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A screenshot of the class tree in the game, which shows off the immense amount of tanks in each tier.

Tiers are assortments of tanks that share the same level-requirement to be upgradable. Each Tier can be further categorized depending on from what tanks they can be upgraded from. This page lists tanks available in the Woomy Server, an unofficial sequel to Arras.io by Hellcat & Fillygroove. The same information can be viewed by pressing the U key in-game. See also the Woomy Arras.io Wiki for more information.

Tier 1: Level 1

ArrasBasicNAVY.png Basic
Players start with this tank. It has one Cannon, average values at all Stats, and no special ability. It can, however, upgrade to any tank by levelling up and pressing N.

Tier 2: Level 15

Basic Upgrades

WoomyArrasTwin.png Twin
The Twin has two Cannons positioned at front. Its shoots more but less powerful bullets comparing to the Basic. Similar to the Twin in Arras.io.
WoomyArrasFlankGuard.png Flank Guard
The Flank Guard has three Cannons distributed evenly about its body. It shoots at three directions at once and has a zero net repulation. Similar to the Flank Guard in Arras.io.
WoomyArrasSingle.png Single
The Single is the Basic with its Cannon upgraded in terms of Bullet Speed, Health,, Penetration, and Damage. The idea is similar to the Single in Arras.io. The Single also has a zooming ability similar to the Predator in Arras.io.
WoomyArrasPropeller.png Propeller
The Propeller has two Cannons at its back, pointing at an angle. These Cannons are low in firepower but high in repulsion, propelling the tank forward. Similar to the Tri-Angle in Arras.io.
WoomyArrasLancer.png Lancer
The Lancer replaces the Cannon with a pointy protrusion that damages anything that it comes into contact (including bullets). The 'lance' deals high damage comparing to the Basic.
WoomyArrasSubduer.png Subduer
The Subduer has a smaller barrel layered under the original Cannon. It upgrades to tanks that stack slightly different Cannons, like the Sprayer and the Hunter.
WoomyArrasSniper.png Sniper
The Sniper has an improved FoV and Bullet Speed, which enables the tank to shoot from safety or snipe unaware enemies. Similar to the Sniper in Arras.io.
WoomyArrasDirector.png Director
The Director replaces its Cannon with a Spawner that spawns Drones. These Drones move to anywhere your cursor points to. Similar to the Director in Arras.io, but it controls up to six instead of five Drones at a time.
WoomyArrasPelleter.png Pelleter
The Pelleter has two tiny Cannons that shoots weak bullets at a very high rate with a medium spread. The idea is similar to the Nailgun in Arras.io.
WoomyArrasAuto2.png Auto-2
The Auto-2 has two Auto Turrets on either side that shoot bullets with small penetration. They will lock onto any target seen.
WoomyArrasAutoBasic.png Auto-Basic
The Auto-Basic has one controllable cannon that shoots regular-sized bullets, but also a single Auto Turret that shoots lesser-sized bullets.
WoomyArrasMiniGrower.png Mini Grower
The Mini Grower shoots bullets that slowly increases in Bullet Size, Penetration, and Damage but decreases in Bullet Speed.
WoomyArrasMachineGun.png Machine Gun
The Machine Gun has a slightly longer, funnel-like cannon that has higher bullet Reload.
WoomyArrasPounder.png Pounder
The Pounder has a wider cannon, that fires larger and stronger bullets. Unlike its further upgrades, the Pounder has no recoil when shooting bullets.
WoomyArrasTrapper.png Trapper
The Trapper has a single launcher that will shoot Traps.
WoomyArrasMinishot.png Minishot
The Minishot has one cannon with two smaller ones branching off from it. The initial cannon shoots standard bullets, whilst the other two will shoot extra, small-fire bullets.
WoomyArrasBasebrid.png Basebrid
The Basebrid has a single cannon on one side, but also a drone-spawner on its rear end that can spawn up to three drones. They will move to wherever the player's cursor is on Auto-Fire.

Tier 3: Level 30

Lancer Upgrades

WoomyArrasNavigator.png Navigator
The Navigator has the FoV of a Sniper and the weapon of a Lancer.
WoomyArrasStiletto.png Stiletto
The Stiletto has two Pelleter-like-guns pointing at a small angle from its lance.
WoomyArrasWaraxe.png Waraxe
The Waraxe has a wider lance than the Lancer.
WoomyArrasAutoLancer.png Auto-Lancer
The Auto-Lancer is a Lancer with an auto-cannon.
WoomyArrasSmasher.png Smasher
The Smasher has no lance and loses the lance Stats. In returns it gains high Body Damage, an access to upgrade Acceleration Stat, and the ability to upgrade any of its stats up to 12 times. Similar to the Smaher in Arras.io.
WoomyArrasTrailblazer.png Trailblazer
The Trailblazer is a Propeller with its front Cannon replaced by a lance. Also upgradable from the Propeller.
WoomyArrasAutoChasseur.png Chasseur
The Chasseur has a longer lance than the Lancer.
WoomyArrasJouster.png Jouster
The Jouster enjoys a higher base Movement Speed at the cost of a slightly shorter lance.
WoomyArrasTelepointer.png Telepointer
The Telepointer can propel itself forward by hitting the fire key or button.
WoomyArrasSerrator.png Serrator
The Serrator does greater lance damage than the Lancer.
WoomyArrasTriLancer.png Tri-Lancer
The Trilancer is a Flank Guard with its Cannons replaced by lances.
WoomyArrasLancebrid.png Lancebrid
The Lancebrid is a Lancer with a Drone Spawner on its back. It can control up to 3 Drones.
WoomyArrasInjector.png Injector
The Injector can inject (which heals its teammates) when its green content is fully filled.

