User:FallenTanks/Types of crashers

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Crashers are things that try and deal damage to you. They spawn usually in the nest in clusters.

Crasher
Crashers are pink doritos that spawn out of the butt of the Guardian. They spawn normally in all of the nests.

Phaser/ Arrowheads
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Leechers
Leechers are a type of Crasher that can stick to you. They appear anywhere in the range of a polygon nest. Leechers have the same speed as a maxed out movement speed smasher. When killed, Leechers give 500 exp when maxed. If a Leecher starts following you, try moving away and shooting, a new Leecher has 40 health, a maxed has 160 health. If they manage to stick on to you, get a teammate to shoot at it, or rather try to shoot it or use your drones if you have some. Body damage can reduce the time on the host, if there are 5 points of it, the Leecher can't attach, and instead takes damage. They will still deal damage to you in the form of body damage. If you turn, Leechers will detach and try to stick back on to you. Though, if you turn you would take a little more damage than you usually would. When they stick on to you, you will start slowly losing health (1hp every half a second). Leechers regenerate when they are attached, the more damage they do, the more they heal (Max HP increases if they have full health until maxed). If you lose a sixth of your health, Leechers will automatically detach and move on. If you lose a sixth of your health though, Leechers will grow and deal more damage and have more health by 1.2x. They grow like how tanks increase size when they level up. Depending on the stage the Leecher is in, it will give more exp by 50. If a Leecher is maxed out in size, they can deal 3hp every half a second, making them extremely dangerous to any tank unless body damage is five points or higher. Small Leechers are the size of a small Crashers, maxed Leechers have 1.5x the length of a pentagon.

Crusher
The crusher is a bluish Crasher, but with 5x more damage and 3/4 speed of a normal Crasher. These spawn anywhere, but frequently in The Nests, but lower in other nests.

Dark Red Polygons
Dark Red Polygons are rare polygons that attack every player in range, they can be found near poly-nests, dark-red variants of inferior nest, rainbow and morpher nest. They offer 10x the exp, and 5x the initial base health of the original polygon. Each frequent polygon has a 1 in 50,508 chance of being spawned dark red. They have much greater body damage, health regain, and max health than most regular polygons. They move slightly slower than the Crasher. The more complex variants have more health and damage.

White Circle
White Circles are essentially bullets that are transformed into a living shape. They have a 0.1% chance of spawning when shooting a normal bullet. They also spawn 50% of the time when shooting at a rainbow polygon.

They act much like a normal polygon, any penetration upgrades will become health, and bullet damage will become body damage. These polygons can be in different sizes depending on what bullet is shot. They give out 5-50 exp depending on size upon death. Destroyer bullets will also become white circles. And so will Annihilator bullets.