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The Armorrammer is a Tier 3 tank, that has armor, therefore less damage taken. It has a chance to not take damage at all, but at the cost of slightly slower speed. It branches from Rammer at Level 30, and can upgrade to H.A.R, Reflectioner, Megalith, Armorsmasher, Autoarmor, Armorfrag, Armorplex and Teslachainer at Level 45.

Design[]

The Armorrammer's design is changed. Instead of 4 spikes, it is changed to 6 spikes, with a square been in one of the three spikes. The shell itself is completely light gray.

Technical[]

The Armorrammer is slower than the Rammer, but it has higher damage resistance, meaning that it's passive effect is that it takes 20% less damage from any sources. Also, when been attacked, it has a 25% chance for it to not take damage at all from any sources. For Pounder bullets and any traps, it is halved to 12,5% chance, and for Destroyer bullets/Builder blocks, it cannot be immune to it anymore. Also, the Armorrammer cannot take ram damage from any Polygons at all. However, Bosses can still do ram damage to you, although at a 50% reduction in damage taken.

Strategy[]

  • Strong Against:Polygons, Drone classes if used correctly, slower tanks, low RoF tanks, weak tanks. Sniper-class.
  • Weak Against:High RoF tanks, fast tanks, Destroyer classes, Trapper classes.

As the Armorrammer[]

  • You cannot take any ram damage from any Polygons anymore, so farming with the Armorrammer is alot easier, Be careful of Bosses though.
  • You are slower than regular Rammer-branches, so be careful.
  • Weak tanks, like the Crossbow or Bushwhacker are food to you. Simply because you have reduced damage to them, and often times they are not fast enough to escape you. Kill them.
  • You still counter Sniper-class like normal, except you counter much more as the damage reduction helps at engaging the Sniper-class.
  • If you fight Drone-classes, be quite careful. The Overseer branch is easier to deal with now, as you have a 25% chance to be immune to their drones. You also take a 20% reduced damage to them, so you can dodge any of it's drones, and they try to attack the Overseer branch. Cruiser-class is even easier to deal with. Their pathetic low-damage swarms cannot save them from your armor and health. You can kill the Cruiser-branch easily. For Necromancer branches, you can soak up most of their sunchips while still alive (although barely alive). You can heal and kill the Necro. Spawner-branch and Big Cheese are the hardest drone classes for the Armorrammer. Your speed is slightly lower than Rammer branches, so you cannot survive for long. Combined with the fact that Spawner-branches has a 12,5% chance and Big Cheese's cheese been unimmunable, you must avoid them.

Against the Armorrammer[]

  • Do not fight the Armorrammer when you're weak. You will die quickly due to it's health.
  • Use a fast tank to run away from this tank, such as the Tri-Angle.
  • You must use Destroyer classes to fight the Armorrammer. It cannot be immune to the Destroyer's large bullet, and as a result, you can kill the Armorrammer in a few hits.
  • Use a tank with high reload and/or close-range damage, such as the the Machine Gun and/or the Twin branched tanks.

Upgrades[]

  • H.A.R: Also known as the Heavily Armored Rammer. It has an extra spike and square, all are slightly bigger, and the tank itself has armor on top of it. Has more immunity.
  • Reflectioner: The Reflectioner's shell is now white, Has an extra circle surrounding the Reflectioner. Can now reflect bullets.
  • Megalith:The tank itself is now huge (size of an Smasherception from Woomy). It now resembles a gear with 6 cogs instead of 8. Has much more health, but at a cost of speed.
  • Armorsmasher: The shell is now larger, and it has extra 2 spikes and squares. Combination of the Armorrammer and Smasher.
  • Autoarmor. It now gains a light gray mounted turret on top of it. Combination of the Armorrammer and Auto-Rammer.
  • Armorfrag: Gains an extra spike and square, and the shell itself is purple. Combination of the Armorrammer and Fragrammer.
  • Armorplex: Has two mini-duplicates of itself. Gains a lavender circle. Combination of the Armorrammer and Duplex.
  • Teslachainer: The shell is now a light blue. Gains a blue circle on top of it. Has an aura that shocks any enemies, and at 50% health, releases a chain of lightning once every 4 seconds.

Gallery[]

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