Mini Grower Upgrades

WoomyArrasGrower.png Grower
The Grower has a faster Bullet Size, Penetration, and Damage growth but greater reload duration and bullet deceleration.
WoomyArrasFlankMiniGrower.png Flank Mini Grower
The Flank Mini Grower is a Flank Guard with its Cannons replaced by Mini Grower Cannons.
WoomyArrasAutoMiniGrower.png Auto-Mini Grower
The Auto-Mini Grower is a Mini-Grower with an auto-cannon.
WoomyArrasInferno.png Inferno
The Inferno shoots stronger square bullets called "Flares". Flares grow in size with time too. The inferno also has slightly greater range than the Mini Grower.


Twin Branch (edit)

Twin

ArrasWoomyTwinNAV.png
Upgrades from the Basic. It gains one more Cannon when on upgrading, making the RoF doubled.

Twin Flank

ArrasWoomyTwinFlankNAV.png
Upgrades from the Twin. When on upgrading, it copies the 2 front Cannons to the back. Recoil is technically disabled.

Triple Twin

Auto-Double

Double Guard

Pugilist

Knocker

Double Sniper

Double Gunner

Bipartite

Integration

Hewn Double

Bent Double

Battleship

Corporal

Bulwark

Double Machine

Double Double

Twin-Angle

Triple Shot

ArrasWoomyTripleShotNAV.png
Upgrades from the Twin. When on upgrading, the 2 Cannons toward away from the front, and a Cannon is added on the front.

Hexa Tank

ArrasWoomyHexaTankNAV.png

Boxer

ArrasWoomyBoxerNAV.png

Double

ArrasWoomyDoubleNAV.png

Auto-Twin

ArrasWoomyAutoTwinNAV.png

Twin Sniper

Twin Trapper

Heavy Twin

Gunner

Cruiser

Twin Machine

Hewn Twin

Helicopter

Twinbrid

Binary

Twinmind

Sniper Branch (edit)

Sniper

Assassin

Hunter

Minigun

Rifle

Borer

Lumberjack

Clicker

Twin Sniper

Flank Sniper

Auto-Sniper

Gatling Gun

Obliterator

Snipebrid

Navigator

Huntress

Shootist

Chasseur

Mini Lightning

Machine Gun Branch (edit)

Minigun

Gunner

Blaster

Gatling Gun

Flank Machine

Auto-Machine

Sprayer

Machinist

Machine Trapper

Submachine

Inferno

Foam Gun

Twin Machine

Assult

Naturalist

Machine-2

Blowgun

Multishot

Woodpecker

Machine Gun II

Flank Guard Branch (edit)

Hexa Tank

Tri-Angle

Auto-3

Trap Guard

Flank Single

Tri-Pelleter

Tri-Trapper

Flank Sniper

Flank Machine

Flank Pounder

Auto-Flank Guard

Tri-Lancer

Arachnid

Flank Swarm

Back Shield

Triple Twin

Flank Spawner

Director Branch (edit)

Overseer

Cruiser

Underseer

Spawner

Pathogen

Probationer

Heatseeker

Navyist

Chairman

Colony

Motor

Mini Lightning

Pounder Branch (edit)

The Pounder branch mainly uses the archetype, damage. Its multiple upgrades combine both power and coverage, making the perfect offensive-defensive type tank.

Destroyer

Annihilator

The ultimate powerhouse branch. Upgrades to: Decentralizer, Exterminator, X-Annihilator, Annybrid, Flattener, Enforcer, Recentralizer, Retributor, Redistributor, Eradicator, Tera Trapper, Adaptor, Collider, Tera-2, Doomsayer, Blastdoor, Pumper, Autopocalyspe, Neon Annihilator, Houndoom, and Overload.

Hybrid

A branch that has mixes of both offensive and defensive tactics. Upgrades to: Annybrid, Drivebrid, Youkron, Cavalcade, Sidekick, Hybrid-2, Split Hybrid, MX-Hybrid.

Masher

This small branch consists of Destroyer-type tanks with auto turrets for extra defense. Upgrades to: Destroyception and Autopocalypse.

