Fanon:Fallen Factory (Graviatar)

This is just a concept idea for a new boss in diep.io. Such enemy doesn't exist. (Maybe). ''The next assailant that serves for the Fallen King, what used to be one of the great leaders to the Tank Empire has also fallen through as an unworthy death. The Fallen Factory creates armies of little warriors ready to vanquish many of us. ''

Overview
The Fallen Factory is an AI controlled boss akin to the current fallen tanks (Fallen Overlord and Fallen Booster). This boss continues this trend with its stylistic representation to the boss version of a Factory Tank.

Like the other Fallen bosses, the Fallen Factory will attack anything in range. It creates small Fallen-colored minions that will attack in a very similar manner in ways Player Factory tanks work. The Fallen Factory has a couple of attacks with its minion use.

Design
To cut it short, it's basically a buffed up, larger Factory tank. It has a square body with a single spawner on the front side. It has roughly the same size ratio with other Fallen bosses compared to level 45 tanks.

Boss Stats
The Fallen Factory has 3,000 HP, which is the same with most other Fallen Bosses. It regenerates 3 HP per second but if left alone for over 30 seconds, regeneration increases by 500%. It deals 20 HP of body damage per hit. The Fallen Factory has average speed, similar to the Guardian of the Pentagons. The Fallen Factory has roughly the same visibility range as the Fallen Booster/Overlord. Upon defeating this boss, it will reward 40,000 EXP, due to it having a more complex behavior patterns.

Spawner
The Fallen Factory can summon a max of 8 minions, two more than the normal Factory tank. These minions will have a HP bar. They are larger than level 45 Factory tank minions. Each minion will move 20% slower than large Crashers. The barrels on them will fire one bullet for every 0.8 seconds. The bullets move slowly and have low damage and medium penetration. Each minion has a 40 tile radius with visibility. Minions have 300 HP. They will deal 20 HP of body damage per hit. Minions will not reward EXP.

Minions will attack in a way similarly how the Factory will attack, they will chase a target and then when reaching a certain distance, they will begin to encircle the tank. The Fallen Factory can control them for a couple of attacks.

Normal Behavior
The Fallen Factory's "normal" state is where it wanders around, creating its minions and letting them kill off nearby polygons. The boss will not use any special kinds of attacks by default UNLESS it encounters another boss enemy or tank. This state will happen between attacks.

Attacks
This happens randomly occasionally after encountering a more dangerous enemies such as tanks.
 * Fallen Circle: The Fallen Factory commands all minions to encircle a particular target. It lasts between 10-30 seconds, minions that died will get respawned and sent circling the target.
 * Minion Punch: It sends all of its minions to bunch up in a tight group, and then forces it towards a group of tanks. While moving, the minions will constantly fire forming small streams of bullets flying every direction. Minions respawned will not join the group again.
 * Gray Shield: All minions begin to encircle the Fallen Factory in a tight circle, minions will still shoot at nearby enemies.

Trivia

 * The second Fallen boss I made. This has simplistic attacks.
 * The Constructionist is the arch nemesis for the Fallen Factory.