Fanon:Entity Classification

Entitty Classifications are a game mechanic in that allows for a universal strength and weakness system to be implemented among all entities, players, and bosses within the EToD. Idea by Diepmon.

Rankings
Within the EToD, there exist eight distinct levels of entity classification. Each level has its own attributes, giving the entity that it is assigned to a few additional attributes shared among all entities that possess the same level.

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The levels are as follows:

Weak
Entities classified as "Weak" will take 3% more damage from all sources and take 25% more damage from critical hits. This classification is often given to, well, weak enemies that players will often mow down without a second through in their path to greater challenges. Generally, it includes most Crashers without special weaponry and smaller minions of stronger enemies.

Normal
Players from level 1-45 fall under this category, as well as a great deal of standard "grunt" enemies that are encountered in the variety of gamemodes and throughout. Normal entities do not have any special attributes.