Swarmer

This branch changes into a unique mix of bullets and drones. They use swarmers that come from the bullet itself. Upgrades to: Mega Swarmer, Reamer, Besetter, Nectarine, Repertoire, and Geargrinder.

Steamroller

This upgrade path combines both range and damage. Upgrades to: Flattener, Wrecking Ball, Planer, Caricaturist, Cavalcade, Deracinator, Houndoom, and Maplayer.

Sheller

This particular path adds Pelleter barrels to your front so your guard isn't let down. Upgrades to: Siege, Mega Mortar, X-Annihilator, AB Gun, Accoutrement, and Wasp.

Griefer

This tank is still a Destroyer, but it can now successfully hide from its enemies and ambush them. Its only upgrade is Recentralizer, an invisible Annihilator.

Interceptor

An interesting branch of tanks. The bullets have auto turrets on them, allowing your opponents to be pressured even further. Upgrades to: Enforcer, Exasperator, Chopper, Anticipator, Ruffian, Exploiter, Blocker, Tapper, Alternator, Boseman, and Grudge.

Conqueror

This Destroyer branch is mostly combined with Builder, allowing more defensive options. Upgrades to: Retributor, Mountain, Subjugator, and Australia.

Defeater

This branch consists of Destroyer flank guards with impressive damage output. Upgrades to: Exterminator, Wasp, Bullpen, Death Star, and Giga-3.

Twin Destroyer

Compressor

Executioner

Giga Trapper

MX-Gun

Extinctionist

Giga-2

Furnace

Bumper

Hawk

Poundbrid

Builder

Artillery

Flank Pounder

Spreadling

Scratcher

Launcher

Bruiser

Obliterator

Multishot

Heavy Twin

Boxer

Mini Swarmer

Mega Trapper

Schooner

Tailgator

Blaster

Waraxe

Mega-2

Probationer

Eagle

Rammer

Armored Tank

Single Branch (edit)

Double

Lumberjack

Machinist

Flank Single

Assailant

Equalizer

Bombardmentor

Single-2

Machete

Airscrew

Bruiser

Solitaire

S-Subduer

Pelleter Branch (edit)

Tri-Pelleter

Sailor

Borer

Punt Gun

Hewn Pelleter

Auto-Pelleter

Hybrid Pelleter

Gunner

Submachine

Airscrew

Ballista

Naturalist

Pelleter-2

Cruiser

Gunner Trapper

Trapper Branch (edit)

Builder

Builder functions much like it does in vanilla arras. It fires blocks, heavier traps that continue moving until they reach where their target is--where the player clicked.

Tri-Trapper

Tri-trapper is a trapper that fires traps from three barrels spaced equally around the tank.

Trap Guard

Auto-Trapper

Auto-trapper is a trapper with an auto turret on top.

Contagion

Mega Trapper

Swarming Trapper

Swarming trapper is a trapper that fires swarm drones from a secondary barrel.

Twin Trapper

Machine Trapper

Arsenal

Foghorn

Trapbrid

Bombardmentor

Bombardmentor is a trapper with the ability to zoom its view like a Predator from diep.io

Minelayer

Trapper-2

Trapperang

Trapperang is a trapper whose traps boomerang back to the tank, similar to a Boomer from vanilla arras

Propeller Branch (edit)

Tri-Angle

Bateau

Steamboat

Helicopter

Trailblazer

Auto-Propeller

Auto-2 Branch (edit)

The Auto-2 branch provides the player turrets that can automatically fire without input, giving them viable flank protection as well as some form of enemy detection that may not be noticed earlier by the player.

Auto-3

The Auto-3 branch adds another auto turret, having a total of three auto turrets on the tank's sides that can automatically fire against enemies without player input.

Auto-5

This tank has five auto turrets around it that can be manually controlled by the player.Upgrades to: Auto-7, Mega-5, Auto-6, Sniper-5, Machine-5, Twin-5, Swivel-5, Trapper-5, Minishot-5, Auto-2-5, Auto-5-2, Multitwool, Inductor, Subduer-5, and Infrared.

Mega-3

This tank has three Pounder auto turrets around it that can be manually controlled by the player. Upgrades to: Giga-3, Obliterator-3, Mega-5, Mega Trapper-3, Artillery-3, Tailgator-3, and Mega-Swivel.

Auto-4

This tank has four auto turrets around it that can be manually controlled by the player, each with two cannons. Upgrades to: Auto-6, Swivel-4, and Opposition.

Sniper-3

This tank has three Sniper auto turrets around it that can be manually controlled by the player, and has slightly increased field of view. Upgrades to: Assassin-3, Sniper-5, Hunter-3, Minigun-3, Swivel-Sniper, Clicker-3, and Rifle-3.

Trapper-3

This tank has three Trapper auto turrets around it that can be manually controlled by the player. Upgrades to: Architect, Trapper-5, Mega Trapper-3, Swivel-Trapper, and Megafort.

