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Template:Tank

File:Diep.io-0.png

The basic tank upon starting a new game.

The Tank is the first variation that the player will have once they start a game. It possesses one barrel which shoots one bullet at a time in a straight path, with slight recoil. At Level 15, four upgrade choices will be given to the player: Twin, Sniper, Machine Gun and Flank Guard. Level 30 and 45 will once again prompt the player with options of other "sub-categories" of tanks. For information on these other tanks, see here.

Design

The basic tank features a simple blue circle with one grey barrel mounted in the front.

Beginning Strategies

  • Upon starting the game, try to find and kill any Blue Pentagons near your spawn area, as they award the most points for leveling up. If there are none nearby, try destroying Yellow Squares or Red Triangles instead. Once you have enough points to upgrade a stat, increase your regen at least once. Without it, you won't be able to regain your health after taking a hit. Though your strategy may differ from others, it is always a good idea to upgrade at least some of your max health and regen.
  • While playing Team Deathmatch, stay near to the spawn area and take out the polygons nearby when you're at a lower level. If the enemy players take up most of the leaderboard or they are spawn-camping your team, consider staying in or near the spawn, as they can most likely kill you if you don't have many upgrades in health.

Trivia

  • To toggle auto fire on and off, press the E key on your keyboard. This goes for every type of tank.
  • Many believe that the polygons give more points when you are a basic tank. However, this is not true. Polygons will always give the same amount of points, no matter the variation.
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