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{{Fanon
 
{{Fanon
 
<!-- Main Section -->
 
<!-- Main Section -->
|main title = The Shrapnel
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|main title = Skrapnel
|main image = ShrapnelHD.png
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|main image = Skrapnel.png
 
|main image caption =
 
|main image caption =
 
|author-username = Fall Out Wave
 
|author-username = Fall Out Wave
|author-nickname = Fall Out Wave
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|author-nickname =
 
|adoptee-username =
 
|adoptee-username =
 
|adoptee-nickname =
 
|adoptee-nickname =
 
|collaborators =
 
|collaborators =
 
 
<!-- For Bosses & Enemies -->
 
<!-- For Bosses & Enemies -->
 
|notboss =
 
|notboss =
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|boss image =
 
|boss image =
 
|boss image caption =
 
|boss image caption =
|boss HP? = 13500
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|boss HP? = 128,000
|boss health regen? =
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|boss health regen? = 5 HP s<sup>-1</sup>
|boss body damage? =
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|boss body damage? = 100
|boss speed? =
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|boss speed? = Fast
 
|boss detection range? =
 
|boss detection range? =
|boss EXP? =
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|boss EXP? = 102,400
|boss game modes? =
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|boss game modes? = {{f|Ultra Boss Mode}}
|boss spawn locations? = {{d|Fortresses}}
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|boss spawn locations? =
|spawn message? =
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|spawn message? = The explosions shall never cease.
|specials? =
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|specials? = Multiple Special Attacks
|boss ammunition? = Frag Mines, Bullets
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|boss ammunition? = Mines, Bullets
|boss weapons? = Frag Mine Launchers (6)
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|boss weapons? = Mine Launchers (6)<br>Auto Turret (1)
 
Auto Turret (1)
 
 
|game ends when killed? = No
 
|game ends when killed? = No
 
|intro =}}
 
|intro =}}
The Shrapnel is one of the many Extended Sons of Panzer that can spawn in Fortresses. It is the boss variant of the {{f|Fragmenteer}}. Created by Fall Out Wave.
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'''Skrapnel''' is one of the Ultra Bosses that can spawn in {{f|Ultra Boss Mode}}. Unlike the {{f|King of the Jungle}} or the {{f|Storm of Drones}}, it spawns only in Ultra Boss Mode. Created by Fall Out Wave.
 
== Description ==
 
== Description ==
The Shrapnel is a red tank with 6 Frag Mine Launchers arranged like a snowflake. On the Shrapnel is a 6-sided Auto Turret.
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Skrapnel is a red tank with 6 Frag Mine Launchers from a {{f|Fragmenteer}} arranged like a snowflake. On top of Skrapnel is a 6-sided Auto Turret.
 
The Shrapnel's Frag Mines, like the Mines of the {{f|The Smokescreen|Smokescreen}}, {{f|The Star|Star}} and {{f|The Volcano|Volcano}}, all have a lifespan of 45 seconds.
 