Machine-3

This tank has three Machine Gun auto turrets around it that can be manually controlled by the player. Upgrades to: Machine-5, Sprayer-3, Gatling-3, Blaster-3, Submachine-3, and Swivel-Machine.

Shuriken

Upgrades only to: Megafort.

Banshee

Upgrades to: Meister, Phantasm, Driver, and Hymn.

Twin-3

This tank has three Twin auto turrets around it that can be manually controlled by the player. Upgrades to: Twin-5, Tripler-3, and Swivel-Twin.

Multitool

An Auto-3 with Sniper, Machine Gun, and Twin auto turrets. Upgrades to: Multitwool and Pointer.

Swivel-3

This branch has three auto turrets that are now placed above the tank, allowing them to attack a single target for more firepower. Upgrades to: Swivel-5, Swivel-Sniper, Swivel-4, Swivel-Machine, Swivel-Trapper, Mega-Swivel, Swivel-Pelleter, Swivel-Minishot, Swivel-Subduer, and Swivel-Twin.

Auto Tank

This branch has four auto turrets on its sides, and the tank itself now rotates based on the player's cursor position, allowing them to adjust their auto-turrets and potentially change their targets. Upgrades to: Warhorse, Inductor, Infrared, Polaroid, and Steampunk.

Minishot-3

This tank has three Minishot auto turrets around it that can be manually controlled by the player. Upgrades to: Minishot-5, Artillery-3, and Swivel-Minishot.

Pelleter-3

This tank has three Pelleter auto turrets around it that can be manually controlled by the player. Upgrades to: Pelleter-5 and Swivel-Pelleter.

Auto-Auto-3

Simply, this is an Auto-3 with a single, non-controllable auto turret on top of the tank. Upgrades to: Backcheck and EK-0.

Auto-3-2

This branch is a Swivel-2 but with two mini Auto-3's as its turrets. Upgrades to: Auto-5-2 and Auto-3-3.

Auto-2-3

This branch is an Auto-3 but with three mini Auto-2's as its turrets. Upgrades to: Auto-3-3 and Auto-2-5.

Subduer-3

This tank has three Subduer auto turrets around it that can be manually controlled by the player. Upgrades to: Subduer-5, Mitochondrion-3, Hunter-3, Sprayer-3, and Swivel-Subduer.

Starship

Only accessible after reaching level 60. Has no upgrades.

Plasma

Only accessible after reaching level 60. Has no upgrades.

Kickflip

Only accessible after reaching level 60. Has no upgrades.

Swivel-2

The Swivel-2 branch moves all auto turret onto the top of the tank, allowing both turrets to hit the same target.

Swivel-3

This branch has three auto turrets that are now placed above the tank, allowing them to attack a single target for more firepower. Upgrades to: Swivel-5, Swivel-Sniper, Swivel-4, Swivel-Machine, Swivel-Trapper, Mega-Swivel, Swivel-Pelleter, Swivel-Minishot, Swivel-Subduer, and Swivel-Twin.

Axis-4

This tank is a combination of Swivel-2 and Auto-2, except the side turrets able to do more damage. Upgrades only to: Stack-6.

Trapper-2

The Trapper-2 branch converts its auto turrets to fire mini traps, which will automatically be shot towards nearby enemies.

Platoon

This branch receives a single regular auto turret on its top, allowing to defend itself against ranged attackers while setting up traps for defenses. Upgrades only to: Blitzkrieg.

Trapper-3

This tank has three Trapper auto turrets around it that can be manually controlled by the player. Upgrades to: Architect, Trapper-5, Mega Trapper-3, Swivel-Trapper, and Megafort.

Builder-2

This tank has two Builder auto turrets around it that can be manually controlled by the player. Upgrades to: Architect, Boomer-2, Engineer-2, Constructor-2, Draftsman, Planter-2, and Migrator.

Single-2

This tank can move its camera forward to wherever the player's cursor is. Has no upgrades.

Machine-2

The Machine-2 branch converts its auto turrets to fire more bullets in spread pattern, which will also cover more area as they are shot automatically towards nearby enemies.

Machine-3

This tank has three Machine Gun auto turrets around it that can be manually controlled by the player. Upgrades to: Machine-5, Sprayer-3, Gatling-3, Blaster-3, Submachine-3, and Swivel-Machine.

Sprayer-2

This tank has two Sprayer auto turrets around it that can be manually controlled by the player. Upgrades to: Sprayer-3, Searcher-2, and Splasher-2.

Auto-Auto-2

A strange combination of Auto-2 with an AI-controlled auto turret on its top, this branch contains some unique twist among auto turret expertise.

Axis-4

This tank is a combination of Swivel-2 and Auto-2, except the side turrets able to do more damage. Upgrades only to: Stack-6.

Auto-Auto-3

Simply, this is an Auto-3 with a single, non-controllable auto turret on top of the tank. Upgrades to: Backcheck and EK-0.

