User:GellyPop/GellyPop's Ideas and Concepts

This page lists the ideas and concepts of GellyPop.

"Note: Many of these had their pages uncreated yet. I don't have much time to do so, but if I can, I'll gonna try."

-G e l l y P o p ( ∩ ▰   ͜ つ ▰ ) ⊃ <font color="#ffcc00">━ <font color="#fdfd96">☆ <font color="#414a4c">ﾟ <font color="#98ff98">. <font color="#ae0c00">*  (Message Wall) (Blogs) (Contributions)

Playable Tanks
These are about the tanks that can be played in normal means (without using Sandbox mode and switching your tank by pressing \). Note that none of my concepts are Tier 5 or higher, but since some (actually only one) of Tier 4 tanks had upgrades (by giving people permission to make Tier 5 upgrades for my tanks), a link is provided into them. A generation determiner is also present to show which ones where added first by batch. By the way, for the generations.

Special Tanks
These are about the tanks that can only be played in Sandbox by pressing \ key. Otherwise, they can be seen in other game modes that play special roles. They may be a replicate or look similar to playable tanks, or they may be a completely new tank.

Polygons
"Main Article: "

These are about polygons that can be encountered and used to level up during gameplay. They may also have specialties that either just by their nature or affects gameplay.

Bosses
These are about bosses that can spawn and fought by players. They may either spawn at any game modes or they can only be encountered at some instances. Note that after the Fallen Purge, none of this are Fallen Bosses, and therefore, all are Polygon-based. Also, they cannot spawn in Maze, just like all Bosses currently in Diep.io.

NOTE: All Bosses that have their info strikethrough-ed means they will be replaced.

Miscellaneous Features
These are about other entities or objects that doesn't fit of being a tank, boss or even a polygon. They may only appear or activate at certain game modes.

Game Settings
These are about new settings usable to change the way how the game looks and works.

Game Modes
These are about game modes that the player can choose before playing. As such, each has different gameplay mechanics and rules.

Minor Concepts
These are about other minor things that should be added or changed. They aren't too special enough to have their own pages.

Weapons, Ammunitions, and Special Abilities
These are about weapons and ammunitions used by my concepts. Also includes ones already in-game.

Non-Ingame Concepts
These section lists all my ideas and concepts which are not accessible in Diep.io ingame, but rather another applications.

Joke Ideas & Concepts
These section lists all my ideas and concepts which I rather conclude to be a joke. Their features might be hilarious or is very different to what I normally do to make concepts.

"Note: Please don't take any of them seriously. They aren't meant to be used in important things so that they won't cause problems."

Removed/Scrapped/Old Concepts
These section contains concepts and ideas I previously made, but later on removed or scrapped out for some reasons.