The Soldier is a blue circle-shaped tank with two blue semi-circles on either side of the front of the tank, holding a gray barrel that's noticeably thinner than the Sniper barrel.
The Soldier does not shoot projectiles but instead swings with a stick. With this new weapon, the Soldier possesses a unique ability, but unfortunately, it is not a supporting one. Above the stats table, you'll see a rectangular bar, which looks like a gauge. That is the Energy Meter. There is a red substance inside, and it always starts at 100%. However, every time you attack, it depletes by 8%, so you may want to limit the number of times you attack at once.
- Attacking about 12 times will harshly deplete the gauge. Fortunately, the gauge will refill 10% every second once you stop attacking.
- Pressing the Autofire keybind has the same effect as it usually does. The Soldier constantly swings.
For this branch, any stat option with 'bullet' in it will be replaced with 'melee'. Also, the penetration stat is fused with the damage stat. Of course, the Soldier can destroy bullets with its stick so this sub-branch isn't entirely useless. Though, high penetration bullets will give you a bad disadvantage. High melee damage can change this.
When upgrading, there are three choices to choose from. Cavaliers focus more on attack power, and Paladins focus more on defense, while Knights happen to focus on both but weaker.
- This idea was inspired by a few other melee tanks on this wiki.
- Design made by Anonymoususer12321.