Tale of Diep:Quasars

Quasars are powerful Crasher variants which are based upon the respective breed of polygon. They are generally identified by their comet-like appearance, often pointed near the back and with an elaborate body shape. There are 10 varieties of Quasars, each basing on the eight frequent polygons, hendecagons, and dodecagons. All quasars share similar properties such as white-colored ammunition, after-image effect while moving, and sharing similar design traits.

Origin
Quasars were created by Decratite, the disciple of the Decagons. They are made partially from the souls of each of the disciple's body into a tangible form. Although records of them first appearing is currently unknown, it is speculated that they have been created just after the end of the dormancy period, where the Realm was repopulated and the disciple descended from their sub-realm.

These polygons were also involved with the creation of the Prism, a powerful creature with combined traits of every disciple, though which it ended up going out of hand...

Technical
Quasars possess several unique abilities such as being able to cloak, steal health from a distance , and much more.

All Quasars are immune to the Paralyzed debuff and Slowed, certain Quasars have their own immunity and additional traits specified below.

TBA later...