The Defense features a small shield with rough edges on the front. There is one Cannon integrated into this shield.
The Defense, being a defensive class, has a big health buff compared to the Tank. Its shield will block 20% of damage taken when hit. The Bullets it fires are weak. To compensate, the Defense gains four times the EXP of regular tanks.
- Strong against: Unprepared tanks, weak tanks, spread tanks, low-reload tanks, Destroyer-class tanks, Auto Tanks
- Weak against: Drone classes, certain Trap classes, high DPS classes
As the Defense
This should be reserved to team modes. Use it to soak up damage for your team. In FFA, a ramming build is the only way it will survive although the shield of its upgrades may be interesting for the gamemode.
Against the Defense
DO NOT use a tank that does not have a high DPS otherwise the opposing Defense will tank the damage while the other team/it finishes you off. The opposite will overwhelm its blocking and eventually killing it. Flanking is reliable considering there is no shield on the back.
- At first, it was meant to replace Health Regeneration with a thing called 'Shield Strength'. This was later rejected.
- Originally created by Transforming Eevee