Platoon

This branch receives a single regular auto turret on its top, allowing to defend itself against ranged attackers while setting up traps for defenses. Upgrades only to: Blitzkrieg.

Integration

Upgrades to: Inductor, Infrared, and Polaroid

Mega-2

The Mega-2 branch converts its auto turrets to fire larger bullets that deal more damage but at slower rate, which will automatically be shot towards nearby enemies.

Mega-3

This tank has three Pounder auto turrets around it that can be manually controlled by the player. Upgrades to: Giga-3, Obliterator-3, Mega-5, Mega Trapper-3, Artillery-3, Tailgator-3, and Mega-Swivel.

Giga-2

This tank has two Destroyer auto turrets around it that can be manually controlled by the player. Upgrades to: Giga-3, Tera-2, Hybrid-2, Deracinator, and Extricator.

Launcher-2

This tank has two Launcher auto turrets around it that can be manually controlled by the player.Upgrades to: Skimmer-2, Scythe-2, Sharpnel-2, and Twister-2.

Pelleter-2

The Pelleter-2 branch converts its auto turrets to fire small but rapid and penetrative bullets, which will automatically be shot towards nearby enemies.

Pelleter-3

This tank has three Pelleter auto turrets around it that can be manually controlled by the player. Upgrades to: Pelleter-5 and Swivel-Pelleter.

Auto-2-2

Another bizarre branch, the Auto-2-2 incorporates two smaller Auto-2's as its side auto turrets.

Auto-3-2

This branch is a Swivel-2 but with two mini Auto-3's as its turrets. Upgrades to: Auto-5-2 and Auto-3-3.

Auto-2-3

This branch is an Auto-3 but with three mini Auto-2's as its turrets. Upgrades to: Auto-3-3 and Auto-2-5.

Subduer-2

The Subduer-2 branch converts its auto turrets to fire dual bullets per round, which will automatically be shot towards nearby enemies.

Subduer-3

This tank has three Subduer auto turrets around it that can be manually controlled by the player. Upgrades to: Subduer-5, Mitochondrion-3, Hunter-3, Sprayer-3, and Swivel-Subduer.

Mitochondrion-2

This tank has two Mitochondrion auto turrets around it that can be manually controlled by the player. Upgrades to: Mitochondrion-3, Predator-2, and Cytochrome-2.

Hunter-2

This tank has two Hunter auto turrets around it that can be manually controlled by the player. Upgrades to: Hunter-3, Predator-2, Dual-2, and Arquebus-2.

Sprayer-2

This tank has two two Sprayer auto turrets around it that can be manually controlled by the player. Upgrades to: Sprayer-3, Searcher-2, Splasher-2.

Revolutionist

The Revolutionist branch plays a unique twist in the field of auto turrets, having two non-controllable auto turrets that constantly orbit around the tank, while bringing back the Basic cannon to use.

Subverter

This tank has four auto turrets that orbit around it, providing protection and support for the main cannon. Upgrades to: Rho, Pentaquark, Deuteron, and Circuit.

Audioboard

This tank is a combination of Auto-Basic and Revolutionist, having two orbiting auto turrets and another on the tank's top. Upgrades to: Auto-Hadron and Photon.

Proton

This defensive branch utilizes special defensive blockades that could deflect enemy projectiles. Upgrades to: Rho, Pentaquark, and Auto-Shields.

Pion

A Smasher utilizing two blockades similar to the Proton's, gaining a new improvement for its melee attacks to block enemy projectiles. Upgrades to: X(#) and Triebflugeljager.

Hadron

This branch takes the simplistic approach of the Revolutionist and increases the revolution speed of its auto turrets, providing more firepower and coverage. Upgrades to: Auto-Hadron and Triebflugeljager.

Whiteout

Only accessible after reaching level 60, this tank converts its auto turrets to fire chilling bullets that slows down enemies. Has no upgrades.

Bohrer

Only accessible after reaching level 60. Has no upgrades.

Kivaaritehdas

Only accessible after reaching level 60. Has no upgrades.

Spindrift

Only accessible after reaching level 45, the Spindrift branch specializes in area-denial with their auto turrets always spinning in-and-out of the tank, just waiting for the player's input to fire them.

Kickflip

This tank gains another spinning auto turret, allowing for more bullets to cover the area. Has no upgrades.

Bar Spinner

Has no upgrades.

Padoru

This tank only uses a single turret, but it was equipped with six turrets, arranged in Minigun fashion on two different sides. Has no upgrades.

Spinner

This tank adds more cannons for its auto turrets, essentially turning them as auto Quad Tank turrets. Has no upgrades.

Mafia

Only accessible after reaching level 60, the Mafia could create clone copies of itself to confuse enemies. The clones could only take lesser health, and a maximum of two can be present at once. Has no upgrades.

