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{{Stub}}
 
 
{{Infobox
 
{{Infobox
 
|title = Assassin
 
|title = Assassin
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|tier = 3
 
|tier = 3
 
|key = Y
 
|key = Y
|next = {{2|Ranger}}<br/>{{2|Falcon}}
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|next = {{2|Ranger}}<br>{{2|Falcon}}<br>{{2|Auto-Assassin}}<br>{{2|Stalker}}
 
|previous = {{2|Sniper}}
 
|previous = {{2|Sniper}}
 
|barrel = [[Cannons]] (1)
 
|barrel = [[Cannons]] (1)
 
}}
 
}}
 
{{About|the {{2|Arras.io}} Assassin|the original [[Diep.io]] equivalent|[[Assassin]]}}
 
{{About|the {{2|Arras.io}} Assassin|the original [[Diep.io]] equivalent|[[Assassin]]}}
The <b>{{PAGENAME}}</b> is one of the current {{CA|Arras Tier 3 Tanks}} and one of the upgrade current choices for the {{2|Sniper}} upon reaching level 25, the other being {{2|Hunter}}. It may further upgrade to the {{2|Ranger}} at level 45. Its upgrade key is <code>Y</code>.
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The {{PA}} is one of the current {{2|Tiers|Tier}} 3 Tanks in {{2|Arras.io}} and is able to upgrade from the {{2|Sniper}} upon reaching level 25. It may further upgrade to the {{2|Ranger}}, the {{2|Falcon}}, the {{2|Auto-Assassin}} and the {{2|Stalker}} at level 45. Its upgrade key is <code>Y</code>.
   
 
== Design ==
 
== Design ==
The Assassin features a circular tank body as a base and a {{l|Cannon|s}} slightly longer than its predecessor, {{2|Sniper}}, which is mounted at its front. A trapezoidal base overlaps the cannon.
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The Assassin features a circular base and a single {{l|Cannon|s}} mounted on the front. A trapezoid overlaps the Cannon.
   
 
== Technical ==
 
== Technical ==
The Assassin gains a larger Field of View when compared to the {{2|Sniper}}, but has an even slower Rate of Fire, but gets a buff in Bullet Speed.
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The Assassin gains a larger field of view when compared to the {{2|Sniper}}, but has an even slower reload. It also gets a buff in the [[Bullets|Bullet's]] overall power.
   
 
== Strategy ==
 
== Strategy ==
*<b>Strong Against</b>: far away tanks with low move speed/health.
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*<b>Strong Against</b>: Far away [[Tanks]], unsuspecting Tanks, Tanks low on health
*<b>Weak Against</b>: nearby tanks with high RoF.
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*<b>Weak Against</b>: Tanks close up, high movement speed Tanks, high health Tanks
=== As the Assasssin ===
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=== As the Assassin ===
*Players should utilize the Assassin's large Field of View to take down tanks before they get close to the player.
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*Players should utilize the Assassin's large field of view to take down Tanks before they get close to the player.
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*Players should avoid close encounters.
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*Players should avoid rammers at all costs.
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=== Against the Assassin ===
 
=== Against the Assassin ===
*When fighting the Assassin, most tanks are better when close to the Assassin, since otherwise, the Assassin sees them but they don't see the Assassin.
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*When fighting the Assassin, most Tanks are better when close to the Assassin, since otherwise the Assassin sees them but they don't see the Assassin.
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*Rammers should try to ram the Asssasin.
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== Gallery ==
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<gallery>
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Assassin in Spawn.png|Assassin in spawn.
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</gallery>
 
{{ArrasTankNav}}
 
{{ArrasTankNav}}
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[[Category:Arras Tier 3 Tanks|Tier 3]]

Revision as of 19:35, 27 December 2019

The Assassin is one of the current Tier 3 Tanks in Arras.io and is able to upgrade from the Sniper upon reaching level 25. It may further upgrade to the Ranger, the Falcon, the Auto-Assassin and the Stalker at level 45. Its upgrade key is Y.

Design

The Assassin features a circular base and a single Cannon mounted on the front. A trapezoid overlaps the Cannon.

Technical

The Assassin gains a larger field of view when compared to the Sniper, but has an even slower reload. It also gets a buff in the Bullet's overall power.

Strategy

  • Strong Against: Far away Tanks, unsuspecting Tanks, Tanks low on health
  • Weak Against: Tanks close up, high movement speed Tanks, high health Tanks

As the Assassin

  • Players should utilize the Assassin's large field of view to take down Tanks before they get close to the player.
  • Players should avoid close encounters.
  • Players should avoid rammers at all costs.

Against the Assassin

  • When fighting the Assassin, most Tanks are better when close to the Assassin, since otherwise the Assassin sees them but they don't see the Assassin.
  • Rammers should try to ram the Asssasin.

Gallery