User:Teamerz/Guardian

"The guardian is a defensive type of unit, and requires either high DPS or very high damage to defeat in a short amount of time."

Appearance
Bigger than a normal tank, hull is bright white, aura is moderately sized teal glow, wings are removed. Hands now both hold white staffs that have white glow around them.

Stats
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Health: 3672

Speed points: 3

Damage: 110 (staff)

Regen: 17 per sec

Attack rate: 1 per 4.5 sec

Armor: 175

Technical
Same as angel fighter, however now it uses dual staffs to melee, and new powers.

Attacks: FoV is 40x40.
 * Critical Light Inducement - Throws a projectile twice as big as a normal tank, at high speed. Any unit of evil/chaotic alignment will be dealt 500 damage and removes 50 damage points to the enemy. Other kind of units will be dealt 400 damage.
 * A transparent half circle appears in front of the guardian, and any enemies that touches it will be dealt 100 damage every seconds until they leave it or the shield disappears. Projectiles will be blocked.
 * A white shiny crystal spawns a dozen of tiles forward the unit, then the crystal breaks into shard and 2 angels arise from it, however they do not retain any ability spare from light inducement.
 * User's aura goes away and then a teal tank with the same aura appears in the battlefield, and it will start murdering out anyone who oppose it.

Trivia
First unit to be able to spawn special tanks.