User blog:Katrtlen/Katrtlen's Minigame Ideas!



Warning: Some of these ideas are inspired/changed versions of other person ones.

Cops & Robbers
 There are two Teams:

Cop ([Cop] Tag Before Nick) - Uses  Landmine with build: 3/10/10/10

Robber ([Rob] Tag Before Nick) - Uses Tri-Angle with build: 7/0/0/7/7/0/7/5

Rules:

Everyone are the Robbers, and There's one Cop. After Start, the point of Cops is to kill Robbers while they need to Survive. When a Robber is dead it's going to be a Cop. After killing all Robbers game ends and the last Robber is Winner.

If someone saw a Robber or Cop with different Build, it's able to Kill it no matter what Team you are.

Only 45lvl Tanks. If someone uses a lower Lvl, you're able to kill him also no matter what Team you are.



DiepKart Deluxe! (Remixed version of DiepKart)
It's a DiepKart minigame with some Changes:

There's Karts and 1 Flag Person.

Kart ([Kart] Tag Before Nick) - Can use 3 Tanks to Race: Tri-Angle, Booster or Fighter. All of them need to use that Build: 5/7/7/0/0/0/7/7.

Flag Person ([Flag Person] Nick) - Use Predator Tank with Build: 7/7/7/7/0/0/5/0.



Flag Person sets a Start/Finish Line with it's Barrel. All of the Karts need to set it's position.

<p style="font-weight:normal;font-size:14px;">When everyone is ready, Flag Person starts the Signal:

<p style="font-weight:normal;font-size:14px;">1 Bullet > Stop Shooting - Ready...

<p style="font-weight:normal;font-size:14px;">2 Bullets > Stop Shooting - Steady...

<p style="font-weight:normal;font-size:14px;">3 Bullets > Stop Shooting - GO! ( The Last Flag Person's Bullet need to exceed you to begin your start.)

<p style="font-weight:normal;font-size:14px;">Then The race Starts!

<p style="font-weight:normal;font-size:14px;">Rules:

<p style="font-weight:normal;font-size:14px;">Karts can only be 45lvl. If not, cheating Tank is Disqualified.

<p style="font-weight:normal;font-size:14px;">If someone starts before the Last Flag Person's bullet exceed the Cheater, the whole race need to start over. The same if the Cheater hit the Bullet.
 * Rest of infomation: Winner, Laps etc. are discussed in Chat

DiepBall!
<p style="font-weight:normal;font-size:14px;">There are 2/4 Teams and a Ball Player

<p style="font-weight:normal;font-size:14px;">Ball ([Ball] Nick) - Uses Destroyer Dominator.

<p style="font-weight:normal;font-size:14px;">Normal Player ([R]/[B]/[G]/[P] Tag Before Nick) - Uses Arena Closer with Build: 7/7/7/0/5/0/0/7

<p style="font-weight:normal;font-size:14px;">Rules:

<p style="font-weight:normal;font-size:14px;">Ball need to set Position on the Middle of The Map. Then Rest of the Players need to make Teams:

<p style="font-weight:normal;font-size:14px;">(3-4 players = 2 teams | +5 players = 4 teams)

<p style="font-weight:normal;font-size:14px;">Red Team - ([R] Tag Before Nick) Left Edge

<p style="font-weight:normal;font-size:14px;">Blue Team - ([B] Tag Before Nick) Right Edge

<p style="font-weight:normal;font-size:14px;">Green Team - ([G] Tag Before Nick) Top Edge

<p style="font-weight:normal;font-size:14px;">Purple Team - ([P] Tag Before Nick) Bottom Edge

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">The Teams Need to Set they Position (Every Team Makes a Line)

<p style="font-weight:normal;font-size:14px;">When the Ball Shots. The Round Starts!

<p style="font-weight:normal;font-size:14px;">Arena Closers have Extremely High Bullet Knockback. If someone will Hit the Ball with Bullet, It will Bounce.

<p style="font-weight:normal;font-size:14px;">The Point of Any Team is to Punch Ball into it's own Edge.

<p style="font-weight:normal;font-size:14px;">When The ball cross any Edge, The round ends and the Team that Have a Ball pushed into it's own Edge, Score a Point. After it, everyone need to Set it's Positions. When the Ball will Shot Again, the next Round Starts!

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Ball can only shot in Diagonal Directions.

<p style="font-weight:normal;font-size:14px;">Killing any Arena Closer will make a Round Restart.

<p style="font-weight:normal;font-size:14px;">If Teams are not balanced (For Example: 6 - 1 Red, 1 Blue, 1 Green, 1 Purple, Ball and And Player that can't join any Team), The Extra Player need to Be a Second Ball Named [FBall]. There can be infinite amount of FBalls. The Game Works the same - If any Ball or FBall Will hit Any Edge, the round ends). Only Ball (Not FBall) will Start a Round by Shooting. If there's a FBall, the Ball can't be in the Center because it will hit other FBall.

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Deluxe Version of DiepBall!

<p style="font-weight:normal;font-size:14px;">Every Team Have also one GoalKeeper ([RG]/[BG]/[GG]/[PG] Tag Before Nick) - Uses Arena Closer With Build: 7/7/0/2/0/0/3/7

<p style="font-weight:normal;font-size:14px;">It can only move on it's own Edge. If the Ball will Kill it by Ramming, the Round Won't Restart. If it will Leave It's own Edge, The Round Will Restart.

<p style="font-weight:normal;font-size:14px;">

Pentagon Defense
First, i wanted to say that this Minigame would sounds like the iStealth's minigame, Halloween.

There are 2 teams:

Defenders: Trapper - 0/0/0/7/7/7/7/5 - Glass Tank / Mega Trapper - 0/0/0/7/7/7/7/5 - Glass Tank

Slashers: Spike - 10/10/10/3

Rules:

First, there need to be an Alpha Pentagon. After a one spawned. It will be the Defenders Base.

Defenders need to defend it against Slashers. Slashers need to destroy the Alpha Pentagon and also killing Defenders if they're blocking it.

-Slashers can kill Defenders but they don't need to do it.

-Selecting different class will allow every team to kill it.