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The Breaker is a Tier 2 tank that upgrades from Tank at level 15. Its cannon becomes slightly wider, allowing it to shoot bit bigger bullets. It may further upgrade into Destroyer, Slimebreaker, Bomber, Missileer, Pounder, Frag Shot, Bowler or Overbreaker at level 30.

Design[]

The Breaker has a circular body and a cannon that is slightly larger than the Tank's cannon, but not the same size with Destroyer's cannon, making it between the size of two.

Technical[]

The Breaker shoots bullets that are slightly bigger than normal. These bullets also have slightly increased Bullet Damage and Penetration, but the Bullet Speed is also decreased slightly. The tank's reload is slightly decreased too. The recoil generated every fire is a bit more noticeable than the Tank's recoil.

Strategy[]

The Breaker is mainly compatible for an offense-oriented build, although it may also be turned into a rammer type if the player can make use of its recoil. With the bullets it fire, it can deal a lot of damage to enemies when hitting them.

The Breaker's weakness when fighting other Tier 2 tanks is mainly the Twin. The barrage of bullets, if having the right build and being on the same level, can suppress the Breaker's larger bullets, which aren't fired at a fast rate. The Machine Gun may also able to hold off the Breaker, although its accuracy is the problem.

Both Flank Guard and Sniper will be on trouble on dueling with the Breaker. Without noticeable increase in firepower, the two tank's bullet can be destroyed by the Breaker's bullet in unknown times.

Trivia[]

  • This Fanon tank predates Arras.io's Pounder, which is basically the same concept.

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