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The Elite Booster is a Fanon Boss made for Arras.io. It is one of many Elite Crasher variants that can spawn, and is the Boss version of the Booster. Idea and art made by Qisth.

Design[]

As with other Elite Crashers, the Elite Booster features a large, pink-colored triangle. It also features a Skimmer Deployer mounted on a trapezoidal base, called the Ecoskimmer Deployer on its front. Two Sprayer Auto Turrets are also present on each of its other sides, totaling up to four Sprayer Auto Turrets, and an Auto Turret that resembles the Ordnance is placed above the Elite Booster's body, however the side Cannons have no spread, and the Hunter Cannons are mounted on a trapezoidal base, similar to the old Diep.io Predator. This Auto Turret is called the Locator Auto Turret, and its body is colored pink, similar to the boss itself. The Elite Booster doesn't use Auto Spin, unlike the currently available Elite Crasher variants.

Technical[]

Ecoskimmer Deployer[]

Placed on the front of the Elite Booster's body is an Ecoskimmer Deployer. It functions similarly to a Skimmer, however it has heavily altered statistics, explained below. It doesn't have recoil, unlike any of the Deployers used, and it fires an Eco Missile every two seconds.

Eco Missile[]

Fired from the Ecoskimmer Deployer are Eco Missiles. They are as large as the deployer itself, and deal massive damage at 1.25x of a Destroyer's bullets with maximized Bullet Damage. The missiles move as fast as the Fallen Booster (without recoil) and have the health and penetration of a Constructor's Block.

On the rear of an Eco Missile is a Machine Gun Cannon, slightly smaller than the missile itself. It fires Bullets that are as large as a level 45 Tank, however they do minuscule damage (the same as the body damage of an Egg) and don't last very long, having the health of an Egg and lifespan of 0.5 seconds. The missile's bullets move as fast as a level 1 Basic's bullet, and they are fired very fast, about 1.25x the reload of a Machine Gun with maximized Reload. Their recoil is enough to heavily increase the speed of the Eco Missiles, about 1.45x of the Fallen Booster's movement speed (with recoil), making them very deadly to Tanks with low Movement Speed.

Sprayer Auto Turrets[]

Two Auto Turrets designed similarly to a Sprayer are placed on every of its unoccupied sides. The bullets of a Sprayer Auto Turret's statistics are about 1.25x of the statistics of the bullets fired by an Eco Missile, except for recoil (which is decreased to 22.5% of the original to compensate the amount of Auto Turrets), and therefore they are strictly used for recoil purposes. As such, it is generally not a problem if one runs into the bullets generated by these Auto Turrets as their damage will be, most of the time, absorbed by their Shield. The rearmost Sprayer Auto Turrets are able to turn 60° to their left, while the side ones are able to turn 30° to their left, and all of them are unable to turn back into the Elite Booster's body. The Sprayer Auto Turrets will only turn back into their initial positions if there are somehow no Tanks found.

Work In Progress[]

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