User:Teamerz/Knight

"The knight is an NPC (for now) that is low-graded in a hierarchical system i am building up slowly, and has quite something to defend itself with, while also being unable to defeat a boss."

Appearance
Is a grey colored circle with a lancer like weapon that has a square on the bigger end, and a shield shape on the other side. On the hull are tiny dark grey circles nearby the edges.

Stats
Everything has stats, even yellow squares.

Health: 800

Speed points: 4

Damage: 130

Regen: 5 per 2 sec

Attack Rate: 1 per 3.5 sec

Armor: 30

Technical
The knight will only attack with the lance as if it was a spear, and anything hit will not take more than a single hit, even if they are touched for the whole attack. The damage will be reduced by anything hit by the weapon, which means if it hits a yellow square, the damage will be reduced by 2 for the next thing hit. (This resets every time a new attack is made)

It's normal FoV is 20x20 tiles, however if a NPC or player hits it at sniper range, they will be targeted (unless outside of sniper range, then the knight will just act normally.)

Trivia
This was the first unit of the hierarchy made.

You are going to realize that my system is OP compared to the normal diep.