User:Stickman king 28/The kingdom

"Some say the only safehaven for tanks is fortresses or behind countless maze walls. Some say it's safe enough here. Alongside the tank empire, the shadow kingdom grows. However, unlike their name would suggest, the shadow kingdom is willing to ally and betray whoever they want. They currently want nothing more than to watch the carnage between panzer and the tanks, though some riots are breaking out, causing opinions to change..."

The kingdom
The kingdom is an area made of maze walls about 1.25 amount the size of a fortress. Unlike fortresses, however, It has the usual square background but darker grey. The kingdom is home to groups of black tanks and two or three fanboys of panzer (only sometimes)

Residents
The kingdom houses countless black tanks that bullets just pass through. Why? Because you need to oppose the kingdom to attack the residents. They use a reputation system. Players start with 10 reputation. If you interact with any resident, a small window pops up, prompting the player to choose something to say. The choices are:

"How come I've never heard of you boring black tanks?" (prompts an unfriendly reply, reduces reputation by 2.)

"Here, have a gift." (You give 10 tankit, prompt a friendly greeting and increase your reputation by 1 to 3.)

"DEATH TO THE SHADOW LEAGUE!" (sets reputation to 0, all tanks attack you on sight. You get the frenzy buff while attacking them for a few seconds.)

Note: Anyone can edit this part and add new responses. Just nothing too crazy please.

Reputation levels
0: all tanks attack you on sight.

1: Guards attack you on sight.

2-3: shops double their prices for you only.

4-5: you can now attack all residents and doing so sets your reputation to 0. Be careful with your mouse.

6-7: Residents won't let you into their homes.

8-10: nothing

11-12: you heal ever so slightly faster when inside the kingdom's walls.

13-15: shops lower their prices by 25%

16-17: You heal even faster inside the walls and get a small, burst-fire streamliner auto turret that follows you around, like a companion. Extremely weak though.

18-20: Auto turret gets a buff and you are granted 2 skill points the first time reaching this rank only.

Guards and Defense
MIlitia: a random lvl 15 tank holding a pitchfork, woodcutting axe, or small knife. Easy to kill (hey, they're just overconfident townsfolk) Medium damage melee, weak damage with bullets/lance.

Basic guard: a sniper or machine gun with a shield. medium-high toughness, slight damage reduction, and medium damage with bullets.

Elite guard: a preditor with a maxed out reload, medium damage per bullet, and holding a high-damage sword and a larger shield. Medium damage reduction. be afraid of groups of them.

Royal guard: a gunner with a greatsword, crown icon on his body, big shield, and an attitude. High damage with bullets, massive damage with sword. about 15x the hp of a tear of panzer. high damage reduction. don't mess with these guys.

Royal champion: When you absolutely, positively want the best defenders. A streamliner with a golden tres giminos helmet and two-handed sword. Pretty much a royal guard on steroids when it comes to stats.

Basic turret: a twin auto turret on a grey square. pew pew. Surprisingly tough health, weak damage.

Ogre-class cannon turret: Getting into the big stuff already. pretty much just a basic turret with metal plates, A slightly more futuristic look, and a destroyer barrel. heavy damage and medium toughness.

Manticore-class rocket launcher: A basic turret but its auto turret is replaced with a rectangle with little red triangles sticking out. fires about six of those missiles that war machine can fire.

Vulcan turret: Same as basic turret but with a vulcan auto turret,

The keep:
The keep is in the center of the kingdom, and serves as the boss area of the Shadow king (Stickman king 28's alter ego.) it's an empty-ish room with a throne, two royal champions, and three royal guards. (Foes of the shadows beware.)

THIS IS STILL A WORK IN PROGRESS.