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The Maleficitor is a Tier 4 Tank in Arras.io that upgrades from the Underseer at Level 45. This tank is very similar to the Underseer, however the one main difference is that the Maleficitor's Drones will become invisible if they stay still. An upgrade key for this tank is U.

Design[]

It features a square body like Underseer or Necromancer, and it has a trapezoidal Spawner at the front.

Technical[]

Like its predecessor, the Maleficitor controls Necro Drones, which converts Squares into one of them upon contact. A Maleficitor Drone nonetheless also has the special ability to turn invisible while staying still. The time it takes turning from fully visible to fully invisible is roughly 1 second, shorter than either of the Landmine or the Stalker.

Upon upgrading to the Maleficitor the tank loses all of its Underseer Drones. Regarding its Respawn Rate, despite losing one Spawner, the total rate remains approximately unchanged due to the higher individual Respawn Rate (~1 Drone/4.3 seconds). It controls more drones than the Underseer. And like its predecessor, Stat 7 of the Maleficitor is Max Drone Count instead of Respawn Rate, its effect on Drone limit is as follows:

Stat Points Max Drone Count
0 17
1 20
2 23
3 25
4 27
5 29
6 30
7 32
8 33
9 34

Getting the first few stats is important. In contrast to its sibling the Necromancer, the Maleficitor has player-control over all of its Drones. Its Drones also stay where they are instead of circling around the tank body when idle, a necessary condition for their invisibility to function.

Strategy[]

  • Strong against: Anything when with max Drones, slow tanks, other Drone classes, rammers, low DPS tanks
  • Weak against: Anything when low on Drones, Penta Shot, Tri-Angle shooters, Builder class

As the Maleficitor[]

  • Similiar to the Necromancer.
  • The Maleficitor takes an annoyingly long time to recharge its Drones unless provided with an ample supply of Squares, due to its very low reload. Due to its vulnerability when recharging, using it is impractical in FFA modes, unless nobody is around you and there are lots of squares. In team modes, one should always seek friendly cover when replenishing their Drones, but it often so happens that one's teammates may wish to farm some Polygons.
  • Disabling Auto-Fire and enabling Override when hiding the Drones helps to stabilize them. Otherwise, the Drones may refuse to turn invisible fidgeting and bumping into each other.
  • Invisible Drones are powerful, but the presence of the Maleficitor warns its enemies of their presence. Most tanks can then shoot around the Maleficitor until the Drones are revealed. Unfortunately the Maleficitor's FoV is mediocre. There are a few workarounds:
    • Observe the behaviour of allies in front or ask them to signal one the position of enemies. Snipers such as the Ranger or the Predator are good candidates because of their great FoV and how they tend to attract charging enemy. The Manager is also an interesting choice.
    • Use multiple Underseer branch to confuse the enemies. Unfortunately this may strain the limited supply of Squares.
  • Players should be aware that any friendly Drones except Swarm Drones can displace a Necro Drone, removing their invisibility.
  • Player should remember where they hide their Drones as they are not visible to their owners once hidden. Precise timing can make the difference between life and death.
  • To avoid extensive recharge time and to maintain the compactness of the invisible horde, the Maleficitor may prefers quality over quantity, relative to the Necromancer at least.
  • If you have a full set of squares, factories can easily be killed.

Against the Maleficitor[]

  • Similar to the Necromancer. Except it being more deadly for all Maleficitor Drones are player controlled. However, the auto drones of the Necromancer can flank players, while the Maleficitor's cant.
  • On the other hand, that mean an attacking Maleficitor is completely defenseless, a target easier than an attacking Necromancer or Overlord.
  • While the Necro Drones are invisible the Maleficitor itself is not. When one spots a Maleficitor, shoot directly at it if possible so that it must either retreat or protect itself with its Drones. If that is not possible for reasons such as obstacles, shoot around. The Drones cannot be too far because the Maleficitor, which has a mediocre FoV, must see that its Drones do not get destroyed unnecessarily.
  • Speed may allow one to escape from the Drones, but it also incurs the risk of slamming deep into an invisible horde of Drones. Most Smashers, having lost the ability to shoot, have no means of detecting the Drones other than spotting the Maleficitor itself. Fast shooters such as the Eagle may detect the Drones with their bullets but are more fragile.
  • Spread fire tanks like the Penta Tank are doubly effective against the Maleficitor for their efficiency in mine-sweeping and the great horde size (target size) of Necro Drones. Streamliner is also a good choice because if they keep shooting and turn a full circle, they can reveal the drones nearby.
  • High RoF tanks can easily destroy all the drones.

Trivia[]

  • The Maleficitor's design resembles Diep.io's Factory.
  • The older version of the tank has more drones, but the drones are slower and weaker.

Gallery[]

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