If you die from a shop, you will get a special message. This message is: " got kicked out of the store"

GUI and Buying
When you ram the shop, you will be greeted by a GUI. The background will be a bunch of wooden shelves with items on them. in the top left corner a 10:00 timer will be there. It carries over to other stores. Every item you buy adds 1 minute to the timer. The timer caps off at 15:00. On the top right corner, it says "Exit" on a red button. If you press it, you exit (Duh). On the top middle, there will be a text stating how many points you have. In the center of the shop GUI below the point counter, there will be rows of 5 items each. The GUI can scroll if you move the scroll wheel up and down. If you mouse over one item, a price, the name of the item, and you will get an explanation of what it is on the bottom of the screen. If you click, you buy it. No turning back. (For expensive items 100K+ points, you will get a menu saying "Are you sure?" and a button saying "Yes" or "No".) If you hover to the right, you will see a menu of your items (Read below to learn about inventory).

Top Row
Item 1: Rocket Boost, 5K points. Type: Inventory Item | Can Be Used 3 Times | Limit of 1 at a time | Boost: When used, the tank gets a rocket attacked for 10 seconds and boosts around in the direction it is facing. If anything gets hit, it loses a lot of HP. | Cooldown: 30 Seconds

Item 2: Tiny Guardian, 10K points. Type: Inventory Item | Can Be Used 1 Time | Limit of 1 at a time | Boost: A mini level 1 tank will follow you around for 2 minutes. Can be destroyed, but can be affected by chips

Item 3: Damage Chip, 5K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: All damage will be 50% higher for 1 minute | Cooldown: 10 seconds

Item 4: Defense Chip, 5K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: For 1 minute, you will take 10% less damage | Cooldown: 10 seconds

Item 5: Regeneration Chip: 5K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: For 1 minute, you will regenerate HP 10% faster than usual | Cooldown: 10 Seconds

Row 2
Item 6: Reload Chip: 5K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: Decreases Reload Speed by 20% for 1 minute | Cooldown: 10 Seconds

Item 7: Speed Chip: 5K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: Increases Tank Speed by 20% for 1 minute (You can control the tank unlike Rocket Boost and its variants) | Cooldown: 10 Seconds

Item 8: Poly-Magnet: 15K points. Type: Inventory Item | Can Be Used 1 Time | Limit of 3 at a time | Boost: Polygons within 75x75 of you will slowly move towards you for 2 minutes | Cooldown: 20 Seconds

Item: 9: Basic Missle: 20K points. Type: Inventory Item | Can Be Used 1 Time | Limit of 2 at a time | Boost: Send a missle that is about the speed of a booster to the nearest tank and deal 75 damage in a 50x50 radius when impact | Cooldown: 30 Seconds

Item 10: Square Snacks: 20K points. Type: Inventory Item | Can Be Used 3 Times | Limit of 2 at a time | Boost: Regain 35 HP | Cooldown: 15 Seconds

Row 3
Item 11: Combo Chip: 15K points. Type: Inventory Item | Can Be Used 3 Times | Limit of 1 at a time | Boost: Increase all stats by 10% for 1 minute | Cooldown: 35 Seconds

Item 12: Cannon Supercharger: 10K points. Type: Inventory Item | Can Be Used 3 Times | Limit of 1 at a time | Boost: Increase penetration and damage by 20% for 1 minute | Cooldown: 25 Seconds

Item 13: Scope: 20K points. Type: Permanent Item | Can Be Purchased 3 times (Multiplies cost by 2 every time) | Boost: Increases FoV by 5% each

Item 14: Hull Hardener: 35K points. Type: Permanent Item | Can Be Purchased 3 times (Multiplies cost by 2 every time) | Boost: Increases HP by 5% and HP Regen by 1% each

Item 15: Drone Defense: 30K points. Type: Inventory Item | Can Be Used 2 Times | Limit of 1 at a time | Boost: Cause a ring of drones to surround you (Exactly the same as large crashers but don't harm you) and attack other players. | Cooldown: 20 Seconds