Tale of Diep:Bosses (Tale of Diep)

Boss Tanks, or at least ZathusTheMageV's version, are listed here. If you have your own ideas for Boss Tanks, make a page for them, and add your name in parenthesis next to it like I did. I know a lot of people have different ideas for Boss Tanks, so take a swing at it. This will purely list all of their names. Each one will get a page in the future.

What Are Boss Tanks?
Boss Tanks are powerful entities that can spawn about the Realm. There are currently six classifications of boss. In order from generally lowest to highest in lethality, they are the: Sons of Panzer, Guardian Bosses, Gladiator Bosses, Gravestone Bosses, Event Bosses, Mega Bosses, and lastly, Legendary Bosses.

Boss Tanks spawn under certain circumstances. Sons of Panzer spawn within Fortresses, structures that randomly appear throughout servers. Once the Son within it has been killed the Fortress vanishes and makes way for a new one. Guardian Bosses spawn after certain events have happened in or around the Pentagon Nest. Gladiator Bosses have a chance to replace the spawn of the current in-game bosses (Guardian, Summoner, etc). Gravestone Bosses are easier to kill than Gladiator Bosses, but spawn more often. Every 500 players killed in a server, a random Gravestone Boss will spawn. Mega Bosses spawn in Boss Frenzy, and when killed, the server closes and restarts. Legendary Bosses are the utmost extreme forces of the realm. They are the strongest of the strong, and have very intricate, random, or intense build-up to their battles.

Each boss category has its own rules, listed out on their pages, which are redirected to in the headings. One rule that they all follow, however, is that no type of boss are attacked by base drones in team modes.

Sons of Panzer

 * The Pentagun (Boss Tank Penta)
 * The Trio of Doom (Boss Tank Triplet)
 * The Octagon (Boss Tank Octo-Tank)
 * The Juggernaut (Boss Tank Destroyer)
 * The Kingpin (Boss Tank Assassin)
 * The Supplement (Boss Tank Tri-Angle)
 * The Overmaster (Boss Tank Overlord)
 * The Lich (Boss Tank Necromancer)
 * The Prince (Boss Tank Fighter)
 * The Arrow (Boss Tank Booster)
 * The Tres Geminos (Boss Tank Triple Twin)
 * The Chimæra (Boss Tank Hybrid)
 * The Shadow (Boss Tank Stalker)
 * The Keeper (Boss Tank Ranger)
 * The Wolf (Boss Tank Predator)
 * The Bureaucrat (Boss Tank Manager)
 * The Helix (Boss Tank Sprayer)
 * The Titan (Boss Tank Mega Trapper)
 * The Mason (Boss Tank Tri-Trapper)
 * The Tactician (Boss Tank Gunner Trapper)
 * The Strategist (Boss Tank Overtrapper)
 * The Decimator (Boss Tank Landmine)
 * The Soldier (Boss Tank Auto Gunner)
 * The Automaton (Boss Tank Auto Tank)
 * The Artisan (Boss Tank Auto Trapper)
 * The Estuary (Boss Tank Streamliner)
 * The Torrent (Boss Tank Spreadshot)
 * The Frigate (Boss Tank Battleship)
 * The Judicator (Boss Tank Annihilator)
 * The Cyborg (Boss Tank Auto Smasher)
 * The Saw (Boss Tank Spike)
 * The Puppetmaster (Boss Tank Factory)

Gladiator Bosses
Gladiator Bosses are something special. They have a 1% chance to replace the spawn of a usual ten-minute timer Boss (like the ones that are actually in Diep.io). They do not spawn in Fortresses, have their own BGMs (like Mega and Legendary Bosses, listed below), and give 80,000 score to all players who dealt a certain threshold of damage to it. When one spawns, get yourself ready, because these trained professionals will bring your downfall if not careful.