Minishot Branch (edit)

Artillery

Harasser

Triple Shot

Spreadling

Recruit

Hewn Pelleter

Hewn Twin

Stiletto

Arachnid

Auto-Minishot

Machete

Shootist

Lancer Branch (edit)

Navigator

Trailblazer

Serrator

Stiletto

Chasseur

Tri-Lancer

Waraxe

Jouster

Lancebrid

Smasher

Auto-Basic Branch (edit)

Auto-Twin

Auto-Sniper

Auto-Machine

Auto-Flank Guard

Chairman

Scratcher

Assailant

Auto-Pelleter

Auto-Trapper

Auto-Propeller

Auto-Minishot

Auto-Auto-2

Basiception

Spawner

Revolutionist

Auto-Smasher

Basebrid Branch (edit)

Basebrid

Twinbrid

Snipebrid

Poundbrid

Hybrid Pelleter

Trapbrid

Equalizer

Flank Swarm

Lancebrid

Subduer Branch (edit)

The Subduer branch delivers damage by shooting two consecutive bullets per round, with the first one smaller and the other larger. Its vast upgrades allow it to cover different tactics that favors the tank's double-shot mechanics.

Binary

Dual

This branch has twice the firepower of Hunter. Upgrades to: Trio, X-Dual, Two-X-Two, Gunner Dual, Concatinator, Dual-2 and Dual Trapper.

Trinary

A branch that boasts on double shot bullets to its front on three different angles. Upgrades to: Trio and Disease.

Twin Contagion

This branch combines a mix of Subduer's double shot bullets and traps. Upgrades to: Blight and Disease.

Twin Sprayer

This branch mainly showers opponents with lots of bullets in spread manner. Upgrades to: Quadral Machine, Twin Searcher, and Culverin.

Bipartite

This branch provides flank protection while still having twice the power of Subduer bullets. Upgrades to: Two-X-Two, Auto-Bipartite, and Tripartite.

Ferreter

An upgrade path that transforms the tank's performance with smaller bullets in exchange for higher fire rate. Upgrades to: Hewn Pelleter, Colporteur, X-Ferreter, Gunner Dual, and Radiant.

Hunter

Predator

A branch that adds another bullet for triple-shot rounds. Upgrades to: Aggressor, X-Dual, X-Carnivore, Flier, Spreadator, Tracker, X-Ferreter, Grunt, S-Predator, Predator-2, Tick-Tick, Dematerializer, and Shredator.

Poacher

This branch adds two drones to support the tank's double shot bullets. Upgrades to: Hybrid Stacker, Tracker, Witch-Hunter, Smuggler, Overwhelmer, Iamb and Adjunct.

Shifter

Upgrades to: S-Shifter, Bufferer, and Iamb.

Carnivore

Upgrades to: X-Carnivore, Mongrel, Huntsman, S-Carnivore, Freebooter, and Quadrupled.

Devastator

This branch shoots bullets the size of Pounder's and Destroyer's. Upgrades to: Wrecking Ball, Protector, Overwhelmer, Houndoom, and Dematerializer.

Nightseeker

A Hunter that can become invisible when idle. Upgrades only to: Flier.

Dual

This branch has twice the firepower of Hunter. Upgrades to: Trio, X-Dual, Two-X-Two, Gunner Dual, Concatinator, Dual-2 and Dual Trapper.

Spreadhunt

Upgrades to: Spreadator, X-Spreadhunt, and S-Spreadhunt.

Stacker

This branch is a combination of Hunter and Minigun, having three of both small and large bullets per round. Upgrades to: Hybrid Stacker and Courier.

Woodsman

Put simply, a Hunter with an auto turret on top. Upgrades to: Huntception, Infrared, and Auto-S-Hunter.

Arquebus

Upgrades to: Precision Sniper, Arquebus-2, and Canarquebus.

Infantryman

Upgrades to: Revolver and Grunt.

Contraband

A Hunter that shoots out traps instead of bullets. Upgrades to: Smuggler and Dual Trapper.

Ferreter

An upgrade path that transforms the tank's performance with smaller bullets in exchange for higher fire rate. Upgrades to: Hewn Pelleter, Colporteur, X-Ferreter, Gunner Dual, and Radiant.

S-Hunter

This branch has the ability to move the camera to wherever the tank is looking. Upgrades to: S-Predator, S-Shifter, S-Carnivore, Vulture, S-Spreadhunt and Auto-S-Hunter.

Hunter-2

This branch is an Auto-2 with Hunter turrets. Upgrades to: Hunter-3, Predator-2, and Dual-2.

Canasta

Upgrades to: Roulette, Joker, Rummy, and Canarquebus.

Faucile

This branch combines the Hunter's double shot and Flank Guard's three evenly-spaced out cannon formation. Upgrades to: T-Rex and Dinosaur.

Huntguard

Only accessible after reaching level 60, this tank adds a trap launcher to protect its flank while attacking faraway enemies. Does not upgrade further.

Pigeon

Only accessible after reaching level 60, this tank adds a set of three cannons behind which is used as default cannons to push forward the tank for additional speed, while its front Hunter cannons now only fired when right-clicking. Does not upgrade further.

