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Cruel doesn't even begin to describe Sentiquet. With a heart that's sharper and drastically colder than Ennealis's, she rips those who she despises apart with the power of gravity. That includes tanks, and the lost ninth member...

Overview[]

Sentiquet is a member of the Sassa Club, a group of nine special Sassafras modified by Lord Sassafras to be "messengers" for him. Sentiquet will replace a Sassafras spawn somewhere in The Realm as part of an 8-day rotation, and will always spawn with a Sassafras herself. She will spawn with the other seven active members of the Sassa Club every four cycles. Sentiquet is crueler than crueler than... you get it. She utilizes black holes instead of Sassafras Minions to gather IE Energy.

Design[]

Sentiquet has a red eye on a small light purple hexagonal body. The Dominator turrets (all Trapper) are mounted on a thin pink ring around her that she can rotate around at will.

The Fight[]

Sentiquet has 2 phases. When idle, Sentiquet will always move towards the nearest Polygon Nest, seeking a fight, attacking ANYTHING along the way. She doesn't teleport because of its inaccuracy. Also, when idle, the ring with the weapons becomes solid and her color shifts, making her look like a normal Sassafras, and reverses that when fired at. To tell the difference, normal Sassafras have 3 Destroyer turrets and 3 Trapper turrets. Sentiquet has 6 Trapper turrets and no Destroyer turrest. Unlike the other Sassa Club members, Sentiquet is not followed by other Hesperians, as they are actively afraid of her.

Phase 1[]

Upon noticing a player, Sentiquet will increase her movement speed, and rapidly rush towards them.


Attacks:

  • Timecrush: Sentiquet inflicts Paralyzed on three players for 30 seconds, immobilizing them as a warp effect appears on their screens.
  • Subduction: Sentiquet fires six brown bullets that sink into the ground, creating sinkholes that are hard to get out of once stepped in. The sinkholes disappear after 20 seconds of their creation.
  • Sassaport: Sentiquet opens a wormhole and disappears into it, then reappears somewhere else in the vicinity, firing a set of 16 bullets that inflict Blinded for 8 seconds.
  • Buzzsaw: Sentiquet extends Lancer spikes from her barrels, retracts her turret ring in, and slams into players at high speed, inflicting high damage and medium knockback.
  • Lagrange Points: Sentiquet places down 5 invisible gravity fields in random spots around her. If players wander near these fields, they will get pulled in and be dealt low damage over time. The gravity fields last for 15 seconds.
  • Indignant Lash: Sentiquet's eye flashes as she projects a reversal field around her, pushing back all entities (including other Hesperians) to a 50 tile radius minimum. This can wreak havoc with damage.
  • Magna Bombs: Sentiquet fires out six large traps that have gravity fields, similar to Lagrange Points. However, instead of just dealing damage, these traps explode in a large area for high damage on contact.
  • Ring Around: Sentiquet points all of her turrets to the right, and starts spinning her ring clockwise rapidly to create a mini tornado (her small hexagon body is spinning counterclockwise at the same rate.) When 5 players are caught in her vortex, she returns her turrets to their outwards-facing positions while still spinning, knocking the players away for high damage.
  • Warpholes: Four areas on the ground are marked with purple Hesperian League symbols. After 4-6 seconds, the ground collapses to reveal purple wormholes. If players fall into a wormhole, they are teleported out of one of the other three. Going through wormholes three times in less than 10 seconds inflicts Weakened for 8 seconds. This doesn't apply to Sentiquet.
  • IE Charge Beam: IE Energy flies in spiral formations into three of Sentiquet's barrels, before being released after 5 seconds as thick IE Energy beams that Sassafrize players on contact for 30 seconds.

Phase 2[]

SentiquetPhase2

Sentiquet in Phase 2.

In Phase 2 at 12,000 health, Sentiquet's turrets explode and she shrinks her ring to outline her body. Her eye flashes and becomes the spiral formation shown above. She can use the following attacks:

  • Warpholes Deux: Seven areas on the ground are marked with purple Hesperian League symbols. After 4-6 seconds, the ground collapses to reveal purple wormholes. If players fall into a wormhole, they are teleported out of one of the other three. Going through wormholes three times in less than 10 seconds inflicts Weakened for 8 seconds. This doesn't apply to Sentiquet.
  • Indignant Lash: Sentiquet's eye flashes as she projects a reversal field around her, pushing back all entities (including other Hesperians) to a 50 tile radius minimum. This can wreak havoc with damage.
  • Laser Blast: Sentiquet's eye rotates rapidly, launching two sets of lasers in opposite directions that are fired in a spiral pattern for three rotations. The lasers inflict medium damage and Burning on contact for 3 seconds.
  • Timecrush Deux: Sentiquet inflicts Paralyzed on five players for a whopping 45 seconds, immobilizing them as a warp effect appears on their screens.
  • Sassaport Deux: Sentiquet opens a wormhole and disappears into it, then reappears somewhere else in the vicinity, firing a spiral of 12 lasers that deal medium damage.
  • IE Charge Beam Deux: Sentiquet absorbs IE Energy with her eye with a similar animation to the first version of this attack, but now releases 4 beams at right angles that Sassafrize for 45 seconds.
  • Torrent Laser: Sentiquet spins her eye rapidly for 5 seconds, before releasing 100-150 low-damage lasers in all directions at the fire rate of a Vulcan.
  • Electro Reflectro: Sentiquet shields herself with a light blue shield that crackles with electricity, dealing medium-low damage to melee attackers.
  • Precision: Sentiquet manifests a long cylinder of solid IE Energy that she throws onto the ground with gravity, dealing massive damage to any players hit and inflicting Bleeding for 8 seconds.
  • Trikinetic Crush: Sentiquet uses Sassaport Deux, but instead of firing bullets when she reappears, she selects three players and pulls them into each other, dealing damage equal to those players' body damage onto the other two.
  • Cruciblitz: Sentiquet spins her eye and releases four roughly circular wisps of orange haze that home in on players. They are unavoidable, and if they touch players they explode, scattering IE Energy everywhere.
  • Giga Collapse: Sentiquet turns a deep black and lays down a massive wormhole at her location, that forcibly sucks all player within 10 tiles of her in with no chance of escape. When all players caught are sucked in, they are spit out again for high damage.

Death Animation[]

Sentiquet's eye scrunches up in fear. She uses her Sassaport attack, presumably to regenerate in the Realm of Sassafras, and doesn't come back until her turn in the weekly cycle occurs again.

Quotes[]

Trivia[]

  • She is quite wasteful with IE Energy, even more so than Klonen. At least the latter usually returns with more IE Energy than he consumes. In Sentiquet's case, she often gathers only 10% of the IE Energy that she used, for a 90% net loss.
  • In lore found in the Blarney Archives, it is implied that Sentiquet was under mind control during a plot by Heptone to assassinate Derpii and place the blame on Novementha.
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