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Details: Add better images on Crashers.
For Mutation sightings, see Arras:Mutation/Sightings.
For The information of all Mutations, see Arras:Mutation/Polygon Information.

In Arras.io, some Polygons may appear as Mutations. They may have cortain differences, like higher health and XP than normal, but they do not spawn as frequently across the map. There are several confirmed kinds of Mutations that can be found ingame, and two that no longer exist.

Mutations are more common in Labyrinth and even more common in Old Dreadnoughts, and certain Mutations may only exist in certain kgamemodes.

Crasher Polygons are distinguishable with their pink colouration and that they automatically attempt to ram nearby tanks. They are the most common type of mutation.

Crasher Polygons were originally exclusive to the Classic gamemode modifier, but became available in all other modes after a successful poll.

Trivia

  • Crasher Triangles can also spawn in gamemodes that still follow the Pre-Labyrinth polygon system, like Old Dreadnoughts, but they are simply known as "Crashers", only spawn in the Pentagon Nest, and have two size variations.
  • Crashers do not have Beta/Alpha/Omega variants.
  • Crasher polygons can be shiny, legendary, shadow, rainbow, trans, and probably polyhedra.

Shiny Polygons, also known as Green Polygons, are distinguishable with their light green colour, identical to that of Freyja, as well as their slightly bigger size compared to regular Polygons. The Polygons have a 1/50,000 chance to become shiny, or may evolve from a Shiny Egg, which itself is classified as a Shiny Polygon. As with regular Polygons, a Shiny Square may evolve into a Shiny Triangle sometime later, and so on.

Gems are variants of Shiny Eggs that only appear in modes without Labyrinth polygons, such as Old Dreadnoughts. They share the same colour as Ragnarok and Legendary Polygons.

Sentries also have shiny variants, which appear infrequently in Siege.

Trivia

  • In older versions of the game when Shiny Polygons were first added, a Shiny Pentagon evolving into a Shiny Beta Pentagon used to lose its green colouration and have the regular blue color instead. However, assuming a player had died to it via body damage, the leaderboard would still show its green colour.
  • The theme that a player is using can affect Shiny polygons, as they are the same colour are the health and shield bars.

Not to be confused with Gems, which are considered Shiny Polygons.

Legendary Polygons are distinguishable with their aquamarine or cyan colouration, which is the same with Gems. The Polygons have a 1/1,000,000 chance to become legendary, or may evolve from Shiny Polygons. Like Shiny Polygons, a Legendary Square may evolve into a Legendary Triangle and so on.

Trivia

  • Jewels were the Legendary equivalent of Eggs.
  • The theme that a player is using can affect Legendary polygons, as they are the same colour as the health and shield bars.

Shadow Polygons are distinguishable by their ability to go invisible. The Polygons have a 1/3,000,000 chance to become shadow, and Shadow Squares possibly evolve into Shadow Triangles, and so on. The awarded XP is unknown, but likely very high.

Rainbow Polygons are distinguishable by their colour-changing appearance, which is not theme-dependent. The Polygons have a 1/76,000,000 chance to become rainbow, and give massive amounts of XP when destroyed. They do not have a normal evolution pattern, as it does not evolve to the next shape, but either Shiny or Legendary. In the game, "Rainbow Polygons" are not called "Rainbow Polygons", but instead are called "Legendary Rainbow Polygons" when killed.

Trans Polygons are distinguishable by their colour-changing appearance, which resembles a Transgender flag, and is not theme-dependent. The Polygons have a 1/152,000,000 chance to spawn, or may evolve from a rainbow polygon with an unknown chance and give massive amounts of XP when destroyed.

Platonic Polyhedra are extremely rare "polygons" that appear as 3-dimensional shapes projected onto a 2-dimensional plane. The Polygons have a 1/570,000,000 chance to become Polyhedron, and gives a massive XP boost when killed, allowing one to shoot right to Level 45, as well as gaining over 6m XP. Of the five platonic solids, only four (everything except the Octahedron) have been documented in arras.io.[1]

The subject of this section is no longer in Arras.io! Please keep note while reading that this feature is archived and cannot be done/played/seen in Arras.io anymore.

Albino Polygons were distinguishable with their white colouration, which was slightly darker than an Egg. Their spawn chance was unknown (1/50,000 chance of an already shiny shape turning into an Albino once evolving), and they gave an absurd amount of score when destroyed. Strangely, Albino Polygons would devolve their type when becoming the next shape up to a shiny polygon. The Polygons had a 1/2,500,000,000 chance to become Albino. Because of the chances of Albino appearing, absolutely no one has encountered this shape ever, as shown in a YouTube video [lost the link] which explains the polygon shapes. The images shown are just illustrations of what Albino may look like.

The subject of this section is no longer in Arras.io! Please keep note while reading that this feature is archived and cannot be done/played/seen in Arras.io anymore.

Epilepsy Polygons used to appear with flashing Red and Blue team colours, but aren't necessarily part of those teams. The Polygons had a 1/100,000,000 chance to become Epilepsy. When destroyed, it is estimated that Epilepsy Squares gave 170,552 XP, Epilepsy Triangles gave 501,664 XP, Epilepsy Pentagons gave 1,353,372 XP, Epilepsy Beta Pentagons gave 6,334,000 XP and Epilepsy Alpha Pentagons gave 28,961,000.

Trivia

  • Most mutations were added in unlogged updates, so the changelog doesn't mention their existence.
    • This is likely to keep them secret to players until they find one, even though r/arrasio and this wiki exist.
  • If an Underseer-branch tank captures a mutated polygon, it will retain its increased health.[citation needed]

Footnotes

Polygons
EggarrasEggSquarearrasSquareTrianglearrasTrianglePentagonarrasPentagonArrasHexagonHexagon
Mutations
ArrasCrasherBig CrasherArrasRelicSquarePurple RelicShinySquare ShinyLegendarySquare LegendaryShadowSquare ShadowRainbow Square2 RainbowTrans square TransCube125 Platonic
Removed Mutations
Epilepsy Triangle EpilepsyAlbinoSquare Albino
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