The Bosses (aka Visitors) are AI-controlled large Tanks in Arras.io, that spawn randomly upon certain conditions. There are 8 types of Bosses, 4 of them being the Elite Crashers, and the others being the Rogue Palisade, Elite Skimmer, the Summoner and the Nest Keeper. They are far stronger than regular tanks and award 20,000 to 70,000 XP to the player who deals the final blow upon defeat. Bosses can gain XP like other tanks and polygons, which allows the XP reward to grow much higher than 70,000XP.
The Bosses usually have buffed stats, but some of them are nerfed. These are the Bosses' stats compared with the Basic:
- FoV: ×1.3 (Hunter ~ Assassin)
- Speed: ×0.1 ~ 0.15
- Health: ×1.5 ~ 2
- Shield: ×1.25 ~ 2
- Body Damage: ×2.5 ~ 3
Also, all of the bosses have a build of 7/5/8/8/2/3/10/7/7/0.
The Bosses spawn at least 10 minutes after the previous Boss is defeated or the server starts; the spawning chance increases as time passes.
- Main article: Arras:Elite Crasher
It has a wide Cannon on each side called the "Devastator Cannon", and an Auto Turret which looks like the Triplet in the center, though the firing pattern is different from the Triplet's. The Devastator Cannons' Bullets are bigger and stronger than the Annihilator's. Also, it spawns normal Crashers. It is weak against bullet spammers that can nullify the boss's Turret.
This variant has two Auto Turrets on its front sides. These turrets each have two Gunner cannons. The Gunner Cannons don’t do so much damage but have fast firing rate. This Elite Crasher also has a large launcher that shoots out Pillboxes, much like those used by the Engineer. There is also two short spikes that stick out on the Elite Crasher's front, as well as another two on its back side. It is weak against tanks with upgraded health to absorb damage from Pillboxes and tanks with high damage output such as the Destroyer.
Has a 3 Auto Turret style Sprayer Turrets on Each side of its Pink body. The Turrets' Bullet Damage is as much as the normal Sprayer's. Meaning that Teamwork can easily Nullify the Guns. This boss can be easily overpowered with upgraded Bullet Penetration on bullet spammers.
Has 3 Auto Turrets and 9 Swarm Drone Spawners. Teamwork is needed because no tanks can fully take it out by themselves. While the Drones are weak, there are tons of them, meaning that any focused fire tank will be quickly overrun. Meanwhile, any tank with a spread will nullify the drones, but be unable to out-penetrate the Auto Turrets, meaning that this is one of the hardest bosses to defeat in the game.
- Main article: Arras:Rogue Palisade
The Rogue Palisade has 6 Trap Launchers and 6 Minion Spawners and has a Hexagon body. While the Spawners spawn 12 minions, the spawn rate is sluggish therefore it usually doesn't get the chance to spawn a lot of drones.
Beware when battling it as even though the drones don't deal tons of damage, the amount of them and their health prevent you from directly attacking the Rogue Palisade. If you don't pay attention to these drones, you will be dead in no time.
- Main article: Arras:Elite Skimmer
The Elite Skimmer has a triangular body with color of the Triangle, (But a Fraction Darker)and has a Skimmer Turret on each side that shoots Hyper Missiles. (see Arras: Ammunition) This tank has the benefit of attacking from multiple angles, with the missiles able to damage tanks from the sides and back of tanks that ignore them in an attempt to deal direct damage to the Skimmer itself. Strong against many glass cannon builds. It is weak against groups of tanks, especially with more balanced stats, as well as glass cannons that can manage to steer clear of damage. The Hyper Missles are Large Bullets with 4 Barrels Arranged much like the Fighters.
- Main article: Arras:Summoner
Just like the Rogue Palisade, the drones deal minimal damage, but the amount of them will quickly kill you if you are too close. However, with any non focused fire tank, you will easily destroy all the drones and quickly kill the boss without needing any help. Two tanks which are suggested are the Penta Shot, and the Octo Tank.
- Main article: Arras:Nest Keeper
The Nest Keeper features 5 Twin Auto Turrets, 1 Boomer Auto Turret, and 5 Drone Spawners. It is the only boss to feature a Pentagon shape, as well as the only tank in the game to feature a Boomer Auto Turret. Teamwork is almost always needed to kill the tank. The drones which it spawns are very slow, but deal massive amounts of damage, so keep an eye on them when attacking. The Boomer Auto Turret however deals tons of damage and is much faster. If it is focused on you, it is next to impossible to hit the tank. Even when the Drones and the Boomer Auto Turret is not focused on you, the Twin Auto Turrets will still be attacking you.
- Main article: Arras:Celestial
The Celestial is a boss that spawns with three different variants. It comes as a light green version, a orange/red version, and a purplish/blue version. Each type of Celestial has different cannons, but they all consist of three main layers.
- The Summoner is the only boss with a direct counterpart in Diep.io.
- The Rogue Palisade is the only known entity in Arras.io to spawn Minions and with a maximum of 12
- Due to this, it is quite overpowered.
- Before a Rogue Palisade, the Summoner, the Elite Skimmer and/or the Nest Keeper spawns, a note shows "A strange trembling...".
- Every Non Elite Crasher boss (except the Elite Skimmer) uses some type of Drone.
- Bosses can earn XP when they kill tanks.
- Bosses are on the same team as Polygons.
|Elite Crasher • Elite Skimmer • Rogue Palisade • Summoner • Nest Keeper • Celestial|