 
== Attacks ==
 
== Attacks ==
Fragment Rain: Spins and shoots Frag Mines, with each Launcher launching 2 Frag Mines per second. Its Auto Turret will spin in the opposite direction and shoot Gunner Bullets at an even faster rate of 5 bullets per second.
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Skrapnel, as an Ultra Boss, has many varied attacks, all of which are used on tanks. It can use any attack at any moment, and only stops to use another attack. The duration of each attack is random.
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*Fragment Rain: Spins and shoots {{f|Fragmenteer|Frag Mines}}, with each Launcher launching 2 Frag Mines per second. Its Auto Turret will spin in the opposite direction and shoot Gunner Bullets at an even faster rate of 5 bullets per second. The Frag Mines detonate in 20 seconds if not manually triggered.
Claymore: Shoots one giant Frag Mine from a random Launcher. This Frag Mine will not turn invisible or immediately detonate. Instead, after 5 seconds, it will explode into 50 (!) spikes.
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*Claymore: Shoots one giant Frag Mine from a random Launcher. This Frag Mine will not turn invisible or immediately detonate. Instead, after 5 seconds, it will explode into 50 (!) spikes.
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*Frag Grenade: The 6 Barrels of its Auto Turret will retract into the Turret, then a {{f|Mortar}} barrel will appear. Said Mortar Barrel then fires a Mortar shot at a place with the highest tank density. The Mortar shot, when landing, does low damage but explodes into 5 random Mines ({{f|Minelayer (Tidal Wave)|Normal}}, {{f|Fragmenteer|Frag}}, {{f|Gas Bomb|Fume}}, {{f|Flashbang|Stun}}, or {{f|Molotov|Flame}}) that take 3 seconds to arm.
Frag Grenade: The 6 Barrels of its Auto Turret will retract into the Turret, then a {{f|Mortar}} barrel will appear. Said Mortar Barrel then fires a Mortar shot at a place with the highest tank density. The Mortar shot, when landing, does low damage but explodes into 5 Frag Mines that take 3 seconds to arm.
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*Pulse Wave: The Shrapnel's Frag Mine Launchers retract into itself. Then, the Auto Turret gains an extra 6 barrels for a total of 12 barrels. The Auto Turret releases waves of bullets while rotating. During this attack, the Shrapnel cannot move but instead takes 50% less damage.
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*Mass Area Denial: Alternates between firing {{f|Gas Bomb|Fume Mines}} and {{f|Molotov|Flame Mines}}. Each Mine has a 30-second detonating time.
Pulse Wave: The Shrapnel's Frag Mine Launchers retract into itself. Then, the Auto Turret gains an extra 6 barrels for a total of 12 barrels. The Auto Turret releases waves of bullets while rotating. During this attack, the Shrapnel cannot move but instead has Armoured. This attack lasts for 30 seconds.
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*Spin Slice: Spins around extremely quickly and dashes around the Arena, doing immense Body Damage to everything it comes across. This attack lasts for 1 minute.
== Death animation ==
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*Glory Beams: The Auto Turret shoots a narrow beam of light from each barrel and begins revolving slowly. When a tank comes into contact with a beam, they receive a stun effect identical to that of the {{f|Flashbang}}, and the barrel that hit the tank will release 10 homing bullets that target the stunned tank.
The Shrapnel will shake slightly, as the horns on the Frag Mine Launchers will be ejected at a high speed. This is followed by the Barrels on the Auto Turret, then the remains of the Frag Mine Launchers, and finally, the Shrapnel will crack and split into 6 parts, each taking up exactly 1/6 of the body. A bright flash of light occurs and the Shrapnel is blown apart.
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*Landmine Summon: Summons 10 A.I. [[Landmine]]s that have a 10/10/10/10 build. All Landmines explode on death, with the possibility of having the traits of any Minelayer Mine (Again, normal, Frag, Fume, Stun, or Flame).
{{DiepmonBossNav}}
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==Rewards==
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The player who did the final shot to Skrapnel receives 102,400 XP. Players who did 12,000+ damage get 51,200 XP. Everyone else who helped (did 1200+ damage) gets 6,400 XP. Also, 1 damage dealt = 1 XP.
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==Trivia==
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*This boss began as a boss variant of the {{f|Fragmenteer}}.
 
{{FOWNav}}
 
{{FOWNav}}

Latest revision as of 17:15, August 15, 2019

Skrapnel is one of the Ultra Bosses that can spawn in Ultra Boss Mode. Unlike the King of the Jungle or the Storm of Drones, it spawns only in Ultra Boss Mode. Created by Fall Out Wave.

Description Edit

Skrapnel is a red tank with 6 Frag Mine Launchers from a Fragmenteer arranged like a snowflake. On top of Skrapnel is a 6-sided Auto Turret.

Attacks Edit

Skrapnel, as an Ultra Boss, has many varied attacks, all of which are used on tanks. It can use any attack at any moment, and only stops to use another attack. The duration of each attack is random.

  • Fragment Rain: Spins and shoots Frag Mines, with each Launcher launching 2 Frag Mines per second. Its Auto Turret will spin in the opposite direction and shoot Gunner Bullets at an even faster rate of 5 bullets per second. The Frag Mines detonate in 20 seconds if not manually triggered.
  • Claymore: Shoots one giant Frag Mine from a random Launcher. This Frag Mine will not turn invisible or immediately detonate. Instead, after 5 seconds, it will explode into 50 (!) spikes.
  • Frag Grenade: The 6 Barrels of its Auto Turret will retract into the Turret, then a Mortar barrel will appear. Said Mortar Barrel then fires a Mortar shot at a place with the highest tank density. The Mortar shot, when landing, does low damage but explodes into 5 random Mines (Normal, Frag, Fume, Stun, or Flame) that take 3 seconds to arm.
  • Pulse Wave: The Shrapnel's Frag Mine Launchers retract into itself. Then, the Auto Turret gains an extra 6 barrels for a total of 12 barrels. The Auto Turret releases waves of bullets while rotating. During this attack, the Shrapnel cannot move but instead takes 50% less damage.
  • Mass Area Denial: Alternates between firing Fume Mines and Flame Mines. Each Mine has a 30-second detonating time.
  • Spin Slice: Spins around extremely quickly and dashes around the Arena, doing immense Body Damage to everything it comes across. This attack lasts for 1 minute.
  • Glory Beams: The Auto Turret shoots a narrow beam of light from each barrel and begins revolving slowly. When a tank comes into contact with a beam, they receive a stun effect identical to that of the Flashbang, and the barrel that hit the tank will release 10 homing bullets that target the stunned tank.
  • Landmine Summon: Summons 10 A.I. Landmines that have a 10/10/10/10 build. All Landmines explode on death, with the possibility of having the traits of any Minelayer Mine (Again, normal, Frag, Fume, Stun, or Flame).

RewardsEdit

The player who did the final shot to Skrapnel receives 102,400 XP. Players who did 12,000+ damage get 51,200 XP. Everyone else who helped (did 1200+ damage) gets 6,400 XP. Also, 1 damage dealt = 1 XP.

TriviaEdit

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