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HowDoIReachTheseKids This page needs some cleanup. Please refer to the Style Guide for more information.
Details: 1. Clean up to add information about the recent Siege updates.
2. Get arms race info
3. get them in their right pages

Ammunition are one of the important aspects of gameplay in Arras.io. There are many types of ammunition, and each have unique characteristics for specific classes.

Drones[]

For the article written solely around drones, click here.

Normal Drones[]

The standard drone type fired from most Director-branch tanks, Elite Destroyer and Nest Keeper. While individually weak, the combined force of drones easily devastate most tanks.

Auto-Drones[]

Used by the Overdrive, these drones are much like normal drones, but with a tiny Auto Turret on top. These drones are adept at both dealing large combined damage up close as well as chipping health from afar, making them able to do the jobs of both regular and minion drones.

Necro Drones[]

Used by the Underseer branch, Summoner and Theia, these square drones are much like normal drones, but with the added ability to "infect" squares to control them and thus increase the number of drones, able to create the largest drone armies in the game when left alone. The Maleficitor's drones have the added bonus of turning invisible when they stand still.

Swarm Drones[]

Used by the Cruiser branch and Elite Battleship, these drones are smaller and weaker but are spawned in much greater numbers by the tanks that create them. While there is no specific limit to the number of swarm drones that can be spawned, they have a very short lifespan, related to the swarm health upgrade.

Hive Drones[]

Spawned from the Swarmer's/Paladin's Hives and the beekeeper these square-shaped drones act near identically to auto Swarm Drones.

Minions[]

Also known as Minion Drones and used by the Spawner branch as well as the Rogue Palisade, these tank-like drones can shoot at enemies and polygons automatically or where the player aims. Able to quickly overwhelm enemies with bullets rather than ramming into them like most drones, making them more survivable in some cases.

Miscellaneous[]

Some drones like ones used in specific Mysticals and Ragnarok's gem drones, are exclusive to bosses and inaccessable to normal players. These drones are usually very strong, and in large groups, can kill an unsuspecting tank in seconds.

Traps[]

For the article written solely around traps, click here.

Normal Traps[]

Average-sized traps that have the power of exactly two bullets of the Basic Tank. Of course, most of the Trapper branch uses these traps. They have the longest lifespan, with the exception of the Tri-Trapper, Hexa-Trapper, and Septa-Trapper.

Medium Traps[]

The Gunner Trapper’s Traps are slightly bigger than the Trapper, Tri-Trapper, and Overtrapper’s Traps. It has more damage and penetration than normal traps.

Large Traps[]

They are only used by the Arms Race Mega Trapper and deal a huge amount of damage per it. The trap itself is very tanky and has lots of health.

Blocks[]

Squarish traps that are bigger than most of the Trapper Branch's traps. These traps are basically the size of a Destroyer Bullet. Tanks that use these are Builder and Conqueror. These traps have more damage, health, and penetration than normal traps, and the player can control where the go to.

Large Blocks[]

Bigger squarish traps. The size of this trap is similar to the size of an Annihilator's bullet. They are more than twice as strong as small traps/blocks, and the have the power of more than 5 bullets of the Basic Tank. It is rarely worthwhile to destroy these traps as they will often die on their own before you can fully deplete its health. They also 'boomerang' back to you. This trap is exclusive to Constructor.

Pillboxes[]

Blocks with auto-turrets on top. Exclusive to Engineer and Elite Gunner.

Boomerangs[]

Pentagonal traps that can be shot a long distance, but come back a shorter distance. Exclusive to Boomer and Nest Keeper.

Assemblements[]

Blocks with the visual difference of a relatively small grey square in the middle (similar to that of Overdrive) and the ability to merge up to 11 times, getting bigger and stronger every merge. Exclusive to Assembler.

Miscellaneous[]

Some traps like the pillboxes of the Elite gunner and Legionary Crasher, or Thrown traps of Celestials and Terrestrials are exclusive to bosses and are inaccessible to normal players. These traps, in the context of Elite Crashers, are pretty weak, but in the context of Celestials and Terrestrials, are very strong and can kill easily if not destroyed.

Missiles[]

For the article written solely around missiles, click here.

Launcher Missile[]

Used by the Launcher and the former Alviss, this missile propels itself and shoots bullets like a Basic. Its cannons can chip health from behind when it doesn't make a direct hit.

Skimmer Missile[]

Used by the Skimmer, this missile propels itself and shoots bullets like a Tri-Angle, minus the front cannon. Its cannons can chip health from the sides when it doesn't make a direct hit, or drop bullets down perpendicular corridors in Mazes.

Twister Missile[]

Used by the Twister, this missile is a renamed version of Diep.io's current Skimmer. This particular missile is basically a Diep.io Flank Guard, but it rotates itself as it travels. It excels in covering areas.

Sidewinder Snake[]

Used by the Sidewinder, this missile is a reminiscent of Diep.io's Rocketeer. It greatly boosts itself away from the deployer using a Machine Gun like cannon. Used for sniping that rewards landing hits from a distance.

Swarmer Missile[]

Used by the Swarmer and Paladin, also called a Hive, this missile uses mini square drones instead of regular bullets. This gladly encourages pressuring enemy tanks.

Miscellaneous[]

There are some missiles, which are exclusive to either Bosses or Arms Race. These include:

Firework Missile[]

This missile looks similar to a Rocketeer missile, however it contains 12 Firework Bullets that explode after the max range of the missile is reached. It is exclusive to the Firework.

Leviathan Rocket[]

Used by the Leviathan in Arms Race. It has the fastest bullet speed and bullet penetration of all missiles, being able to penetrate the bullet of a Big Mac and still survive. It can one shot any tank even if it isn't a direct hit.

Hyper Missile[]

Used by the Elite Skimmer, Zaphkiel and the Hyperskimmer from Arms Race, this variant of the Skimmer's Missile has 4 cannons arranged like the Fighter's, minus the front cannon.

Hyper Twister Missile[]

Used by Theia and the Hypertwister from Arms Race, this missile is like the Twister Missile, but it has 4 evenly spaced cannons. It's basically a Diep.io Quad Tank, but rotates as it travels.

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A Launcher Missile

ArrasSiegeTheiaMissile

A Hyper Twister Missile

Ammunition
ArrasBulletBullet (MissileHyper MissileSnakeTwister MissileHive)ArrasTrapTrap (BlockBoomerangMega BlockPillboxAssemblement)
ArrasDrone-0Drone (Necro DroneSwarmMinionAuto-DroneBee Swarm)
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