Sprayer

Auto-Sprayer

A Sprayer with an auto turret on its top for additional defense. Upgrades only to: Sprayception.

Splasher

This branch adds a bit more spread of bullets, allowing to cover a wider range of field. Upgrades to: Dual Blaster, Spitfire, and Splasher-2.

Searcher

This branch expands the range and field of view. Upgrades to: Bufferer, Sriracha, Twin Searcher, Searcher-2, and Pathfinder.

Volcano

This tank turns the smaller cannon into a pair of three thinner cannons that shoots smaller, faster and more focused bullets along with the larger cannon's bullets. Does not upgrade further.

X-Sprayer

Upgrades only to: Sriracha.

Spraygun

Upgrades only to: Sponge.

Dual Machine

This branch is great for showering enemies with bullets thanks to double Machine Gun cannons. Upgrades to: Dual Blaster and Quadral Machine.

Twin Sprayer

Upgrades to: Quadral Machine, Twin Searcher, and Culverin.

Quarry

Upgrades only to: Tick.

Springle

Upgrades only to: Gun.

Sprayer-2

This branch is basically an Auto-2 equipped with Sprayer cannons for its turrets. Upgrades to: Sprayer-3, Searcher-2, and Splasher-2.

Watchcat

This branch is a combination of Sprayer and Flank Guard. Upgrades only to: Basilica.

Stork

Only accessible after reaching level 60, this tank adds a set of three cannons behind which is used as default cannons to push forward the tank for additional speed, while its front Sprayer cannons now only fired when right-clicking. Does not upgrade further.

Pathogen

Trojan

Upgrades to: Microbe, Bacteria, Mimivirus, Protozoa, Grazuler, and Opiate.

Protist

This branch combines simple bullets and some minions in firepower. Upgrades only to: Amoeba.

X-Pathogen

Upgrades only to: Mimivirus.

Noviciate

Upgrades only to: Sorcerer.

Switchblade

Combining drones for ranged power and lance for melee defense allows this branch to survive long enough. Upgrades only to: Grazuler.

Contagion

Tri-Contagion

This branch is basically a moving fortress with plenty of traps and bullets from three sides. Upgrades to: Hexa Contagion and Plini.

Auto-Contagion

Simply put, this branch is a Contagion with an auto-turret. Upgrades to: Philosopher and Contagionception.

Magician

This branch combines drones for ranged offense and traps for close defense. Upgrades only to: Sorcerer.

Fort

Upgrades to: Litterer, Electromagnet, and Cadet.

Hammerer

Upgrades to: Screwdriver, Plaguer, Sickness, and Swarming Hammerer.

Zipper

This branch plays on utilizing both traps and swarms to finish opponents. Upgrades only to: Philosopher.

Consumer

Upgrades only to: Flat Earther.

Virus

Upgrades only to: Contamination.

Twin Contagion

This branch combines a mix of Subduer's double shot bullets and traps. Upgrades to: Blight and Disease.

Diver

A Contagion fitted with back barrels from Tri-Angle for a frontal movement boost when firing. Upgrades to: Salvo and Agronomist.

Antivaxxer

Upgrades only to: Flat Earther.

Contraband

A Contagion that shoots out traps of two sizes and no bullets. Upgrades to: Smuggler and Dual Trapper.

Mitochondrion

Predator

A branch that increases bullet size for better damage. Upgrades to: Aggressor, X-Dual, X-Carnivore, Flier, Spreadator, Tracker, X-Ferreter, Grunt, S-Predator, Predator-2, Tick-Tick, Dematerializer, and Shredator.

X-Sprayer

Upgrades only to: Sriracha.

Antivaxxer

Upgrades only to: Flat Earther.

Cytochrome

This branch shoot four bullets per round. Upgrades to: Aggressor, Translocase, and Cytochrome-2.

X-Pathogen

Upgrades only to: Mimivirus.

Mitochondrion-2

This branch is basically an Auto-2 but with Mitochondrion auto turrets. Upgrades to: Mitochondrion-3, Predator-2, and Cytochrome-2.

Clubbin

A branch that shoots three bullets per round on three different directions. Upgrades to: Mammal and Dinosaur.

Blowgun

Shifter

Upgrades to: S-Shifter, Bufferer, and Iamb.

S-Blowgun

Upgrades only to: S-Shifter.

Spraygun

Upgrades only to: Sponge.

S-Subduer

S-Hunter

This branch has the ability to move the camera to wherever the tank is looking. Upgrades to: S-Predator, S-Shifter, S-Carnivore, Vulture, S-Spreadhunt and Auto-S-Hunter.

S-Blowgun

Upgrades only to: S-Shifter.

Subduer-2

Subduer-3

A tank with three auto turrets that use Subduer weaponry. Upgrades to: Subduer-5, Mitochondrion-3, Hunter-3, Sprayer-3, and Swivel-Subduer.

