|Tale of Diep (ToD) is no longer under active development as a derivative of Diep.io and remains here as an archive, though spin-offs such as The Extended Tale of Diep remain active. For info on the successor to Tale of Diep, now an independent work called "A Tale Where Nothing Matters", visit its Discord server here.|
When the Lamb broke the fourth seal, I heard the voice of the fourth living creature saying, "Come."
I looked, and behold, an ashen horse; and he who sat on it had the name Death; and Hades was following with him. Authority was given to them over a fourth of the earth, to kill with sword and with famine and with pestilence and by the wild beasts of the earth.
The Harbinger is one of the four Final Sons. Being a Final Son, he is based on one of the Four Horsemen of the Apocalypse, The Harbinger representing Death from the Book of Revelation. He resides within the Marrow Citdadel, one of the Mega Fortresses. The Marrow Citadel is located in the far northwest of Wintercrest. The Marrow Citadel lays unoccupied and dead and empty prior to the Final Sons spawning during a Month of Panzer, but once they ride in, the Marrow Citadel begins spreading its evil influence...
The Harbinger was created by Panzer, alongside the other Final Sons, in his last hours before being sealed at the end of The Old Era. They were set to wake weeks before Panzer's freeing of his ethereal chains.
The Harbinger is an odd figure. The body is a white skull, with black eyes that have glowing red lights, but depending on if its moving left or right, the front of the face will be more centralized in that direction. Has a black hood over all but the front of the body. Near his sides are two smaller white tanks, with long, scythe-like extensions. From his back, is a long white tail made of spiky triangles similar to that of The Wolf.
- Despite the collective term of the Horsemen being 'The Harbingers' he is named as such because of the many harbingers, or signs, of death.
- He is the leader and first of the four Final Sons, as the others lead into him. Famine, War, and Pestilence all call many-a deaths...