Tale of Diep:The Prism

''Can you define me what a polygon is again? The true meaning is still yet to be found. I know however that it not like what it used to be.''

''Look around yourself, I see a terrible being coming forth, one with the potential to bend space itself. I warned them about this fate, fools they are. It's true now, and I'm unable to solve this. They are conceiving a new generation, taking in the form of hyper-complexities that otherwise would cause them to collapse into oblivion. All I can do is worry about it, unable to convince them anymore. The simple idea of the fusion between themselves have tormented me for years, and now look what they have done... -Xyv''

.

Overview
The Prism is an advanced boss composed of many individual parts, very much like the War Machine. It will spawn only when a Superior Decagon nest is active in the server, but it requires additional steps along the way to reach it, which is currently yet to be made. This boss is comprised of nine individual parts, one of which is the central body, which takes the form of an extremely complex triangular body. The orbiting eight Quasar Gems defend the body. This boss is currently still being developed.

Design
The Prism has a white complex triangular body, comparable to second generation polygons. Three mounted laser pods are visible on the three corners of the body. Each pod takes form of a circular metallic disc with a central light. Each pod has a different light color (red, blue, and yellow). On the body figure is a three-pointed star-like beveled light-blue gem.

Surrounding the body is eight Quasar Gems. These are white star-like figures with a Quasar symbol etched onto a beveled glowing light-blue gem placed on top of the body. Each gem has a different Quasar symbol. The symbols all glow to the respective quasar type. The central core will not rotate at all, as the eight gems orbit the body. Many glowing white particles fly in a vortex around the core.

More to be added.