Shape Spawners are fanon Polygons made by TheTriplet. They do exactly what they sound like: spawn shapes. There are 4 types of Shape Spawners: Square, Triangle, Pentagon, and Crasher spawners. Each has a different and randomized spawn rate. They can spawn Powered Polygons.
Appearance[]
Every Shape Spawner looks like their normal counterpart but bigger, and have a hole shaped like the polygon in the middle of it. When spawning polygons, the polygon appears in the hole of the Spawner, and the Spawner flashes (becomes lighter for a bit, then its light fades out).
Stats[]
Includes the normal polygons for comparison.
The Body Damage column is how much body damage the polygon deals more than its normal counterpart.
Square | Triangle | Pentagon | Small Crasher | Large Crasher | |
---|---|---|---|---|---|
HP | 10 | 30 | 100 | 10 | 30 |
Body Damage | 1x | 1x | 1x | 1x | 1x |
XP | 10 | 25 | 130 | 15 | 25 |
Square | Triangle | Pentagon | Crasher | |
---|---|---|---|---|
HP | 100 | 250 | 500 | 270 |
Body Damage | 3x | 3x | 3x | 2x |
XP | 50 | 150 | 500 | 200 |
Spawn Rate (random, /sec) | 2-3 | 1-1.5 | 0.25-0.5 | 1-2 |
Movement[]
Shape Spawners move about 3x faster than their original shapes. They pick a random spot in their FoV and try to move there. The Crasher spawner behaves just like the normal Crasher;