 * Jack of Hearts
 * Illusionist
 * Bane of Drones
 * Firestarter
 * Overdrive
 * Abaddon
 * Guardian X
 * Apostle of Panzer
 * Leaping Warmind
 * Adversary
 * Wicked Prince
 * Last Warden of the Tower
 * Usurper of the Sun
 * Oxygen
 * The Second Witness

Guardian Bosses
Guardian Bosses are the one of the more recent projects added to Panzer's agenda. By request of the Polygon Mother, Panzer created a host of secret children to be put inro slumber until the dawn of a new age, when the Realm would be habitable again. She feared we would invade the Pentagon Nest once more, and she was right. They are simpler creatures than his Sons, but are fierce no less. They spawn in relation to events within the Pentagon Nest, and will always appear around it. They are more akin to the current bosses in the game.


 * Mad Hatter
 * Sumo Kabloom
 * Disco-Rama
 * Sassafras
 * Meltdown
 * Minion Horde
 * Wallflower

Gravestone Bosses
Gravestone Bosses are odd, in that they rely on specific server information to spawn, and each one spawns in the exact same location. For every 500 players that die in a server, one random Gravestone Boss will be selected. When a server first generates, a 'Gravestone' will be randomly placed on the map (will not be within bases in team modes or near Dominators in others, and as well not in maze walls), a gray cross about the size of an Alpha Pentagon named 'Gravestone'. This is where all Gravestone bosses will spawn in that server. This counter is shown on the Gravestone itself, which counts down how many more players must die, in glowing red numbers, starting at 500 and counting down to 0 from there. After it hits 0 and the boss is killed, it will reset to 500.

(Yes, shut up, I will make these bosses quickly, unlike many others)


 * Stormbringer
 * Lord of the Drones
 * Nightweilder
 * Walking Corpse
 * Harvest

Event Bosses
Event Bosses spawn under certain conditions, be it in specific Event Gamemodes, or just by entire random chance. They vary in power, some being as weak as Guardian Bosses while others can be potentially as strong as the Mega Bosses. They are very hard to categorize any other way. Nostradamus is an exception, as he has been moved to Legendary Boss rank, for being a massive outlier in this category.


 * Trapper God
 * King Dominator
 * Disciples of Dominion
 * We Are Number One
 * The Twins
 * X-Bow

Mega Bosses
Mega Bosses are exclusive to the Boss Frenzy game mode, and require the whole server to take down. They are usually goliaths of epic proportions, massive health, and varied complicated attacks. They have their own BGMs, and do not use the same one as regular Boss Tanks. Not all of them are tanks, either...


 * War Machine
 * Polygon Mother
 * Royale
 * Draconis Rex
 * The Fallen King

Legendary Bosses
Bosses that are so rare and nigh-endgame, they are usually only fightable by certain requirements. Like Mega Bosses, they have their own BGMs. They take not just a server, but full co-operation from everyone possible to destroy them. All Legendary Bosses are guaranteed to give a number of Panzer Tokens.


 * Archprophet
 * Nostradamus
 * Coldfist

Trivia

 * Was the first page dedicated to Boss Tanks, and the Sons of Panzer were also on the Diep.io Fan Ideas Page from the Diep.io Wikia (abliet there were less of them and a lot less complex).
 * The seven classes of Boss are: Sons of Panzer, Guardian Boss, Gladiator Boss, Gravestone Boss, Event Boss, Mega Boss, and Legendary Boss.
 * Due to their rarity, each Gladiator Boss has a 1/3 chance of giving players a Panzer Token if they get a certain damage threshold on it.
 * The bosses that spawn in Fortresses all have a collective name, "The Sons of Panzer".
 * A lot (if not all) of this ties in to The Tale of Diep.
 * Its not even funny how many bosses have been moved around at this point.
 * Originally this page only covered Sons of Panzer, until all the new types were added.
 * First was Sons of Panzer.
 * Then Mega Bosses.
 * Then Legendary Bosses (though Archprophet was the only one for a LONG time).
 * Then Gladiator Bosses.
 * Followed by Event Bosses.
 * Next came Guardian Bosses.
 * Gravestone Bosses are the most recent addition to the massive list.
 * Diepmon stop editing my Nav for me, lol.