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A Mounted Turret

Mounted Turrets, also known as Auto Turrets or simply as Turrets, are weapons that the Auto 3, "Auto" tank upgrades, and Defender use. Mounted Turrets are gray circles with Cannons on them, attached to or on top of a tank that fire at nearby targets automatically without needing player input. When attached to the side of a tank (as seen on the Auto 3 and the Auto 5) only half of the circle beneath the Cannon can be seen, because of the tank's body covering some of the turret.

Technical[]

Properties[]

  • Mounted Turrets are half the size of the tank body.
  • Mounted Turrets share the same fire rate as standard Tank cannons.
  • Mounted Turrets fire Bullets which are smaller (70%) than that of standard size.
  • Mounted Turrets have slight recoil, like normal cannons.
  • They have decent Bullet Penetration for their size.

Targeting[]

  • Mounted Turrets on the side of the tank can only turn their cannons a certain total angle.
    • These can be controlled.
    • Should an object leave their angle range, the next turret may take over.
  • A Mounted Turret on the body of the tank can turn full circle.
    • These cannot be controlled.

When AI-controlled[]

  • The Mounted Turrets will shoot targets within range.
    • The Mounted Turrets will not attack projectiles.
    • The Mounted Turrets prioritize Tanks over Polygons.
    • The Mounted Turrets will prioritize its attacker when the user takes damage.
  • In Game Modes with teams, Mounted Turrets will not target players on your team, they will only target players on the enemy teams.

When it is possible to take control of them as the player[]

  • Players could control the Mounted Turrets(s) closest to their mouse by left-clicking, pressing space or having Auto Fire turned on.
  • Right-clicking or pressing Shift would instead fire from the Mounted Turret most far away from the cursor.
    • Mounted Turrets closest to their mouse would fire in the opposite direction, giving a boost.
  • Multiple Turrets could be controlled if both were close enough to the mouse (only applied to Auto 3 and Auto 5).
  • Mounted Turrets that are located in the middle of a tank (not including the Auto 3 or Auto 5) would slowly revolve around the tank when unable to be forced to target any entity.

Users[]

  • Auto 3: Has three evenly spaced controllable Mounted Turrets attached to the tank.
  • Auto 5: Has five (previously four) evenly spaced controllable Mounted Turrets attached to the tank.
  • Auto Gunner: Is a Gunner with a Mounted Turret on top of it.
  • Auto Trapper: Is a Trapper with a Mounted Turret on top of it.
  • Auto Smasher: Is a Smasher with a Mounted Turret on top of it. Has Health, Bullet and Movement stats which can all be upgraded 10 times each.
  • Auto Tank: Is a Tank with a Mounted Turret on top of it.
  • Defender: Has three evenly spaced Mounted Turrets on its body near each point. They all have free rotation.

History[]

  • The Auto Gunner was the first to use Mounted Turrets on August 1, 2016.
  • On August 2nd, 2016, the Auto Tank was added.
    • On the same day, the Auto 3 was added (albeit unnamed) and the Auto Tank gained an extra Mounted Turret. The Auto Tank would later be renamed to the Auto 5.
  • Mounted Turrets used to default to face the front of the tank instead of the back of the tank.
    • It's not known exactly when this is changed. The possible dates are between 2016 August 1st and 2016 August 15th.
  • On August 15th, 2016, the Auto Trapper was added.
  • On September 13th, 2016, the Auto Smasher was secretly added.
    • This is because the developer was pushing some hotfixes and forgot he added it, as described in this Reddit post.
  • On November 19th, 2016, it was briefly possible to control the Mounted Turrets of Auto Gunners/Trappers/Smashers by pressing H while near one. This functionality was removed after 10 minutes.
  • On February 12th, 2025, Auto Tank was added secretly, bearing the same name as its original incarnation.

Trivia[]

  • Drones (when not manually controlled) exhibit very similar behavior to Mounted Turrets in the fact that they spin/follow their owner slowly when nothing is in range and attacking nearby tanks.
    • The Battleship's Drones will not circle the player due to them being able to detect tanks and polygons from far distances.
  • If a tank with a Mounted Turret on the top of its tank body is killed, then the Mounted Turret doesn't become transparent.
  • The Auto Smasher’s Turret fires slightly less accurately.

Gallery[]

Gameplay
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Autoturret TurretsPentabarrel Cannons (Deployerbarrel Deployers)
Trapbarrel LaunchersDoritobarrel Spawners
Bullet Bullets (Missile Missiles)Trap Traps
Drone Squarez Drones (Drone Battleship) (Factorytank Factory)
Features Mechanics
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BaseSpawnIcon Base (Base Drones)Ghfff Achievements
Console ConsoleScoreIcon Scoreboard
FiringIconAuto FireSpinIcon Auto SpinInvisIcon Invisibility
TankTanksLevUpIcon LevelsStatsIcon Stats (Hidden)
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