Passing on from the Tanks category and the victory of the Hardscope, we move on to the second category, Polygons. These range from the score collecting shapes spread throughout the Arena for tanks to feed upon, to even some enemies based around like Crashers. The imagine can only be left to how many AI patterns and methods of moving you can put on a multi-sided two-dimensional object.
The rules of voting work as follows: Two pairs will be voted on each day. The one from each pair that gets more votes moves on. If a pair has a tie, I will vote and break it since I will not be voting unless that happens. The winner of each pair moves on. Every day I will leave a message with the new pairs and update this post accordingly. We start with 8 nominees, once the first round of voting is done there will be 4, and then the final two get voted on for winner of the category. After that, we move on to the next category with a new post.