Mitochondrion-2

This branch is basically an Auto-2 but with Mitochondrion auto turrets. Upgrades to: Mitochondrion-3, Predator-2, and Cytochrome-2.

Hunter-2

This branch is an Auto-2 with Hunter turrets. Upgrades to: Hunter-3, Predator-2, and Dual-2.

Sprayer-2

This branch is basically an Auto-2 equipped with Sprayer cannons for its turrets. Upgrades to: Sprayer-3, Searcher-2, and Splasher-2.

Flank Subduer

Stari

Upgrades to: Staross, Mammal, T-Rex, and Basilica.

Clubbin

A branch that shoots three bullets per round on three different directions. Upgrades to: Mammal and Dinosaur.

Faucile

This branch combines the Hunter's double shot and Flank Guard's three evenly-spaced out cannon formation. Upgrades to: T-Rex and Dinosaur.

Watchcat

This branch is a combination of Sprayer and Flank Guard. Upgrades only to: Basilica.

Subway

Only accessible after reaching level 45, this tank has three cannons on the back that can shoot by left-clicking to provide forward movement, and a Subduer cannon setup to the front that can shoot by right-clicking. Upgrades to: Pigeon and Stork.

Submind

This Subduer has an ability to create clones of itself, which have lesser health and damage, but can overwhelm enemies. Has no upgrades.

Mini Grower Branch

The Mini Grower Branch focuses on tanks with expanding ammunition. The tanks here shoot bullets that grow as they move, creating a unique offense.

Mini Grower

WoomyArrasMiniGrower.png
Upgrades from the Basic. The bullet it shoots slowly grows in size, although the bullet itself is rather slow.

Grower

...

Mega Grower

Flank Mini Grower

Inferno

Other Tanks

TESTBED Tanks

Information soon.

Beta Tanks

Tanks (Ɦﻉɭɭƈคፕ's Arras.io)
Tier 1 BasicDiep2io.png
Tier 2 DirectorDiep2io.pngFlankguarddiep2.pngMachineGunDiep2io.pngSniperDiep2io.pngTwinDiep2io.png
Tier 3 ArtilleryDiep2io.pngAssassinDiep2io.pngAuto3Diep2io.pngCruiserDiep2io.pngDestroyerDiep2io.pngFlankTwinHellcatDiep2io.pngHexaTankDiep2io.pngHunterDiep2io.pngGunnerDiep2io.pngMinigunDiep2io.pngOverseerDiep2io.pngSmasherDiep2io.pngTrapperDiep2io.pngUnderseerDiep2io.pngTrapGuardDiep2io.pngTri-AngleDiep2io.pngTripleShotDiep2io.png
Tier 4 AnnihilatorDiep2io.pngAuto-4Diep2io.pngAuto-5Diep2io.pngAuto-AssassinDiep2io.pngAuto-DoubleDiep2io.pngAuto-GunnerDiep2io.pngAuto-SmasherDiep2io.pngAutoSniperHellcatDiep2io.pngAuto-TrapperDiep2io.pngAuto-Tri-AngleDiep2io.pngAutoOverseerHellcatDiep2io.pngAutoUnderseetHellcatDiep2io.pngBattleshipDiep2io.pngBentDoubleDiep2io.pngBentHybridDiep2io.pngBoomerDiep2io.pngBoosterDiep2io.pngBomberDiep2io.pngBushwhackerDiep2io.pngCarrierDiep2io.pngEngineerDiep2io.pngFactoryDiep2io.pngFalconDiep2io.pngFighterDiep2io.pngFlankCruiserHellcatDiep2io.pngFortressDiep2io.pngGunnerTrapperDiep2io.pngHepta-TrapperDiep2io.pngHewnDoubleDiep2io.pngHybridDiep2io.pngMachineGunnerDiep2io.pngMasterDiep2io.pngMega-3Diep2io.pngMega-SmasherDiep2io.pngMegaTrapperArras.pngMortarDiep2io.pngNailgunDiep2io.pngNecromancerDiep2io.pngOctoTankDiep2io.pngOvergunnerDiep2io.pngOverlordDiep2io.pngOvertrapperDiep2io.pngPentaShotDiep2io.pngPoacherDiep2io.pngPredatorDiep2io.pngRangerDiep2io.pngRifleHellcatDiep2io.pngSingleDiep2io.pngShotgunDiep2io.pngSkimmerDiep2io.pngSpikeDiep2io.pngSprayerDiep2io.pngSpreadshotDiep2io.pngStackedTwinHellcatDiep2io.pngSkimmerDiep2io.pngStreamlinerDiep2io.pngTripletDiep2io.pngTripleTwinDiep2io.pngTri-TrapperHellcatDiep2io.pngSidewinder.png
TESTBED Tanks BansheeDiep2io.pngStackedTwinHellcatDiep2io.pngSurferDiep2io.pngSwarmerDiep2io.png
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