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Tiers are assortments of tanks that share the same level-requirement to be upgradable. Each Tier can be further categorized depending on from what tanks they can be upgraded from. This page lists tanks available in the Woomy Server, an unofficial sequel to Arras.io by Hellcat & Fillygroove. The same information can be viewed by pressing the U key in-game. See also the Woomy Arras.io Wiki for more information.
Tier 1: Level 1
Players start with this tank. It has one Cannon, average values at all Stats, and no special ability. It can, however, upgrade to any tank by levelling up and pressing
Tier 2: Level 15
The Twin has two Cannons positioned at front. Its shoots more but less powerful bullets comparing to the Basic. Similar to the Twin in Arras.io.
The Flank Guard has three Cannons distributed evenly about its body. It shoots at three directions at once and has a zero net repulation. Similar to the Flank Guard in Arras.io.
The Single is the Basic with its Cannon upgraded in terms of Bullet Speed, Health,, Penetration, and Damage. The idea is similar to the Single in Arras.io. The Single also has a zooming ability similar to the Predator in Arras.io.
The Propeller has two Cannons at its back, pointing at an angle. These Cannons are low in firepower but high in repulsion, propelling the tank forward. Similar to the Tri-Angle in Arras.io.
The Lancer replaces the Cannon with a pointy protrusion that damages anything that it comes into contact (including bullets). The 'lance' deals high damage comparing to the Basic.
The Subduer has a smaller barrel layered under the original Cannon. It upgrades to tanks that stack slightly different Cannons, like the Sprayer and the Hunter.
The Sniper has an improved FoV and Bullet Speed, which enables the tank to shoot from safety or snipe unaware enemies. Similar to the Sniper in Arras.io.
The Director replaces its Cannon with a Spawner that spawns Drones. These Drones move to anywhere your cursor points to. Similar to the Director in Arras.io, but it controls up to six instead of five Drones at a time.
The Pelleter has two tiny Cannons that shoots weak bullets at a very high rate with a medium spread. The idea is similar to the Nailgun in Arras.io.
The Auto-2 has two Auto Turrets on either side that shoot bullets with small penetration. They will lock onto any target seen.
The Auto-Basic has one controllable cannon that shoots regular-sized bullets, but also a single Auto Turret that shoots lesser-sized bullets.
The Mini Grower shoots bullets that slowly increases in Bullet Size, Penetration, and Damage but decreases in Bullet Speed.
The Machine Gun has a slightly longer, funnel-like cannon that has higher bullet Reload.
The Pounder has a wider cannon, that fires larger and stronger bullets. Unlike its further upgrades, the Pounder has no recoil when shooting bullets.
The Trapper has a single launcher that will shoot Traps.
The Minishot has one cannon with two smaller ones branching off from it. The initial cannon shoots standard bullets, whilst the other two will shoot extra, small-fire bullets.
The Basebrid has a single cannon on one side, but also a drone-spawner on its rear end that can spawn up to three drones. They will move to wherever the player's cursor is on Auto-Fire.
Tier 3: Level 30
The Navigator has the FoV of a Sniper and the weapon of a Lancer.
The Stiletto has two Pelleter-like-guns pointing at a small angle from its lance.
The Waraxe has a wider lance than the Lancer.
The Auto-Lancer is a Lancer with an auto-cannon.
The Smasher has no lance and loses the lance Stats. In returns it gains high Body Damage, an access to upgrade Acceleration Stat, and the ability to upgrade any of its stats up to 12 times. Similar to the Smaher in Arras.io.
The Trailblazer is a Propeller with its front Cannon replaced by a lance. Also upgradable from the Propeller.
The Chasseur has a longer lance than the Lancer.
The Jouster enjoys a higher base Movement Speed at the cost of a slightly shorter lance.
The Telepointer can propel itself forward by hitting the fire key or button.
The Serrator does greater lance damage than the Lancer.
The Trilancer is a Flank Guard with its Cannons replaced by lances.
The Lancebrid is a Lancer with a Drone Spawner on its back. It can control up to 3 Drones.
The Injector can inject (which heals its teammates) when its green content is fully filled.
Mini Grower Upgrades
The Grower has a faster Bullet Size, Penetration, and Damage growth but greater reload duration and bullet deceleration.
|Flank Mini Grower|
The Flank Mini Grower is a Flank Guard with its Cannons replaced by Mini Grower Cannons.
The Auto-Mini Grower is a Mini-Grower with an auto-cannon.
The Inferno shoots stronger square bullets called "Flares". Flares grow in size with time too. The inferno also has slightly greater range than the Mini Grower.
Twin Branch (edit)
Sniper Branch (edit)
Machine Gun Branch (edit)
Machine Gun II
Flank Guard Branch (edit)
Director Branch (edit)
Pounder Branch (edit)
Single Branch (edit)
Pelleter Branch (edit)
Trapper Branch (edit)
Propeller Branch (edit)
Auto-2 Branch (edit)
The Auto-3 branch adds another auto turret, having a total of three auto turrets on the tank's sides that can automatically fire against enemies without player input.
The Swivel-2 branch moves all auto turret onto the top of the tank, allowing both turrets to hit the same target.
The Trapper-2 branch converts its auto turrets to fire mini traps, which will automatically be shot towards nearby enemies.
The Machine-2 branch converts its auto turrets to fire more bullets in spread pattern, which will also cover more area as they are shot automatically towards nearby enemies.
A strange combination of Auto-2 with an AI-controlled auto turret on its top, this branch contains some unique twist among auto turret expertise.
The Mega-2 branch converts its auto turrets to fire larger bullets that deal more damage but at slower rate, which will automatically be shot towards nearby enemies.
The Pelleter-2 branch converts its auto turrets to fire small but rapid and penetrative bullets, which will automatically be shot towards nearby enemies.
Another bizarre branch, the Auto-2-2 incorporates two smaller Auto-2's as its side auto turrets.
The Subduer-2 branch converts its auto turrets to fire dual bullets per round, which will automatically be shot towards nearby enemies.
The Revolutionist branch plays a unique twist in the field of auto turrets, having two non-controllable auto turrets that constantly orbit around the tank, while bringing back the Basic cannon to use.
Only accessible after reaching level 45, the Spindrift branch specializes in area-denial with their auto turrets always spinning in-and-out of the tank, just waiting for the player's input to fire them.
Minishot Branch (edit)
Lancer Branch (edit)
Auto-Basic Branch (edit)
Basebrid Branch (edit)
Subduer Branch (edit)
Mini Grower Branch
The Mini Grower Branch focuses on tanks with expanding ammunition. The tanks here shoot bullets that grow as they move, creating a unique offense.
Flank Mini Grower
- Main article: Arras:Beta Tanks (Woomy)
|Tanks (Ɦﻉɭɭƈคፕ's Arras.io)|